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this version of idle mine sucks compared to the other one, the more you play, the easier it gets. You need to put some damage reduction to the stones like on the other idle mine or it's very very boring
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For the people that feel the game stops working when you alt-tab - it does stop animating. it does however, still count. Eventhough (if you're doublescreened like me) the numbers stop moving - when you click back, it will "update" to your current. like I just switched back from a fullscreen game, and almost doubled in money in a second. So it DOES work.
Other than that - Awesome idea. And it looks good. Keep it up, mr iExpulsion!
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There should be max HP of the stone shown somewhere. I have so many miners i dont see how much hp nanocrystalline has and i want to make sure its more profitable that diamonds.
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Ok good work but after playing for a while it made me realise that nanocrystallines don't ever end. since the prestige doesn't really do anything (like, unlock new things) then i have no reason to keep on playing. 3/5 for the good work, but lack of interest -2
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Please let "prestige" rise more quickly. Instead of 10M per lvl let it be sth like 10% - 20%. Otherwise a really nice game. Gave it 5/5 :D
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Everyone is blaming you. Well, the game may not be perfect, but i'm sure it was a lot of work to code it. So: Good job man, don't give up :)
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The UI is horribly hard to read. Looks like the Minecraft Font - Nogo.
A little bit of explanation what item is exactly doing would be nice. I had to check the comments to find out what prestige is doing. Had to look a bit to find the shop button. It is not obvious for someone playing the game for the first time, as it submerges with the background too much.
Overall: simplify where possible and make it less graphic intense. (at least for the menus/shop/settings
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version 3.0 ... worse than previous ... loading is something like lottery, and if you lucky to get it done, you'll see something that works crappy
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not sure if this is a bug but after nanocrystalline mk288 it starts showing a ".00" at the end of every life for them
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Game doesn`t load (in Chrome), there is some JS trouble
at the console :
....
[Game] MessageConnection established for Game! VM2694:1
[Game] Throttle event:throttle, targetFrameRate: 2 VM2704:1
Uncaught TypeError: undefined is not a function - Idle Mine EX v2.js?QXVAC=2124992360:653
_NR - Idle Mine EX v2.js?QXVAC=2124992360:653
_nU1 - Idle Mine EX v2.js?QXVAC=2124992360:1340
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I'm up to MK.210 and all I do is upgrade pick hardness and miner damage, both at a nearly infinite rate (limited mainly by the slowness of the upgrade function). I don't see any reason to continue now.
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One of the key features of an idle game is that it should continue when not actively playing. This game is not idle, and as said before is nowhere near as good as the original it rips off.
I'm guessing it's because your arrows are gone? If so clearing the games image cache will fix the problem. Graphics changed between version 2 and 3 and old image caches cause visibility errors.
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developer please respond im playing on my sister's computer... and no grey squares anymore so i bet my sister's computer is better than mine
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how many nanocrystalsa re there?????????????? srsly.... im like at number 40, and i dont want to buy prestige until im done with normal mode....
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Even though the original Idle Mine by Crovie was a lot simpler of design it was a lot stronger on the creative side. This game looks good and works a bit differently, but it is simply a couple of levels ending in ploughing through the same nano-rock over and over again. Going prestige and doing the same short-lived thing again doesn't cut it to be a captivating game. Sorry... 2/5