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Please allow for removing sound, even though the music is fun. Sometimes want to just play games without annoying others. Any game these days that doesn't have a mute button isn't being considerate of its players.
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Love the interactions, very wicked idea the Unhammerable Nail! I spent a lot of time thinking how to get the third part and it was so easy and so obvious. Gah! I clicked everything using everything. c:
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The "D:" emoticons really don't do anything for me. Neither does random voice acting or candy hunting for an imp. This already feels a great deal less serious and more "LOL I LIEK PIE" than I care for.
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...Im conflicted as to if this is better or worse than the first. (of which, I would give a minus score no less) , Played this partly for the badges and partly to see if it was any better.
Why it was worse: boring "puzzles" , few items to pick up, hiding silly pieces of text to make up for this and nothing that sets it apart from any other Point+Click games.
Its short, less random room swapping clicking blindly for items. But, annoying in that the fish guy seems to just pop up for no reason.
Story was as boring as the first time, if anything even more so.
Tbf, the only 2 good things compared to the first one was that the animation from the Appel floating down was kinda cool, it was also shorter.
However, there is still nothing unique or interesting, so again 1 with a "if it were possible -eh lets say 4". =/.
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When you try to break the light on the sub with a hammer, it says, "This isn't Alice is Dead, breaking the light does nothing."
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my guide: pick up the most ovious item then use it on everything, then rage quit. the end :D
(but seriously, great game)
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Alright, I stopped the time. With the bit it needed to load up this game can be beaten easily in two minutes. Adventures usually are pretty easy on the second go and you will need significantly less time if you don't care much about the story, but this is simply not enough. I love the style and I find it extremely cool how you listened to the feedback you got on the the first episode and used it to improve the interface, but I am honestly not sure if an adventure that comes in tiny pieces and features only rudimentary puzzles actually deserves badges. I'd really like to see some more complicated puzzles and and most of all more gameplay in the future. This series has a very cool feeling to it. I'd hate to see it wasted because you only scratch at the surface of what you are able to create.
I'm more trying to sell an experience than sell tough puzzles. I want the game to be more fun and something the player can fall into, rather than just a bunch of brainage-like challenges. I'm not saying those aren't great, and I'm not saying you're wrong. I'm saying what my goals are with many of my games.
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So, another good game. Debating on 4/5 or 5/5. However, I will say what would have swayed my opinion: At the end of the game, you are left on the "Thank you for Playing" screen with the Jack'o'lantern. You should have put in to where you can light up the background with the item, revealing an image to the sequel. THAT would have been awesome.
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You can bet that I laughed at the Alice is Dead Easter Eggs in the hut. "That is a great looking bell! I'd love to carry it around a bunch!"
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"You rub the pumpkin all over the old pipes. Neither of you feel anything." lol i love all these random statements XD
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Huh. This game came out pretty soon after the first one. Better play it to find out if you're a very efficient worker or just rushed it out.
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Thank you SO much for taking the time to write something for EVERY combination. I'm using the pumpkin for everything now.
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i like the part where i used the hammer on the light and it reads"This isn't Alice is dead, breaking the light does nothing" XD
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Dude this game deserves a 5/5, one of the best game to play during Halloween, good job man
can't wait for the next one :P :)
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Ok this point and click on everything has put me beyond annoyed to irritated. I have been clicking with various combinations all over every screen and I still cannot find the 3rd machine part. "Hidden nearby" is not a clue. I got the one from the Imp and the one from the swamp water.
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For all people writing games of this type: Don't have objects magically become findable because you did some unrelated task. It's a real PITA when you discover the reason you are stuck is because you need to search somewhere you already checked several times.
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Nice sequel! I noticed the Mad Hatter's hat by the way. Thanks for including that. I wish I could either beat the crap outta that imp with my hammer or feed him my "evil apple." >:D 5/5