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What's impossible about the boss? As easy as it can get... Ran out of ammo 2 or 3 times on the way though.
Very good game.
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Nice concept!
Although I agree there could be a little more diversity in terms of weapons and power-up's.
And, if you lag at the final boss like I did, it's really really hard. Maybe an option to lower the quality?
~Tycarus
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I played this before the badges and it ran smoothly. Now I get lag spikes. Lag=death on tier 21. Starting over on 18 is an even worse idea than before when it was 19. Just wastes time proving what I've *already* done.
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got all 3 badges in one run through....their's a six shooter and seven is seven deadly dwarves(or something like that..)anyone got 8 lol...
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Uhm...nice idea, but il would be better if you have different weapons (ex. pistol, automatic gun, rifle) and if there is a bit more power up - power down.
3/5
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Not really, I had allready played to tier 13, and finished the rest of it netting all 3 badges in about 15 minutes as well.
Anyway, cool game, could have been harder though.
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Funness, though dying on level 16 and having to start over from 14, for instance, is a bit of a pain.
Oh, and Cedric is a nublet.
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My boomstick lags a huge amount on the last boss, so I'm forced to watch, trapped between a roller and ten stars, trying to shoot the stars.
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D'oh! the stars can kill you.
Helps with the red lasers to know there are certain places you can stand where you'll never get hit. Except maybe by a star.
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Definitely needs a pause. Would also be nice to have some warning in-game for those who didn't read the text part first that the stars are going to kill you in 1 hit after the other attacking stuff doesn't appear to do much all game. Overall not too bad, 3/5.
Also, a bug: My accuracy was mediocre in the first few levels, then I got the hang of it and it should have gotten quite a bit better, but it was 0% at the end of the next level, and then -1000% at the end of the next. After that it seemed to get back to normal.
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fun game, a little glitchy, for example, i had a negative 553% accuracy, i dont know how. the level after that, positive 553%. dont know how that happened either (no powerups, just straight up kills). kinda need to be more in depth with the rules, i didnt really know what a lot of the things did (if they did anything at all).
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Fantastic game! The beginning was boring, but the later levels were pure fun and action. The end boss was also quite good. I loved the way physics tied into ammunition collision and ricochet. The graphics aren't fantastic, but they do the job well enjoy. Good job all around!