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I lost my save about a month ago when power went out, decided to start over on Steam. Took a few weeks but I'm back where I left off here and it's a much smoother play and there's actual updates on there.
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The game has bugs:
-The boost is very little and legendary.
-The formula is very BAD.
-The nuke mode is very awful, I need wait 420s to fight 1
time. I cannot wait only 1s and do 1/420 damage.
-There is only a few boosters in spiral battle.
-There is only 2 way to improve attack speed. They only
reduces 0.1% of base speed. (Important!!!)
-Add 1% to 300% is 303%, but it was only increased to
301% k-mult. Do you mean "1%"?
I'm a REAL Ελληνíκα robot. :)
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Does anybody knows the differences with the version on the other site? Will this one be updated or it is continued only there? It is possible to transfer the progress?
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My power went out and my progress has been erased. I was #1 in T prestige and now have nothing. I have multiple save game files but no way to load them.
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Man I wish that offline battle progress would count towards loot progress, crazy that it doesn't, I'm hitting a big wall as a result
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@pasca you have a limited number of slots for making progress on equations, you need to de-select one you currently have selected to be able to select another one. Later on you can unlock more slots.
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How do I select an equation so that it levels up? I have the first 6 unlocked but only the 2nd and 3rd are leveling up.
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Game is starting to freeze up more and more the higher everything gets. Should I be changing some settings for better performance?
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saving works... loading does not. You start every time from the beginning, should at least note that! And there's a "quite game" button... uh?
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I wish the number of offline enemies defeated counted to my total number. Instead only one's killed while actively playing count, make unlocking the next enemy take forever!!!
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As far as I know, Math skill is linked to Enemy Growth Reduction and cap at 90%, then there is math skill 2 that cap at 99 (I suppose)
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Anybody know what the Math skill does? Might be that I am not far along enough, but I can't determine the effect it has when increased.
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Hello all!
I have been playing the steam version of this for a while and would recommend it! There are some bugs at the moment with this version but the developers are working on getting them fixed!
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The game does NOT correctly save and doesn't even allow loading the savefile that is stores on the pc. After the user clicks save and the savefile is downloaded, the next login shows the game at a different state than what should've been saved. That causes to waste lots of time.
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needs to fit to kong window, also performance for what it is, is absolutely terrible. a game of this design should run smooth on a median system from 2005, optimization needs doing badly. i normally like idle games, would probably rate highly if it didnt force fullscreen and ran better.
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Off-sized screen, small bugs here and there, not much progression help (do math in head for each upgrade, basically), offline kills don't count towards actual kills, you can and do unlock stuff that has no use at that point or just isn't explained anywhere (equation slots or what is "Line Number Increase"), save button downloads a save without permission, progression is heavily gated after a while and a lot of upgrades are borderline useless (prestige and z increases to a-g for example), and Spiral Points upgrades to spiral designs are absurdly expensive.
I can only assume the game is supposed to be a long, grindy idle experience, but it offers nothing in between to make the wait worth it. Decent as far as wastes of time go, pretty sad as a game.
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Will the game be finished? After T19 there seem to be no more "lore" (the thing with the faraway voice, without understanding who they are and what life they had before the reincarnation), and after T45 there are no more new rewards. Also, some mechanics are unlocked before you can actually have fun with them (like z that it is too slow before being able to defeat Gamma, or Theory which can't be used without loot, but it takes days to perform one at the point I'm now). Also, I'd like more information (for example, being able to know all the factors for each variable or the result of the integral part. Some rewards seem to have a diminishing mechanic but it's unclear when it starts and how much it is - is enemy growth reduction capped at 90%?)
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A bug I've found is that not always the numbers written in the battle rewards correspond to the ones you get in effect gain. The same for offline rewards. Also, some lines are missing in those lists