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Comments for Battalion Commander 2

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Andyb112

Jan. 13, 2014

Under rating threshold (show) it takes forever to load

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(0)

urak

Jan. 13, 2014

Under rating threshold (show) lol 1 flamethrower can take down a whole unit.... nice balance hahaha

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(0)

starblinky

Jan. 13, 2014

Under rating threshold (show) The car perk is waaay over powered. I just use that now to go until it blows up then kill myself and repeat. It's the most efficient way to play the game. It gets boring after that :(

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(2)

karlwithak

Jan. 13, 2014

Under rating threshold (show) I still dislike the fact that walking into to certain enemy structures kills you.

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(2)

urak

Jan. 13, 2014

Under rating threshold (show) same game, same annoying features. enemies popping up behind you without a realistic way to kill, as you upgrade the weapons become less effective, no control over formation, etc.... all the same problems from #1 and no fixings... disappointing!

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(3)

Century22

Jan. 13, 2014

Under rating threshold (show) It did NOT save my progress! :(

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(-1)

kylethegoof

Jan. 13, 2014

Under rating threshold (show) Some of the missions in this game (and the predecessor) are difficult to accomplish with upgrades, so I am purposefully not buying new teammate skills or new starting team. Unless the developer wants to give the option to turn on and off certain upgrades...?

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(4)

urak

Jan. 13, 2014

Under rating threshold (show) I agree with the problem of people popping up behind you, it's so absurd... poof magic troops outta the ground...

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(1)

MKelley21

Jan. 13, 2014

Under rating threshold (show) whats your fastest time beating the game i'm going for 56 minutes

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(0)

Terr002

Jan. 13, 2014

Under rating threshold (show) From what I read, most people got the hard badge using a healing-based setup. That didn't really work for me: the leader was too fragile and heavy waves would pretty much thin out my ranks. So I developed a different setup, which actually got me 3301m first try. Perks: Fireproof spray, Armor, Energy Shield and M.R.E. Pack (last perk). Skill: Napalm wave. This setup focuses on preventing death altogether rather than healing damage. These perks make your allies nearly invincible. There's no need for healing perks since you get enough med kits along the way anyway. Only recruit marksmen (enemy soldiers) and rocketeers (buildings), the rest are useless. Use your skill when there's like 3/4 buildings and a helicopter, in order to prevent damage and come out safely. Good luck!

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(5)

Flounder12

Jan. 13, 2014

Under rating threshold (show) If you change your grenadiers to flamethrowers, you're gonna have a bad time

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(2)

Selow

Jan. 13, 2014

Under rating threshold (show) For cripes sake, give us a damn way of killing the enemies behind us. "Oh, I'll just keep marching forward and hope the asshole behind me doesn't critically hit me" is utter idiocy. Like honestly, wth? Smarten this thing up.

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(0)

Zero_Nightmare

Jan. 13, 2014

Under rating threshold (show) Movement is a little bit awkward. The acceleration it has prevents it to change direction immediately, making harder to dodge bullets

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(2)

freedville

Jan. 13, 2014

Under rating threshold (show) Should be able to use coins to skip missions. Otherwise enjoyed this game.

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(2)

hellmaster6

Jan. 13, 2014

Under rating threshold (show) I don't understand how this is considered the second game. It's not. Same Issues, Same enemies, except for 3. That itself is a 4/5 , The FACT that buying the flamethrower upgrade is a waste of money, and will make the game harder. Because when your on the final boss, having six flamethrowers will do nothing because your not going to be standing inches away. They don't even do anything anyways, the range is nothing. I'm not up in the front the whole time. I'm at back shooting. that is another rating down. 3/5, the fact that if you do buy the flamethrower, You can not take it off, so your stuck with crap 2/5. Survival mode, decided hey, i'll try it. 5 seconds starting it, a napalm tank, a helicopter, two bunkers on each side, two rocket towers. Wtf?! I didn't even have time to get any troops. it was me and whatever troops I had against all that? It's crap. 1/5

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(1)

ChanceWolf

Jan. 13, 2014

Under rating threshold (show) Died twice in the last 50 meters for the endless mode achievement. This game is has so f*cking random enemy/air assault spawns that everything can be easy and one random part completely kills you.

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(3)

Quan_killer

Jan. 13, 2014

Under rating threshold (show)

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(-4)

gabbep

Jan. 13, 2014

Under rating threshold (show)

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(-3)

NeeL

Jan. 13, 2014

Under rating threshold (show) It's nice to see, the homing rockets are a bit smarter. At least, they look smarter. And upgrading riflemen to machineguns, grenadiers to flamethorwers, rocketiers to homing is a wonderfull feature. However, it is still impossible to deactivate an upgrade. At the end of the game, I want a team of rocketeers. To get a high chance of getting more rocketeers, I have to skip all the other classes. Without purchasing the upgrades I don't want, I can't unlock the next perk, so the perk upgrade tree is stuck. This was a problem in the first game, and this is a problem in this game.

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(37)

guigolum

Jan. 13, 2014

Under rating threshold (show) capturing mouse makes the game very laggy even on low quality settings. 1/5

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(-2)

tommyone

Jan. 13, 2014

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(-6)

4005cent

Jan. 13, 2014

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(-4)

Crayon22

Jan. 13, 2014

Under rating threshold (show) Very Good Game!!!

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(1)

hermine73

Jan. 13, 2014

Under rating threshold (show) hei jeg er norsk

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(0)

R0sh

Jan. 13, 2014

Under rating threshold (show) Tips for run more than 2000meters in survival : Riflemen and Grenadiers are useless, try to avoid them and prefer Marksmen and Rocketeers. Perks : Armor/Fireproof/Energy shield. The energy shield will save you from death everytime. Do no chose the APC Vehicle for survival, it's a waste of perks.

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(2)

il_guerriero_1

Jan. 13, 2014

Under rating threshold (show) Were are the veicles?

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(0)

zachidud

Jan. 13, 2014

Under rating threshold (show) endless mmode is IMPOSSSIBLELEEEEE!!!!!

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(0)

Monsterace

Jan. 13, 2014

Under rating threshold (show) All in all a nicely balanced game, but: This snowmen-guys are far to tough!

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(0)

red75shark

Jan. 13, 2014

Under rating threshold (show) FOR CRYING OUT LOUD SHOOT AGAIN ALREADY!!!! Is he making every bullet by hand between blasts or something?

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(0)

Samegerilja

Jan. 13, 2014

Under rating threshold (show) FFS! You loose half of your team because that bunker of a building can take 100 rockets and your team walks right into it.

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(1)

Samegerilja

Jan. 12, 2014

Under rating threshold (show) Jeeez, how f.... much damage can ONE chopper take!!!! This is ridiculous.

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(2)

xgena

Jan. 12, 2014

Under rating threshold (show) *Got killed because caughting on fire* Leader:Arrgh!I hate flamethrowers! *Got new perk (Fireproof Spray:Squad members do not burn) Leader:Gotta love this...

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(0)

dbt247

Jan. 12, 2014

Under rating threshold (show) I bet the enemy would trade their superior flamethrowers for our missile launchers. I mean so what, their flames are stronger. We have HOMING missiles.

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(2)

omgitsthepope

Jan. 12, 2014

Under rating threshold (show) Badge should be called "No man left behind.. alive."

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(8)

tibiaowns

Jan. 12, 2014

Under rating threshold (show) These guys look like the missing link between Worms and Humans

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(4)

GIJohnny

Jan. 12, 2014

Under rating threshold (show) There should be a hard badge for finishing all the missions. Great game, love it!

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(3)

OnlyInDreams91

Jan. 12, 2014

Under rating threshold (show) They must look disgusting under their helmets; the space between the top of their head to their upper lips is far too short.

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(1)

reaper660

Jan. 12, 2014

Under rating threshold (show) Another mobile-like game that practically forces you to grind and buy every upgrade in order to win. Thanks for the fact that flamethrowers are both worthless against the enemy and super effective against the player. Didn't there used to be a minimum rating of 4.0 in order for a game to get badges?

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(3)

kranius

Jan. 12, 2014

Under rating threshold (show) Equips fireproof spray, armor, nano bots and M.R.E. pack and say hello to immortality.

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(3)

Melfix

Jan. 12, 2014

Under rating threshold (show) There should've been a way to disable the upgrades you bought. Like the Flamethrower upgrade, or the "Start with Marksman/Grenadier/Rifleman in squad" upgrade.

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(2)

CyberSurge4816

Jan. 12, 2014

Under rating threshold (show) Easy

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(-1)

Crazyross

Jan. 12, 2014

Under rating threshold (show) Grenadiers are more usable than flamethrowers. Missions give too little money/exp for the work needed and an option to skip mission would help, as the run 1000m missions are pointless when you cant even hit 750m regularly. No choice in the squad makeup. No toggle for troop makeup (looking at the start with _____ in group) and the upgraded versions of troops (flamethrower). NO D.O.T. weapons.... they are worthless.... the enemies can kill you before they are killed by them, unless they are wide area weapons. An option for some tracking for troops, ie, they can fire to hit an enemy in a 5 or 10 degree cone infront of them, because it is almost impossible to hit enemies. Almost the exact same game as the first, just with different graphics and slightly different gameplay.

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(7)

AlienFromBeyond

Jan. 12, 2014

Under rating threshold (show) I really wish I hadn't gotten the Flamethrower upgrade for Grenadiers, it actually makes them worse.

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(3)

trashantboy

Jan. 12, 2014

Under rating threshold (show) I would like to be able to play this game, but every time I try to load it it lags so badly that I can't get off the main menu

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(0)

j1004545

Jan. 12, 2014

Under rating threshold (show) this game wont load for me :I

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(-1)

NoWorries

Jan. 12, 2014

Under rating threshold (show) "Keep the leader from any damage for 150 seconds" yet if he gets shot with the shield skill activated it resets the count.........

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(1)

sotlat

Jan. 12, 2014

Under rating threshold (show) Decent game overall. As with the first version of this game, it drags on endlessly until you get all the "perks" you need to beat the final boss.

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(1)

StGbifugf

Jan. 12, 2014

Under rating threshold (show) i agree with cololouie, but instead of an automatic switch-out, why not choose which guy leaves (and a button to have auto like "pick for me after this" or something)

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(0)

ggyo

Jan. 12, 2014

Under rating threshold (show) What needed? RETIREMENT some useless classes flame throwers' short range make me almost mad.

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(2)

Draco18s

Jan. 12, 2014

Under rating threshold (show) Boss is ridiculous. Flamethrowers were difficult enough without throwing flaming area denial attacks right where I need to stand to not lose guys.

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(3)

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