Those are automatic expeditions. Once you 'start' them, wait until the timers are down and you can claim additional candy for the candy throwing. Once you defeat all the bosses you'll have completed the playthrough and have access to the global event where everyone is attacking the same monsters and progressing together, with deeds and other goodies to play around with. -Ray
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Well came back after a while again, unity mem leak still not fixed, cant even open pet arena as it tries to load it up and my browser freezes up and crashes or I have to shut it down with task manager. And I always play on Awful
Hello Niznika, Quality settings were removed as they were causing more problems than they were helping. The latest patch yesterday resolved a lot of that. Mind giving that window a try again and letting me know how things fair? In retrospect, the web version is unfortunately reliant on the browsers concoction of webgl, which we have no control of. We have a Windows version and are working on getting things on Kartridge for better experience as well. -Ray
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Ok it worked in Flash. Also in the Unity if you have a name and you need alternatives it kinda removes the typing bit.
Hey Skyla, that's not right if that's the case :( Thanks for letting us know. Will add to our issue-tracker and assign immediately. Cheers, Ray (https://iourpg.com/issue-tracker.html)
We have a lot of little bugs going on with the new release of the Unity client. But plenty of updates each week. You can take a look at our work over at: https://iourpg.com/issue-tracker.html
Flash is a better technology, but browsers are doing away with it and leaving everyone to fend with very unpolished technology. Is what it is. Certainly wasn't our choice.
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Do you think putting this game on Steam would fix the browser issues? Also, I think it's past time this game gets put on Steam.
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Also, many details in the total character stats are incorrect. And I miss the old music, too. Perhaps you can return the old music just to the combat area? Maybe if enough people want it back as well, after asking them.
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To answer your question about the issues with Unity currently; Every time I open any window, there's around a 5 second loading time. Loading up the game takes a lot longer as well. One major issue is that I can't quickly click upgrades. So, when resetting my Ascension upgrades and allocating them into Woodcutting, for example, for my daily gathering of wood, it takes way too long. A message shows up for clicking more than 1 time per second it seems, and it tells me to slow down. So, it takes forever to do what I used to do every day. Actually, the issue might be the fact that if you select 'Max', it tries to upgrade it to level 100, rather than the max that you are able to upgrade them to. But even so, the slowdown from quickly clicking upgrades needs to be gone, because I need to evenly distribute between the 2 woodcutting upgrades (for example). If you can fix those issues, it might be playable for me.
Hey Again, I've posted a lot on Discord's announcements of what is coming. Today you'll be able to downgrade upgrades using the x10,x100,xMAX modes as well (and several other QoL improvements). As for windows taking a while, it's not an IOU thing, it's a browser thing with WebGL having memory limits. We're still trying to work around it as much as we can and optimize things but it's unfortunately not entirely in our control. They simply are killing off flash before improving the forced technology, and it has been incredibly costly and frustrating to us. -Ray
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And I just released that just playing on Unity I may have a small memory leak. It uses around 500k to 600k Killabytes of memory to run Unity and around 160k K for flash.
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Haven't played in a while and Unity looks nice. But there is a huge memory leak when I try to open pet arena. It's so huge that my browser crashes. I tried few times on Opera but it didn't open it for me.
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We need a button to buy as much sacrifical as possible. In the flash version, we just need to put 1000000 in the box and it will calculate automatically.
Depends on whether google made the same breaking change for flash as Firefox did, plugins, etc. This is why we unfortunately were stuck with migrating to Unity or letting the game die. Already most folks couldn't access the flash game on AG/FB, yet everyone can on WebGL. If you have issues/concerns with Unity that are already not reported or being dealt with, please voice them to the team. -Ray
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Tried to switch to Flash, but it just stays as a black screen. Hm... this might be it for me for this game. I've played since it came out, but this will probably be a dealbreaker.
Sorry Dark, I know the initial release was rough. Flash is already a dying breed, with many folks who can't access it on other sites. This was a necessary evil that, trust me, I would not have done if it wasn't needed. There's a lot of ugliness to webGL that we absolutely despise, like you guys, like the window loading aspects, which are out of our control because of the way browsers handle things unfortunately. We're trying to improve things as much as we can, and there's a lot of updates to clean things up moving forward. Is there a specific issue you have with Unity that wasn't present in flash that can be looked after in our upcoming updates? -Ray
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I am not getting cards, or very few, 12 in 4 1/2 hours! usually would get 1M+ in that time. Level 1250+. Got mail saying I received cards but total did not show them.
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Everything is so cluncky and odd looking in that Unity version ! What's up with all the flashing and moving icons everywhere ? Look like a mobile game now ...
It's intended to support all platforms, including standalone (which we have coming soon). All there is, is a few extra materials in some things, there's not a whole lot going on, but you can easily disable most of it by changing settings to 'Terrible' in the options and reloading. -Ray
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This is unplayable now. I have to whitelist 2 new domains in uBlock Origin just to get past the loading screen. All my settings were reset to defaults, and changing them does nothing whatsoever even with a full restart. The game is stuck at normal graphics when I had it on low so it's eating up CPU and lagging, and I have a party I can't kick. Music plays and ignores my muting it whenever I restart the game. The new menus look nicer but have a worse layout and replacing the popups with a mail system seems rather needless.
And it gets worse, because going into the pet arena freezes the whole browser due to the game suddenly shooting to 100% CPU and 4GB of RAM consumption, necessitating task manager to close the browser and a lot of my RAM getting cleared in a way I don't think should be happening, likely because the game was allocating RAM that had been used by other programs.
Hi - If you're having issues with performance (really shouldn't unless Hardware accel is off), then you can lower FPS and change quality to terrible in the options, which has helped most folks on systems that were unable to run the game well. -Ray
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Yeah there is no point defeating bosses if you're on inferno levels because they have way too hp and no bonus rewards.
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actually we have a bug in the upgrade tab, i can't upgrade my woodcuting energy capacity. Old player can upgrade it normaly, but when you create a new account and be a new player you can't, it's showing a error message "currency type mismatch on upgrade"
@IOURPG please Ray, fix it! <3
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that's not what I meant, I was trying to ask about how I can earn more resources than the 4 I can earn right now. I was also wondering how I can complete the event. Sorry for the miscommunication