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By far on e of the worst physics game I've played, too easy, too short, too simple, too ~.~ well I don't mean to nag, but I've told you some of the things that are wrong with it
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Way too short, but REALLY fun. Hard enough/easy enough levels not to frustrate me, flash game makers need to learn from you. =D 5/5.
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Neat game. Tip --> Get ready to click the next button on the harder levels and on level 7, hit low and soft. (About 6 points) 4/5
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@supercharged, omfg it is the most realistic game ever, it haves good friction and good colition, not like most of games (check my 2nd comment at the start ;D)
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at first glance it would seem like a copy of any number of games but once you play it there is a lot of innotive thinking in the design 4/5
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very good game =) 5/5 just few tips: lvl 7: its a logical game to so dont hit all power on the top, read the instuctions at the menu and THINK 8:also logical thinking: how do you knock down a big guy? you fly him to the head? or you hit him somewhere else?and do you hit him hard, or do you hit him bit slower but more accurate?? 8: complete opposite of tip from lvl 8, well not complete opposite... and 10: .... i dindt remeber what that level was
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very good game =) 5/5 just few tips: lvl 7: its a logical game to so dont hit all power on the top, read the instuctions at the menu and THINK
8:also logical thinking: how do you knock down a big guy? you fly him to the head? or you hit him somewhere else?and do you hit him hard, or do you hit him bit slower but more accurate??
8: complete opposite of tip from lvl 8, well not complete opposite...
and 10: .... i dindt remeber what that level was
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Good fun, but 8 is wayyyyy hard. Not enough levels and PLEASE GOD ALLOW ME TO TURN OFF THE MUSIC AND SFX! D: I hate it when games have annoying sound effects that you can't turn off.
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the balls is drawing to much of score, there is situasions where it were 99/100 when i had gotten all green out og game.(even wiithout getting red down)
3/5
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1/5... Physics suck, and the point system needs a major overhaul. It's Highly unfair that the size of the ball is the amount of points you lose. Due to this I have had to reset several times (thus losing more points on that) because I would be able to knock off the amount of green blocks needed, but due to size it was impossible to reach 100. If I make the ball too small, I don't make a dent. The ball needs to be TOO precise to get to the next level.
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Very good and enjoyable game! Please add more levels, direct level selection, kong API (for the badges ;) and maybe some nice background music. :)
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Pieces seem way too heavy, and I don't like how long it takes to grow your shot in size. Waiting for it to grow to a size 30+ takes too long. Also, the puzzles just weren't that much fun to play through, despite an otherwise fun idea.