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Anyone else mouse over the mouse icon in the bottom left for "Controls" and think it said something different next to "Use skill"?
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before even playing i could see a masive improvement, it is that my computer runs quite quickly so the last game loaded quickly. but this game took a long time to load which ment there were lots of things the game had which my computer needed to load
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Somewhere in the pause menu (the lower left corner has plenty of room) we should be able to rearrange our troops into whatever order we want. Also (this is more wishful) we could spend extra cash once we've bought everything on temporary current-run-only bonuses like instant healing of current troops, instant recharge of special and more (of course, these are consumable type boosts). Please add in this game or at least in number3. Thanks! + if you
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Great Game! Only thing that might make it better is making it more interesting during the middle when you are upgrading things to the max. The game could be more interesting instead of having to do the same thing over and over. But over all great game. (Like if you Agree)
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2 tips about stabbing: 1: Allies can stab. 2. If you stab, you will most likely direct gain health instead of droping a medpack.
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This game is c... (a soldier of the game is here) er, cool! (really i love this game, i love bullet hell games with upgrades!)
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hm... no wonder why so many of my allies were captured... They don't know how to shoot anywhere but forward after extensive military training! Wonder how bad the enemy feels... THEY can aim, but still get there asses whipped
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Enemy Soldier: Sir, the enemy seems to have an infinite supply of ammunition and a helicopter! Should we shoot the helicopter?
Enemy Commander: Nah, just hide behind these barrels of explosives.
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have to wonder if the programmers played this to realize how useless flame thrower troops are, naders were already bad and the upgrade makes them worse some how
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The more I think about it the more the watch-towers don't make a darn lick of sense, Think about it the enimes are already WELL aware of your presence, all the watch towers should be armed by the time you get to them...
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Bellero, maybe the game is programmed like that and that anything, even if no dmg, "counts." It kinda makes sense because if you crash into a wall, it hurts for a moment, right? So pretty much bumping into something could leave a bruise/Cut/anything, though the game would not count it, and just ignore the dmg.
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Keep the Leader from any Damage mission is misleading as any hit even if no damage received resets timer, should be "Keep the leader from getting hit"
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i really like this game and i love the controls. I think that if you really work hard this could be the new Balloon Tower Defense, Some tips to get there: add customizable leader and soldiers, squad formations that can be switched during and after the game, maybe a helicopter that you can ride in, friendly vehicles and more weapons.
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While I enjoyed this game and rated 4*'s, two things stand out, the Hard badge is very easy, completed it first try after beating the game, and the whole time playing I swear I'm just replaying the original.
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i should be able to choose wich kind of soldiers i want available in the next mission, like, enabling only riflemen in the next mission.
thx for the good game.
waiting for BC3