Under rating threshold (hideshow)
the endgame feels super boring... fills the equipment slots with level 100 ultra poisons and wait, wait, wait a lot, wait some more, wait again, and... wait again...
Under rating threshold (hideshow)
@Tenpastudio: As I said, I already failed when I entered p10. I suppose I did not oneshot one of the earlier phases, but that's bad design. For one, the game says you need to oneshot t1p10. It does not say that you need to do the same for the earlier enemies. Also, the game should just not allow for weaker attacks when doing oneshot challenges.
Under rating threshold (hideshow)
WHat? I just tried one-shot challenge for the first time. I defeated t1p9, moved on to t1p10 (i.e. to my target phase) and immediately got told I failed the challenge. Why?
Under rating threshold (hideshow)
@KaasChuig My game usually loads to 90% and sits there for awhile before the game pops up. I've never seen the bar load past 90%.
Under rating threshold (hideshow)
I dont like that the auto attack and collect options are locked behind the prestige mechanic, makes no sense especially when it is the first thing you get there
Under rating threshold (hideshow)
Hi devs. My equipped items in the inventory are blacked out. I still see the picture when i click on it but I'm not able use them again if they get replaced by dragging a new item into the slot.
Under rating threshold (hideshow)
So after farming 22 1shot challenge the new patch cancelled all of them making me to lose hours of my progress and most importantly 1 equipment slot, please playtest the patches before release, thanks
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;"><font style="vertical-align:herit;"><font style="vertical-align:herit;"></font><font style="vertical-align:herit;"><font style </font><font style="vertical-align:herit;">そのバージョンは間違っています。アップロードされたため、すぐに削除しました。 </font></font> </font><font style="vertical-align: inherit;"></font></font>不具合があった場合はセーブデータを復元しますので、バグレポートでご相談ください。不和。</font></font>
Even if the rewards from one shot victory are gone, it may be faster to complete the challenge because one shot victory itself is not that time-consuming.
Under rating threshold (hideshow)
it's really hard to understand what equipment setup perform the best, dear dev, can you add a damage per second indicator which counts in speed/weapon/crit?
Under rating threshold (hideshow)
@Rockphed: My bad, the time you mentioned is just in-game time, isn't it? I thought you did it all over the course of just 6 real days. Still, I am wondering why you would get to tier 4, but then not just do the first challenge 50 times. For reference, I am now 1d 11h 11m in, my highest phase is t3p11, and I have done challenge 1 as often as I could (41 times), and now I am just going to do challenge 2 9 times, as I cannot quickly progress through the higher tiers anymore.
Under rating threshold (hideshow)
@Rockphed: What? How did you get so far so quickly? Also, if you got that far, whyt not just do challenge 1 50 times?
Under rating threshold (hideshow)
It took 6 days, 6 hours, 41 minutes, and 7 seconds, but I have completed the impossible badge. I completed 38 of challenge 1, 1 of challenge 2, 1 of challenge 3, and 10 of challenge 4. Highest level was tier 5 phase 3. I could probably get higher if I spent about 6 hours building up cubes and multiplier on tier 4 phase 20 to make a bigger attack. Max attack is 1.4e87. Max collect is 2.8e86. I can get fully maxed platinum cubes on tier 5 and max the multiplier for everything except platinum. And I am never going to play this game again.
I will investigate in the meantime, but I don't think it will return once it is gone. My apologies.If you want to restore it, can you contact us via debug report on discord?
Under rating threshold (hideshow)
So what s the deal with the skill buying? Have 6 but when I click on the others (with plenty of skill points) it does not stay purchased??? Any help?
Under rating threshold (hideshow)
From the latest comment on 10 July the developer claims that offline progress should be done except for loading local saves, but I have been offline for days and there is no change in the amount of cubes I have.. I did NOT load a local save. I simply pressed continue.
Under rating threshold (hideshow)
You should be able to hold the button to upgrade helpers. Having to click 70 times to get a helper up to speed is slightly annoying.
Under rating threshold (hideshow)
this really needs either documentation or better yet, tool tips because playing this game feels like 99% guesswork. like what does the cube multiplier do? should i favor it over tick rate? no idea. what determines xp rate? should i possibly reset much more often? or perhaps less? i don't know. the further i get and the slower progress becomes the more i feel the need to optimise but i cant do that without information and so i'm only building frustration
Under rating threshold (hideshow)
@TenpaStudio, I am using Brave browser, but it seems many people are having autosave issues - if the game would stop crashing, I wouldn't complain about the autosave... and if the autosave worked, I wouldn't complain about the crashing. But I don't see how the game can require the window to be active at all times (even if hidden to the side as you've suggested to others) and then have crash issues. If the intent is for it to always be active(no offline earnings), than these safety features need to function...
Also I know there's performance modes added which are a great start, but I still don't understand how my PC can play Apex Legends in high quality with struggling but this cube builder causes my GPU to go nuts on the bigger cubes?
Under rating threshold (hideshow)
I Wish when I have Max selected for the Buy option that it would display what the increase will be not just the number of cubes that are going to be spent.
Under rating threshold (hideshow)
At some point, my inventory was overflowing, now I don't get any items at all anymore. Is it because I now let the samurai defeat enemies?
Under rating threshold (hideshow)
Yeah, I had a sword in my inventory. Didn't think it would just attack by itself but just raise my regular attack damage. It's nice when idle games let you discover and figre things out, but this game is just needlessly obtuse in many ways.
Under rating threshold (hideshow)
turns out this game is pretty broken right now. you will regularly lose days of progress, even when you save/load properly.
Under rating threshold (hideshow)
Why does the enemy sometimes suddenly die? Drops from full health to 0, despite me not attacking or having the samurai active.
Under rating threshold (hideshow)
Ugh get this tedious game to stop crashing, provide offline earnings, and get the autosave to function on all major browsers. I'm sick of losing a half-day progress due to crashes and no autosaves.