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Comments for Star Relic

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Mihu900

Jun. 01, 2010

Under rating threshold (show) Idea is briliant, but there are lots of bugs that needs repairment

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(-1)

vice123

Jun. 01, 2010

Under rating threshold (show) The game field mechanics are amazing. When I was little, I used to play pirates on a hexagon play field that I drew on a paper, and this is pretty much the same, only with space ships. The other aspects of the game could use a little tweaking, namely the upgrades.

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(0)

RazuhlAlAnfa

Jun. 01, 2010

Under rating threshold (show) Good game with smooth graphics. Needs an AI update though. Also a button to treat beneficial structures as hostile or friendly would be nice, to protect them from aoe.

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(1)

OneLeggedRhino

Jun. 01, 2010

Under rating threshold (show) Very nice. One request: Show me which ships I haven't moved yet this turn.

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(579)

razien15

Jun. 01, 2010

Under rating threshold (show) The story reminds me of Conquest : Frontier Wars.

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(-1)

Aobo

Jun. 01, 2010

Under rating threshold (show) "pew pew pew" sound is annoying.. 4/5 good game ohh btw that sound has nothing to do with me giving 4/5 :D

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(-1)

Izmejojo

Jun. 01, 2010

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(-5)

TuxPL

Jun. 01, 2010

Under rating threshold (show) Good game. Very nice sound- +2, Good execution +1, Good game +2, more bugs -1= 4/5

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(-1)

MadCrimson

Jun. 01, 2010

Under rating threshold (show) Nice game. Human mission 3 is by far the hardest because the enemy has strong ships with high damaged and humans don't. Once juggernauts are available, the game gets very easy, especially in the last mission when the juggernaut's guns are upgraded and all human ships have damage +1... 7 damage per shot with high range is to much. 4/5 still for the new concept and the well made game.

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(-1)

AnemoneMeer

Jun. 01, 2010

Under rating threshold (show) also, the enemy AI at the end of the alien campaign made only one fighter, and the rest were teleporters.

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(-1)

AnemoneMeer

Jun. 01, 2010

Under rating threshold (show) Generally good. Having played all three groups though, the Alien Scouts, are absurdly powerful. Since they move so fast, I found spawning them and simply swarming the enemy was incredibly powerful, and their range allows you many chances to deliver crushing amounts of damage. the alien faction in general just seems overpowered, mostly due to the mothership's massacre abilities, and the fact that, with full upgrades, its very possible to spawn units and attack the enemy base on the same turn, making it impossible to win against them.

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(0)

Draconis_Maximus

Jun. 01, 2010

Under rating threshold (show) Horribly easy and repetitive. It looks good but the gameplay is not there. I gave it a 2/5. Good luck improving on the idea.

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(-1)

Jace_jn_r

Jun. 01, 2010

Under rating threshold (show) hit a bug where after the turn the field rotates, but a couple of the spaces froze and didnt rotate with the rest, so 4/5 would have been 5/5 otherwise

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(-2)

DocSloppy

Jun. 01, 2010

Under rating threshold (show) Great game, I only saw 2 signifigant issues. 1) It's too easy. There's little challenge at the moment. 2) Ships need balancing. The cost vs effectivenss makes the bigger ships undesirable, spending those points on weaker ships is just more effective overall.

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(-1)

omgitsthepope

Jun. 01, 2010

Under rating threshold (show) some small glitches. everyonce ina while a little hexagon board piece will be stuck on the screen after a battle, making you have to refresh. ships sometimes get stuck entering the game board as well, but this doesn't effect gameplay at all. The upgrade system could be better. over all, a good game. 4/5

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(0)

SKIpatrol

Jun. 01, 2010

Under rating threshold (show) Awesome to see a new idea turn out this good. :) I also would love to see this game expanded. Just imagine, this is my first comment on a game...that how good the design of the gameplay is. o.O

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(242)

hmdrake

Jun. 01, 2010

Under rating threshold (show) I enjoy the game, but the flavor text is obnoxious, especially the Sodinar.

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(0)

Tartare

May. 31, 2010

Under rating threshold (show) Voices are hilarious.

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(1)

tuljak

May. 31, 2010

Under rating threshold (show) seems game gets harder with every campaign

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(0)

Helk

May. 31, 2010

Under rating threshold (show) The rotating field of play is, for lack of a better phrase, pure genius. I'd love to see this game expanded with more available units and styles of game play. I don't know if you're familiar with Advanced Wars, but if so, plenty of ideas there. The way this game plays is great, so good work so far.

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(737)

OjisanKG

May. 31, 2010

Under rating threshold (show) Im using only 1 point ships and win easily...0 balance.

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(0)

capfund

May. 31, 2010

Under rating threshold (show) Would have given it a 5 but the game froze on me :(.... Just ended my turn during the story mode and the computer never took its turn... Good game though

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(0)

omeganaut

May. 31, 2010

Under rating threshold (show) Good game, just needs some harder difficulty. I love the moving board, it is a brilliant way to simulate a space combat game.

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(1)

chwooly

May. 31, 2010

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(-3)

dieee

May. 31, 2010

Under rating threshold (show) Im not very far yet so i havent seen all the features, but imagine if you could combine the 9 range from one of the klosian ships, the homing missile from the human missile launcher, and the spread effect from the asexual one. That would be sick.

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(0)

angryproductsinc

May. 31, 2010

Under rating threshold (show) This game totally deserves a way higher score than it has. Great music, sound effects, fun gameplay. I hope this gets badges!!

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(0)

ranguvar

May. 31, 2010

Under rating threshold (show) the sodinar's 2 point ship is ridiculously good. its AoE is overpowered especially when upgraded

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(1)

imsofakinglazy

May. 31, 2010

Under rating threshold (show) I like the game, but it's way too short and the battlefield is too small for any substantial game. There is a lot of tactics involved but the AI really isn't too good at utilizing it so the campaign runs short too. My game also glitched up and I could not select anything anymore... game almost seems a bit incomplete... 2/5.

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(1)

Sarlecc

May. 31, 2010

Under rating threshold (show) Fairly good game I like the concept how ever it could be improved. For instance more enemies than just one in a level, or have special ships that you need to destroy that are stronger than your own. Also different types of neutral spots may be nice say like Black holes decrease the hit points of near by ships by 1 per turn. Rating 4/5

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(1)

Wind

May. 31, 2010

Under rating threshold (show) Not often you see a game with a new gameplay element that actually works. Very impressive work! Yes, it's a bit easy, but I would love to see this expanded into a larger game still.

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(441)

silverfalcon07

May. 31, 2010

Under rating threshold (show) i made like a whole board of orbs then made a quasar and just slowly went in to 1 hit the warp gate :)

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(0)

Tommy9898

May. 31, 2010

Under rating threshold (show) The human fighter here definitely has the worst Adam Sandler impersonation I have ever heard.

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(1)

weirdguy

May. 31, 2010

Under rating threshold (show) Whoa, voiced tutorials. :P

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(1)

runerocker864

May. 31, 2010

Under rating threshold (show) Sodinars are far and away the best race. Multiplayer would be sweet, but still easily a 5/5 game

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(1)

Erpster

May. 31, 2010

Under rating threshold (show) Nice game. Be nice if there was a colour change indicating whether a piece had moved yet or not for quick reference, rather than trying everyone to see if they've gone yet or not.

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(1)

ChaosReaper90

May. 31, 2010

Under rating threshold (show) Despite the graphic bugs with a new unit being warped in but appearing somewhere NOT on its hexagon and the random crashing it seems like a quite good game with an OK amount of balance and very very big variation on the units and upgrades for each race. Still need to go through the 3rd one but so far it's 3/5

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(0)

Vladeus

May. 31, 2010

Under rating threshold (show) Oh, and Catmaster2000.... ...How about the hands of a clock? Heheh.

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(0)

dylancool2

May. 31, 2010

Under rating threshold (show) i think this game has room for a multiplayer! Some minor bug fixes and this game could be a 5/5, for now 4/5.

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(2)

Maramros

May. 31, 2010

Under rating threshold (show) I found Sodinar to be obscenely easy, Klosians to be just weak, and Humans to be about the right amount on challenge. However, i found a bug where halting the entire battlefield's orbit froze the game. Other than that, great game :)

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(0)

Vladeus

May. 31, 2010

Under rating threshold (show) Outstanding! There simply aren't enough turn-based combat strategy games being made (especially relative to the glut of TD games), and this one is a real winner! The orbital dynamic is a really nice innovation, though it's certainly not all that this game has to offer. Indeed, the whole package shines, and this is easily a 5-star project: well wothy of a bigger-and-better sequel!

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(2)

Selva

May. 31, 2010

Under rating threshold (show) Very nice. The human campaign wasnt too much of a challenge. I look forward to the others being a tad harder. The story line, however, had an annoying inconsistancy with the game itself. No matter how many rounds I win, we're still always loosing. (A pet peeve of mine. Nothing more...)

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(3)

raccoonrun

May. 31, 2010

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(-4)

DeathShrimp

May. 31, 2010

Under rating threshold (show) This is a fun game, but it is really easy. There is almost no challenge.

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(-2)

Catmaster2000

May. 31, 2010

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(-4)

ThunderGod

May. 31, 2010

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(-3)

Vallesh

May. 31, 2010

Under rating threshold (show) Got bug of being stuck unable to move on I think second human mission with the bases at the centre. Can't even quit. But great game definitely really interesting gameplay.

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(0)

tuljak

May. 31, 2010

Under rating threshold (show) loved it at first....but...it was stupid easy...and short...you can add 2 enemies or something in same time...want some challenge

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(0)

tuljak

May. 31, 2010

Under rating threshold (show) how does the warp bonus sphere work?

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(0)

ChaosReaper90

May. 31, 2010

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(-10)

traumei

May. 31, 2010

Under rating threshold (show) Nice game idea. I like the rotating thing as a tactical element. The hexagon based design is quite nice but the unit graphics could use some improvement. 4/5... Well done

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(77)

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