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I really like the game. I like how you dont force us to use kreds so I threw some Kreds your way to support you. Some suggestions:
1)Make the MK upgrades do more. Such as increasing the other stats. As of right now, all you have to do is open 2 containers and you get the same effect but with all weapons.
2)Tsar Cannon Monument is pretty useless. only 20%, after the first upgrade, opening containers is more profitable.
3) Order feature ideas: Increase firerate/ AOE / Projectiles / Projectile Speed/ Penetration / Arc etc. Feature that adds additional weapons(constant laser) to MC
4) Weapon ideas: Focus Laser - Increase damage over time - poor for minions, great for bosses
Acid gun - corrosive damage - Again damage over time - great for bosses
Fighter Bay - click on a spot and fighters will hang out there shooting at near by targets
Supernova - Big explosion that stays on screen and damages new enemies as they enter the supernova.
Keep up the great work!
1. Yeah, 0.25 per lvl mb too low now, need to up a bit, also there is feature to inc that bonus per MK.
2. Container 15% + drop chance per 1 container. TCM 20% per 1 containers. OS it's different.
3. I'll think about it.
4. Good suggestion. Weapons take a lot of time, but i'll put it on the list :)
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When you mouse over the menu bars on the top and bottom the cannon follows the mouse which means that there is no damage while mousing over them.
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Could we possibly have an option to TYPE int the max level on the autoupgrader for each weapon? clicking down to 200 on the less useful stuff takes forever.
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There should be an upgrade tree for when ALL of the weapons reach a certain level (This includes the locked ones) x3 dmg when all weapons are lvl 100 for instance.
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Joshiki, the tsar monument adds to the bonus from opening crates. if you already have, say, 1000% from crates, with 200% from the monument you'll have 1200% total (not 3000%)
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Also I just got Space Bow -> Gatling Laser schematics by opening like 13 containers so you may have way overtuned the droprate.
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The one thing that is confusing me currently is Overdrive. I understand how it works but there's currently two strategies around it; using Gunner Clown and leaving it at 0, which only affects the auto weapons, or using Waterpool+Battle Stream+Broken Mouse Cemetery to keep overdrive maxed which affect the auto weapons AND the HT. One strategy will eventually prove to be more mathematically efficient, rendering the other one useless. Also you misspelled cemetery (missing the last e).
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Auto upgrade is a really great feature! I wish that it would follow the buy multiplier though. That way, the player would have a little control over the upgrades.
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The info of the gems are there. But it just said's " No Stat Bonus" So that got me thinking that with all the gems I got there might be a Stat Boost GEm or something.
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i recently got the tsar cannon monument. with where i have it, it gives 200% dmg. well, supposed to anyway. without it on, i get 1.63B dps. with it, i only get an increase of .25B. if my math is correct, shouldnt the total be 3.26B?
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the manual turret really could use a buff. make it shoot faster, harder and increase overdrive limit, maybe to 10x. right now it makes almost no difference to play "actively" or just watch the game because the manual turret does so little damage. if it could do maybe 30% or 40% of your total damage with full overdrive then it would be more fun to click and control the turret. also, I think the offline gains are too high, I'm getting the impression that I earn more money by closing the game than by leaving it open
I can't simulate online and offline equally, because it's not just counter like in other games. This game has a bit of random. I'll think about turret, mb buff features for active play.
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suggestion(s): event log. maybe last 25 events? hard to keep track of stuff like crates found, crate rewards, MK upgrades when you do a lot at once and get distracted...
and the more important one in my books... keep settings such as 'show projectiles' through resets
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that square on the top right that says "Move to next sector or "Kills left" to open it" really should say "Waves left" instead of "Kills left"
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Sorry to bring this up but there's still no info on what changing the Color Gems do. All info I see is all colors give no Stat bonus or anything
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dang, sorry again. I just realized you have to checkmark a skill for it to work...though I'm not sure why I would ever want to turn off a skill.
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Ok, u fixed the thing about upgrades not working after transfer? So either battle stream isn't working or it's poorly described what it does. I have it up to +0.05 (same as a manual click), but it never registers on the overdrive meter.
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how do you do mk upgrades? it says 2 are given with transfer, but everything still mk 1 and can't find any way to upgrade mk?
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Oh Also make it the the Boxs we have dont go away/ add up onto our next run. It kinda sucks having like 300 box then transfer over like 200 and not have 500 total on the new run
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OK one what does the Changing the Gem Colors do so far I have not seen anything telling what they do and everything. Next please do something about the Getting the Other Weapons. I opened 1000's of Boxs and all I got was money and like 50 Gems and not ONE weapon or anything
I will increase weapon drop chance based on curren amount of unlocked (less uncloked -> higher chance). But don't expect open 10 containers and receive all schematics :)
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oh yeah, after transferring to a new start, the features already unlocked aren't activated, nor are the show projectiles options saved, i.e. you have to unclick them each time.
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hey IDNoise, i just throught 15 kred on your lawn. Would be nice to know that Sneak Peek only work on not open containers and not ALL containers. And a message telling you how many clone will be create in the process would be nice too cuz i got a big ZERO clone using it.
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Awesome! thanks for the auto upgrade! Now i have 1 more thingy to add to it. It would be awesome if we could set a max lvl for the auto upgrader when it comes to auto eveling the lower tier weapons.
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By the color change option I meant the overall blue screen color. I know that the fragments can change the lasers, but the sky blue panels gets dull to look at after a bit.
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Hey Mr. I never sleep, Thx again for an other wonderful game. I was wondering if it would be possible to add a checkbox for enabled/disabled feature option. Let say i have WP (WaterPool_ and i want to desactive BS(Battle Stream) to see how one change my damage vs an other. That would be a nice addon for me. An add a way to select the color you want to change one for too maybe ?
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Props to the dev for all the updates/keeping the community involved with all the bug fixing o: most developers don't do that, though i think it makes for a more fun experience overall. 5/5 from me!
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Any chance you can add the ability to disable the alerts i.e sector # completed? Sometimes I want to read the "enjoy your bi-hourly single crate" without having to wade through seven delayed stage completion popups. Though most of the time I don't want to read about getting just that one crate either.
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In offline mode the game seems to want to auto advance sectors which usually means I come back to a boss sector which I wasn't able to beat and never made money in offline mode. Any way to turn this off? Not sure if it's an oops on my end or a glitch.
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there is an auto upgrade glitch, it levels up the gun without spending the resources, leveling it up as it hits the required amount without spending.
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I keep getting an error. Not sure what's is causing it. "An exception has occured, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project's WebGL player settings to be able to catch the exception or see the stack trace."
Also, would it be possible to make it so that, when getting a MK upgrade, it doesn't choose a weapon I don't have the schematics for. On my first reset after the update that gave MK upgrades on reset, I received one for a gatling laser, or something similar (I can't remember the name). I don't even have the waver schematics and I don't know how many guns are between there that I still need the schematics for.
Most exceptions just fail webgl build and currently webgl build is crappy as hell, especially with exception handling (i can't use it or performance will be very bad). About MK i really don't think it's a big deal (random power) but i can disable generation for weapons without schematics :)
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The odds for countainer seems to be damn low. I havent got anything else than some ship feature.I wish there would be a way to gather them other than base on my damn bad luck. At this point, it is more frustrating than fun at all. Anyone know a good way to gather them easier ?
You can see possible drops in tooltip on "Open containers". Chances now are setup to make you get ~10 features pretty fast. But yeah, mb i need to increase chances a bit :)
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something id like to see. when opening cargo containers, you have no idea what was in it. for all i know i got new weapons beyond what ive seen
There are notifications with info on what have been found (bottom of space area). If there are no notification - container was empty. Do you want to see messages like "Container was empty?"
Everyone loved it and i forgot it :) I'll do smth with it, it just needs some configuration here: enable\disable weapon from auto upgrades\auto buy of reassemblies. Don't think there will be any ordering, just lowest price first.
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my HT becomes so much decoration after a short while... maybe make it start it's multipliers after lvl 100 rather than 200?
It was too op with that previous version of 'karaoke bar' feature. Need to add new feature to increase damage, but not 10000x :) I can also lower price increase for it.
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Yes, a soft reset with a increase in some states would be nice. I doesn't need to be fire rate, but something to cause more damage later on. Also a color change option would be nice. Maybe have the ROYGBIV colors as an option for the game.