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Mindlessly clicking everywhere, hoping to interact with things? Puzzles that barely make any sense even AFTER being explained? Hard to find passages because the arrows blend in with the environment?
Just another typical Hood episode...
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For those wondering about the meaning of the riddle/poem its the key to the tree puzzle: The fifth line ('what tree fed') is the clue to what the poem is for (getting an item from the tree). Lines 1,2, and 4 in order give the codes for the three parts of the tree code, describing the number and orientation of symbols. 'stood' = vertical line, 'hollow' = O, 'dead' = horizontal line. The third line im not totally sure what it means, I took 'had best fled!' as a clue to disregard that line as describing part of the code. Otherwise its possible the 'Or' in line 4 implies there are multiple solutions and line 3 somehow describes one, but only one symbol in the third ring opens the tree when the symbols form line 1 and 2 are set right, so i dont know.
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I ended up over thinking the puzzles which caused me some irritation. But besides that it was good. I am sad that we did not find out any more plot overall and have to wait again though. Can't wait keep up the great work.
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This third game is the weakest of all them. The riddle was too hard and, in my opinion, ruined the game. And we did not get to know more things about what is going on. I hope Episode 4 will be better.
A lot of people thought he was female. I did sort of give him non traditionally 'male' clothing, and I didn't illustrate him clearly enough. Mistake on my behalf. No big deal though, he's a little feminine I guess. :P
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This really is a good twist on the old little red riding hood story. I like how you made the 'big bad wolf' into the protagonist and red riding hood into the antagonist. I would love to see what other beloved children's tales you can twist beyond recognition I'm sure there is plenty more of them just dwelling idly in your mind right now! (and please for my sanity fix the damn demon)
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Great series. I love the detail you put into the levels. Every piece of scenery is joy to look at, and once I found out there were more layers available with the looking glass, I really enjoyed venturing through them again.
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just discovered this series!! 'kin ace................. ghosts scare the bejesus outa me!! when i find that girl I'M gonna kill her for putting me through this
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Bro thank you for making this series, I love how you incorperated the Ring Around The Rosie song; it really adds horror to the experience; especially if you know how the song originated
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4/5 still untique, still artistic and still not ergonomic.. game is untiqe and stylish.. but it's a shame that a few ergonomic decisions like tree code lookup made 40% of gp time(is was that problematic to putin inventory item with description?) ... i see a problem.. game design should shift to provide more content and less "interface" difficulty. it's ok for no-brainer puzzles as soon as story is good and in another direction.(zork, syberia,sierra quests,castle of Dr..~"
So my games don't have enough content. I'm not providing games here, I'm providing experiences. I spend all my time painting, writing, and selecting sounds and editing music. I don't want people to play my games because of puzzles, there are one million flash puzzles out there. I want people to play my games for the experience. The story. The atmosphere. That is what is important to me. Thanks for your feedback. It helps. ^_^
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Damned Imp. I know it has SOME relevance to the plot and i know what it said, but god damn i crapped myself when it popped up! Also, Screw the Ring Around The Rosy girls and the guy who whispers something in your ears.
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Oh god that was to scary D: The music creeps me out and *spoiler* the thing in the cave made me jump every time!!
I love the pumpkin!! "he's dead, Jim!!"
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I've played and enjoyed every version so far, looking forward to more of this interesting twist to the fairy tale. 5/5
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I also randomly clicked the circular tree puzzle.... It took about 12 seconds for me to get the drill. Not sure if I was supposed to get the drill so early, but awesome!
I don't use loud noises to scare people, the pop up is visual only, and I didn't actually intend it to 'scare' so many players. I wanted creepy, not startling. Alas.
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I do not want to be offending anyone, But that Demon that popped out of now where, It did not scare me very much. Of course, If you are playing at the middle of the night, It would be Very scary.
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every time whoever plays this game, everyone tells us that there's this stupid thing popping up and everyone comments on this game about it, so do us all a favor, PLEASE GET THAT THING OFF THE GAME SO WE WONT GET SCARED ANYMORE & WE'LL FINISH IT, HYPTOSIS!
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Still can't see the red arrows to navigate, just like the first two games. I have to look up a walkthrough just to see where the arrow is to get from one screen to the next. Takes all the enjoyment out of this game. This has been mentioned before, and would be an easy fix, just a black or white outline around the arrow at the least!!!