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Fantastic game! 4/5. I enjoyed the first one a little more because of how well balanced it was. This one, alternatively, ended with me finishing it before unlocking half the perks, as well as finishing only half of the missions. Other than that, this setup is perfect. Thanks!
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So was going great up until I need to let my grenadiers kill 10 people. Figure no biggie with these flamethrowers this will be easy. Unfortunately that doesn't count toward the kills.
Needless to say I stopped playing shortly there after but 4/5 otherwise.
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Max Rank, got to final boss, missions 27/48. News missions = pathetic ("destroy 3 vehicles"). This takes out a LOT of fun, just like everyone commented in the first game!
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I've purchased all the upgrades and have beaten the boss, but I still only have 10/16 perks. That seems off. I shouldn't have to play the game past the end just to see all of the features.
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can I get a hint on one of the challenges, the one for "let your grenadiers get 10 kills" my grenadiers have flame throwers so it seems like my kills aren't counting, am i missing how to do this one?
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now shooting homing missiles, that's mighty impressive lad, but you see, I already have a squad full of aces that can shoot three bullets in succession. Some of 'em have over half health even. I think you understand what I'm saying. Run along now sport.
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Ok. Troopers trow grenades, grenadiers have flametrowthers and every explosion generates shrapnel. Suddenly there's so much fryendly fire on screen I gave up on dodging bullets and accepted fate.
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No fun that enenies riflemen become invincible in endless mode after a few hundred meters. Looks like a bug and its killing the game and my leader. There are several things that should be improved to become a pretty good game ... I don't like to repeat what other players mentioned already. 3/5
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its great game and everything but the fire is retarded you get hit with it once it kill most of your team and puts your health down a quarter it really shouldn't have been this powerful besides that great game 4/5
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in a way this games has the weaknesses of the previous one. you cannot do anything to protect your squad, some weapons are overpowered so you would like to have only these. the game stays "balanced" by making you unable to team up with only the strong ones. the last one got 4/5, this one only 3/5 because they didnt change anything.
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Game is really cool. After playing it again I felt like if this one was almost a repost of the first game. Nothing really new that's remarkable for the gameplay. Even the game seemed a lot easier and shorter.
This game is so simple and yet you force the players to play it for so long, not in a good way. The missions are great and I love doing them, but the fact that you need to die to get new ones is kinda annoying. After getting few upgrades even afk it is really hard to die. Sometimes I afk a whole game and can only die at last boss.
Perks are great but they are not needed. Even afking without any perks I got to the boss, and then I killed it not afking obviously. So I would say please make missions rotate during a run.
The game feels so much shorter, I believe you guys took off a lot of fun. Last game we would need to time avoid airstrikes and actually make good use of our special move, but in this game if you get enemy airstrike on you 3 times in 1 run you were "lucky".
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I actually don't like minion to commander jokes, but these watch towers are ridiculous. "Sir, I am hearing gunfire and screams out there, should I activate the alert?" "Naah, our spotlights didnt illuminate anything, so they'll just have spotted a mouse."
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This is a poor man's version of the first game. There's barely any change and it's pretty poorly optimized so it lags even on high-end computers, which is an issue because it's also user-unfriendly; there's no option to lower graphics or particles or anything, just music off and sound off. Speaking of which, sometimes when your car crashes into an enemy car, the sound will break for the rest of the round.
Overall, a decent enough game, but not as good as the first.
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Assault rifle guy : sir ! there are lots of enemies . Let's take cover behind these crates and shoot at them !
Captain : No , we won't . because if we do i will shoot like an idiot on it and destroy it .
Assault rifle guy : Ok , if you want to . watch it ! gr.. * dies because of the 50 + tank enemies in front of him *
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Rifleman:*Sir,I have an idea.*Colonel:*Speak, trooper!*Well,maybe we can go AROUND heavily armored base,after all,they only fortified the main road.*Now listen trooper,orders are to be followed,and if i was ordered to assault enemy HQ with only two pistols and with no supporting infantry except the one i found captured, damn well i am going to!*
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If there is visiblle interval between shots it would be nice if you didn't force autofire. autofire is nice option if it's option, not forced. I hate it when i have to wait huge ammount of time(yeah, sometimes 1 sec IS huge) to shot before i autofired moment ago when i did NOT want it.