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So... I thought about this while playing.. These things in her nightmare are things that someone is normally scared of... Why are there bunnies?
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As with all games, would be better with a mute button. The gameplay is fun and the music nice, and everyone loves upgrade systems, but the option of listning to other things while playing games should, in my opinion, alway be present.
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The skulls on the ground with the same red ribbon of the girl are a real touch of class. One, among the others. Great game, 5/5
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Also, it is a bit irritating that everytime you get hit you get slammed down to the ground, especially when you are trying to avoid something behind something else. If you clip the first thing, you get slammed and get hit by the second thing too. It's necessary.
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What a beautiful little game, and what an interesting way to bring about the resolution! You guys should definitely make a sequel/spin-off/other half!
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At the beginning, she says its only a dream then a cloud with the letter Z appers, I didn't get it until the X appeared. It would be nice to improve that as Z may mean sleepy.
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Nice. :) I guessed from the title that you'd have to defeat Death rather than escaping him, but I started trying all kinds of weird combinations involving letting health get low then dying to a static object while an enemy is on the screen so that you hit Death with your sword charged up.. :)
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There needs to be an indicator for the hit meter that says if you missed the mark or not, because sometimes its right on the side of the bar and it looks like a hit.
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Crappy controls, uninspired concept that's been done to death a hundred times before (and been done better a hundred times too), and even an obstructive foreground that FREQUENTLY prevents you from seeing the obstacles. This game does not warrant the badges it was given or even the bandwidth it's taking to host it.
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5* game, insanely addictive music. One bad thing tho, the foreground trees are making me dizzy as hell... an option to turn them off would be nice (tho I understand they're there to make thigns a bit harder). Also, ablity to assign numeric keys and arrows to the buttons would be nice as well.
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Can you make an option menu for steering? On german keyboards the "Y" is switched with the "Z" and for that reason it' hard to control.
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Being that I voted in anger the first time, I slapped myself on the wrist and tried one more time. Only once more. The universe is a strange and ironic place, as my final run was perfect for 2 minutes, full of masterful suspense, and my final run. I finished the game and gave it's proper rating. 5/5
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Getting 120 seconds flawless is impossible if you have a flaming skull in the middle and a mushroom/rabbit/tombstone under it, even with triple jump the skull somehow hits your toe. Please, please find a way to fix this so skulls don't spawn above environmental dangers- putting one above an enemy is fine, but not over things we can't kill.
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a beautiful little game, with a simple, but well designed concept! Just hard enough to make it interesting, but not impossible, I really enjoyed it! Thank you!
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It'd be a decent if not for the fact that I can run League of Legends at 60 fps and this game drops to like 5 fps on low qual. GG
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KDXX - the semi-randomness isn't huge, and if you're ignoring coins you should be able to make it to the one place you can never NOT get hit (which is, conveniently, located just past the achievement) about half the time without getting hit before then. With triple-jump and maxed sword I'm now hitting it around 95% of the time and I'm not really good at these kinds of running games...
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Sadly I can only give the game a 3/5. namely because once I realized I had to get all the achievements to get the ending, even that stupid 2 minute flawless run, I became pretty mad. Every time I get close the game will throw some random crap at me I can't possibly dodge in time and "well there's another wasted run."
That coupled with the fact I HAVE to get the achievement in a RANDOM environment pisses me off. So I appreciate the game, the concept and the effort you put into it, but that aspect, the fact I will NEVER get the ending just ruins it completely for me.
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Some of the right facing skulls have either a flower or an actual bow over top of them. They look like the girl. Is this a coincidence? I think NOT!
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This game is so cute and well done, congratulations Innomin for making such a good game! However a coin multiplier upgrade would be even better! :D
4.5/5
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For some reason the music and sfx take me back to the days of Castlevania: Simon's Quest... or maybe Gradius 3...? Love it!!!
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So like, i was jumping over the mushrooms.
and then 2 bunnies were hopping in front of me..
i couldnt dodge them all.
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if you looked at death he looks like a wolf maybe that's why you buy the fox ears to escape because he thinks your one of his kin I think he's supposed to resemble anubis egyptian god of the dead
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"YESS, Im making a great progress on running flawlessy!"
-Bunny and a skeleton head appears
"BUT THIS IS UNDODGEABLE!"
And thats how i lose my flawless run records.
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Ironically, the things that injure me the most are things that are supposed to be relatively harmless in the real world (e.g bunnies, inanimate tombstones, and mushrooms).