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I don't understand what the bar that goes up and down on the bottom left does. Nor what the bar that counts to a million (a million what?) near the inventory does. Hit a wall at phase 2 tier 2.
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@graf Try to click on the helper symbol under the power of cube. It has a maximum time that it will be active and then either upgrade or recharge it. Then it can be reused.
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What bothers me most is that there is no process when the tab is not active. Not good for an idle game, not good at all.
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well, if there is some online progress it is very well hidden because after 2 days offline, I am exactly at the same place I was when turned game off. If it is just some bonus added somewhere based on time offline, this is not offline progress.
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helper charge should go down from the 10m/10m to 5m38s/10m
the fact that it "charge" the amount of time it was active is bad i think; it should show the time is left
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I think it would be wise to not have upgrades for speed reset it to max speed. Or at least make it an option (or unlockable option)
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Upon opening the tick speed cube multiplier menu, the upgrades tab disappeared, and I have no idea how to get it back, even after reloading.
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Tier 1 Phase 20 low fps; takes 7 seconds for orange block to spawn at Lv 20/20 (4 second interval) when box is more than 3/4 filled.
Sorry. It depends on the specs of your computer. If it is too heavy, try turning off the effect from the option music button in the upper right corner.
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Hey dev, nice game. Suggestions: some pop-ups of numbers indicating gain, double block, the chance of X color popping up, etc. A gain per second for each color would be amazing
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a nice quality improvement change would be for there to be an indicator of how many you can purchase when buying by max, that way we can get an idea of how much of each option we can afford.
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So... the total white cubes gained from collecting is actually white * blue? I assumed blues would just be worth more, not a multiplier, and it took me quite a while of thinking to figure out what was actually going on. Would be nice if this was spelled out i think. Fun game tho!
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I would like if 2D view prestige saved, instead of going back to 3D after reloading, getting back on the game, and prestiging.
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Definitely not idle. Every time I close and come back nothing has happened while away, not only that it loses all the power of cube progress.
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Game is basically broken after the first phase. I was just able to keep either clicking attack or using my helper and blew through the rest of the levels in 5 minutes. I didn't mind winning, but having to just repeat and repeat 180 times was a little much.
We apologize for any inconvenience caused.
Would it be possible to prestage it and still not be cured?
I would like to fix it if I could, but unfortunately I can't reproduce it, so can you please send me the local save data via discord?
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(2nd part of comment)
It seemed like the moment I got the first advancement of cube size, everything just went into hyperdrive until everything was cleared. At each cube size upgrade, I could get so many points, that I could max both the tick speed and multipliers almost instantly for almost every available cube, which I had the samurai do most of the damage using his upgrade. This went on repeat until I could afford all of the cube upgrades each time the cube size changed. So yea. Might want to adjust the balance from the first cube size change. Maybe make the cost of cube upgrades higher to compensate for the increased point gain?
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Ok so I think the balance is a bit weird. I spent a decent amount of time for the early game, got past the T1P10 boss once, did the first challenge and beat him again. And spent the rewards onto max out the first tier of skill points and get a few of the second tier skill points. I maybe got in a couple of more prestiges before I decided to leave the game on collect for the night, with the samurai set to upgrade. When I got back to it in the morning, I managed to speed past the rest of the content without even needing to prestige or do challenges again in about an hour or so. I got to the tier 8 boss with NaN health and 48B skill points, and the boss just prevented me from getting more skill points since attacks didn't seem to work at all.
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the game is out of balance, it gets more eassy after tier 1 stage 10 and after tier1 stage 20 it just explode, killing every stage in 1 second. and tier8 stage 2 has NaN HP, so you cannot beat it
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Game is hellishly unbalanced, Tier1 till phase 10 progress felt very slow an tedious, prestige points are pretty much useless past Tier 1 as they are weaker than the various multipliers like Power Of Cube you can get by being patient. Got to Tier2 and bam, the numbers just broke through the roof, I was no longer hitting a wall at all and was so OP I just got bored at Tier9 and prestiged there. Got so many points I bough everything.
Early run is still tedious with maxed out Prestige though.
Tried some challenges but they are unfairly hard for the weak quality of life reward they give.
TLDR : Idle game with nice mecanics ruined by poor balance
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The game definitely has bugs, like you can't save prestige layer, blue block resets 50/50 after prestige.
And missing features like current and max level of cube tickspeed.
The game would be a lot worse if even trash if it wouldn't be made in Unity.
I have rated 5/5 idea very good but a lot of too minor features were made, instead of focusing on major, important features. The game requires a lot of debugging. It's not that Unity will do the game for you. Unity is just an engine, that provides already made graphics. If you care for players please, developers, listen to this message.
Thank you for reporting the critical bugs. We will address these issues promptly. In addition, we will also swiftly correct the minor bugs you mentioned. Despite the issues, we appreciate your high rating and your thoughtful feedback. It is invaluable in helping us improve the game for all players.Rest assured, we take your comments seriously and will continue to work diligently to enhance the game's overall experience.
Thank you so much.
Thank you for your report.
Do you remember the Tier and Phase that you became Nan?
If you could let me know I would appreciate it.
Also, did you become Nan when you attacked the enemy?
Or did you become Nan from the beginning?
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Very messy, the instructions are gibberish, the screen is so cluttered. A copy-paste idle game that doesn't even really function as an idle game particularly well.
I'm sorry about the issues. We have recently added a loading screen that shows the loading progress, which might help to understand what's happening. Furthermore, we will strive to improve the game's loading speed in the future to provide a smoother experience. Thank you for your patience and understanding.