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What an awesome game! The rotating play field is great, and the ships were well balanced it seems. 5/5 and tipped 25 cred. Is there a way to make a ship shoot at a non-adjacent target without moving? I couldn't find it, and there were situations in which I wanted to do that for tactical reasons. Maybe add that in a patch.
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I realized on the last level the best way to win. If you move some strong guys on your side close to the planet they spin around to right by the enemy base. Plus, if you have a guy or two on those extra charge things you can really own the board. Great game! 5/5
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Well, never mind my last comment, you can move to a spot and attack, i wasn't aware you could make more than one move with a unit within a round. My bad :X
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Awesome game! The revolving battlefield is an excellent idea and it works out really well in terms of forming strategies and changing the gameplay. The one thing i would like to see is the ability to move to a location, then use an attack. Whenever i attack something it doesn't let me choose where my unit ends up, and for the Klosians especially it is hard to fight a long-distance battle when you can't choose where your units end up after attacking
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A fair an interesting game, it got alot of potential but it frozed on the third level I had to refresh and restart to continue, so I can't give it more than 3/5 because of that bug ... but I will be looking forward for updates !
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Fenrirwolf is right. This needs to be bigger though. Like bigger fields with more things to do. Like going to a speacial tile and building a base then out of nowhere a enemy warpgate pops up and you get attacked.
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3/5
sorry but they just make the fist ship when we do your first
2nd too
total numbers of ships you have build is they ship max units!
lol
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The one thing i would like is more options for what to do when you level up, like at level 2, if i dont use logisitcs ships, i have to waste a point. that, or a way to save a point that you earn when you level.
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Despite some grammatical errors and repetitive sound effects/music, Star Relic is an intuitive and addictive space conquest game. Really enjoyed the Klosian campaign.
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this game keeps useing all these cheap shots on me.. i had like 5 guys out and the board moved so that every single one was blocked from attacking.. its like its rigged!!! >:(!!!!!
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The storyline is a little lacking, but otherwise it is a truly amazing game. Also more units and upgrades would be nice.
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this is a good game but could do with difficulty settings posing more of a challenge it's to easy as it is. more upgrades/units would be nice too but overall pretty good
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I don't know why, but the game won't work for me. i have the latest flash player, and most other games work, but this one doesn't.
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why is the average rating under 4?
The game starts with a great atmosphere, which made me want to give it 5 stars already, and then you get a really good game! What's not to like here?
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Awesome game, it actually needs more ships (maybe a Super-Ship :>) and maybe one more race. It would be cool to give few options and let player choose, where and with who he will fight the next battle (like system map). Bigger maps and maybe different size planets and the difference in speed in which the map is rotating would make it much more interesting. The game also should be more challenging and ports should have special abilities (like rocket fire after buying an upgrade). Well, this game has got huge potential, there are many things that can changed!
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try making that uber strong ship that amplifies its damage with every orb on screen, on last lvl fill all screen with orbs (i made 33 of them) and destroy enemy base with 33 POWER!!! what a feeling MAN!
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The mission descriptions for the Sodinar are great, those of the Protos ... no, Eldar or Klosians or whatever showed the effect of a bit too much incense, though :)
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When I try to make a new ship my shipmaker menu hides and when I unselect my little purple hex the menu comes back...
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This game is brilliant & original. Could be a bit longer and more units, but it's a flash game so it can't be too big anyway. Overall 5/5 well done.
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@runerocker
Singularity is not pointless. It lets you get your gate near repairing thingies, or between asteroids into cover. When your gate is between 2 repair-things, with only one side open, it's VERY hard to kill the gate.
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Great game. Except for the dialog so far! Playing the sodinars and the dialog is just so out of place silly... Everything else is really good though...
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Butter, the ion cores are great for removing obstacles and sniping the enemy's warp gate while they can't do anything. The phasers are good for getting to those energy cells trapped behind asteroids, the mothership is... plain evil, and the singularity... well the singularity is pointless. lol
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Just a side note, adding in an "undo" button might be a nice touch, although I suppose we can't complain about acting without thinking it through.
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Pretty darn well balanced despite some units being... not really useful (Klosian singularity, Sodinar poison trail thing...)
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As Klosian, just spam Auroras like mad, only attack the base, make sure you get as much energy as possible and you'll win :D
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its pretty easy to win by just surrounding your opponent's spawn base with the 1 power ships so they can't get more then firing ^_^
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This is very good, but I have two problems. After moving a ship, it cannot be moved back. Also, every ship (at least for Klosians) except the smallest one is completely pointless because the small ones in teams are amazing.
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Pretty good. The upgrades really throw me off, as I like to play offensive in most games, the healing ship upgrades are useless for me. Maybe a selective upgrade tree should be used for us pickier strategists. 4/5.
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nice idea and execution of it, but fix that bug that u cannot do anything - i´ll give u 3/5, if u fix it this is a 5 stars game
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Yeah, losing the ability to do anything whatsoever (no mouse response and a complete lack of keyboard controls as far as I can tell) is a pretty serious bug. Don't release games that haven't been thoroughly playtested? Nice idea though, 3/5