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The game definitely has bugs, like you can't save prestige layer, blue block resets 50/50 after prestige.
And missing features like current and max level of cube tickspeed.
The game would be a lot worse if even trash if it wouldn't be made in Unity.
I have rated 5/5 idea very good but a lot of too minor features were made, instead of focusing on major, important features. The game requires a lot of debugging. It's not that Unity will do the game for you. Unity is just an engine, that provides already made graphics. If you care for players please, developers, listen to this message.
Thank you for reporting the critical bugs. We will address these issues promptly. In addition, we will also swiftly correct the minor bugs you mentioned. Despite the issues, we appreciate your high rating and your thoughtful feedback. It is invaluable in helping us improve the game for all players.Rest assured, we take your comments seriously and will continue to work diligently to enhance the game's overall experience.
Thank you so much.
Thank you for your report.
Do you remember the Tier and Phase that you became Nan?
If you could let me know I would appreciate it.
Also, did you become Nan when you attacked the enemy?
Or did you become Nan from the beginning?
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Very messy, the instructions are gibberish, the screen is so cluttered. A copy-paste idle game that doesn't even really function as an idle game particularly well.
I'm sorry about the issues. We have recently added a loading screen that shows the loading progress, which might help to understand what's happening. Furthermore, we will strive to improve the game's loading speed in the future to provide a smoother experience. Thank you for your patience and understanding.