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The jeep was an awesome idea. It's way better than the "boost up to xxx meters" upgrades from the usual running games.
The boss was really hard. I wanted to finish the game so that all my men are alive. But, no matter how I try, I'm always left with 2 or 3 men.
*SPOILER*
The 2nd form flames + bombs was really hard to avoid. I can't find the pattern.
Great game, 5 stars.
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Marksman: "Thanks for rescuing me. I'll gladly help you." Commander: I'm sorry, but my platoon is full. I can't do anything to help you." Marksman: "So what do I do, sir?" Commander: "You know the drill. Run right into the enemy base!"
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Need a way to desactivate some upgrade, because some missions are not doable with some upgrades; Like " let grenader kill 10 ennemies ", it's not doable anymore with flamethrower upgrade, no matter how many ennemies you kill with them only.
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Well...its OK. Could have been a lot better if when your team is full they didn't take up half the screen thereby ensuring they WILL die. I like the idea of setting up your own squad then just having generic men fill the spots.
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Holy CRAP talk about unbalanced In At 200m and I get hit with a swarm (50+) of guys with sub-machine guns, and they were unkillable. This Version is SERIOUSLY buggy. Previously had a 2/5 but this is mostly unplayable sorry 1/5 fix the bugs and let me know and then I'll try again.
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Glitch: if you die at the same time you free a soldier the animation of the soldier being freed will constantly re peat itself
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Oh, and please, if you make another sequel, left mouse should tighten up the formation. If you hate us that much, have it reduce the fire rate or something, but having more control over your formation would really improve gameplay.
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Anyone else seeing the bug where your teammates take damage for no apparent reason? Seems to have surfaced right around the time I got the MRE perk. Makes the "1500m without allies" mission a bit more interesting.....
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So, you have to be a marksman to shoot AT the target instead of just straight ahead? I've been living a lie for such a long time...
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i dont get how this game got such a high rating...I like the game concept itself. I just hate how the enemy is able to aim at you freely while you are forced to shoot only forward. This annoys the crap outa me. Im surrounded by bullets, unable to do anything except dodge. I really like the concept of the game though...just not my type of game I guess :/
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suffers from the same stupid hard as the first one - lessee ... should i allow my team to be obliterated by dual layer bombing strafes to the right, or the tank with the helicopter above it at the center, or how about the 40 enemies on the left? hmm ... oh look a popup tower of flame just killed all my guys for me ... now i can leap onto that tower and end it all - sleep well my little angels, sleep well ...
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After experience with the last game, there is nothing you can do that will convince me to buy any support units other than rocketeers. If that means missing out on missions and perks, so be it.
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Yellow beret guys that have automatic rifles are invincible in endless mode. Don't know if this is a bug or intentional difficulty.
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Fun, but could be so much better. Id love to adjust my formation, the position of each soldier AND its form. And autofire is kinda anoying with slow firering guns. Option to shoot manually would be nice, atleast for the main guy.
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this game is fun but ....... i wish you could do more than just two things like if there was a zombie version but thats ok
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i brought almost everything in the store and then when i went to fight the boss i had like 10 automatic riflemen and only 2 homing missles if i buy the homing missles thay should appear more often the weak automatic riflemen should really appear less often
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I like this game but I feel there should be a way for my people to shoot sideways or behind me.... other then that 1 & 2 are fun
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good game, relatively fun gameplay, good choice of music, good graphics.
Two things I think this game could improve on:
- There should be more ways to earn money, or at least money should be less equal to XP
- Character progression too slow. I think its very choppy to play the game over and over with the same equipment and perks etc...
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So I'm grinding on the missions to get them all done, and everything has already been purchased. Would be nice if the useless xp and/or gold could be used for increased stats, like increased troop speed, increase fire speed, reduced regen time for super attack, or just increase damage for weapons. Airstrike > Air Support. And some missions could be completed faster if they were given near the beginning of them. Like getting grenardiers on your team, easier to deal with when you just have only riflemen and grenardiers to pick up. I mean, I'll give it a 4/5, but it could have been a 5/5 if the mission grind and increasing gold wasn't a problem.
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This game suffers from the same downsides as the first one...showing that the designed didn't care enough to listen to players concerns over the first one. It is TOO S....L.....O.....W! It is simply not exciting enough to hold your interest for as long as the game expects you do.
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Automatic Rifleman: "Sir, I know some guys out there can shoot flames or homing rockets, but please let me be a part of your team!"
Commander: "Well, alright cadet, you seem like a straight shooter, welcome aboard!"
Automatic Rifleman: "I am sir! A real straight shooter! You won't regret this..."
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Am i missing something? i can't even pas the 300 meters. The baddies keep on killing me. the first 100 meters goes fine but than suddenly: 10 baddies show up and there are bullets everywhere. I can not dodge the bullets
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Again this mission:
Ride Apc for 1000 meters... Yeah Right ..
1- can't heal- no nanobots, no medic kits
2- can't use skills- when im able to use any skill i don't have it anymore (600-700mts always)
3- idk .. i think its the most difficult mission ever .. (41/48)
CHoppers mission: I'd be glad to do it but .. those appear 1 or 2 per run IF LUCKY ..
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It feels weird seeing 1/2/2014 on my computers clock. How time flies so fast Im going to be a member of Kongregate for a year soon :D
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Doesn't seem like Grenadiers who get the flamethrower upgrade register kills as grenadiers, as a result can't pass that mission goal.
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There's a perk which has all allies throw grenades. I'm pretty sure i saw the "Kill 10 guys with Granadier's grenades" mission progress with that perk on, even during times when I had no actual Granadiers in the team.