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Ok, just got the Hard badge, which is actually quite easy, albeit lengthy, if you follow this strategy. Get all the upgrades, equip the rocket launcher and napalm wave. In the car, you can run over boxes, soldiers, AND BUNKERS without getting hurt. Only vehicles, explosive barrels, and towers will hurt you. While on foot, follow the same strategies as regular Play, and use Napalm Wave whenever a helicopter appears. This ability will one-shot the helicopter until you reach ~1400 m. After that, enemies Health will start to noticeably increase, but SO WILL YOUR OWN SOLDIERS. After ~2500 m you can stop following the strategy from normal Play, because soldiers by then will have enough HP they can be run over by cars and have airstrikes done on them and not die. All you have to do is make sure your leader doesn't get hit and collect health packs to regenerate your team's health. Rate up so others can see this!
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I keep noticing that when there are no enemies on the screen, some of my guys suddenly lose about 50% of their health. Not sure if this is a bug, or an issue with the homing missiles, or what. Seems kind of harsh, though. I'm pretty sure it's not an enemy firing from off screen. Also, the triple bomber attacks are really unpleasant...
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So Im all like...Bang!Bang!Boom!Shootemup..And suddenly..Hey wouldya lok at that? I found a little soldier in the middle of the battlefield say Mr.Wont ya mind joining us in for a slice of action? 5/5 Exellent game indeed.
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choosing a favorite team would be nice. getting rifle at start is nice, but who wants to keeps him till the end? so the game should hire them when the space is there and fire them is a space is needed to form a favorite team
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Found a weird bug where the sound, but not the music, would just randomly stop working. The sound button in the top right corner displayed that the sound was still on, but there was no sound. Also, if I turned the sound off and then back on it would work again for a little bit.
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@Kohakuuchika Thanks, that makes good sense. In my mind I was inserting "when *this* skill is activated" -- where, as you have discerned, the developer means *any* skill.
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Lots of mildly annoying bugs, the endless mode seems to get much easier (and more boring) after 1000m, but otherwise really good and reminds me of Band of Heroes. Love that game.
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yeh i agree with salt......... they need a way to form together, also the helicopter....i always die when ever the helicopter arrives....anyone else?
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Made it to 2910, was seriously bored when I got hit by an airstrike and instakilled. The lack of ramp-up in difficulty, combined with the sheer length of the hard badge (and the slow movement speed) make endless mode nothing but a chore. I only died because I messed up on a repetition of the same task out of boredom.
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@patrollerus01 It isn't a skill it says when you activate skill. So I take it, it means when ever you use the napalm wave, airstrike, or heroic dash.
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Its a fun game but you definitely need something to prevent the game from sending air strikes and cars at the same time. To often I have had my entire squad wiped out because a full horde of cars drove at me while an air strike was happening cars are had enough to dodge as it is not to mention the bullets they fire and having to avoid air strikes. Having no squad at the points where cars and air strikes come is basically crippling and you might as well suicide.
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I noticed that in endless mode, my units would take a random amount of damage about every 100m, even if there are no enemies on the screen. Would you care to look into this?
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Future armor upgrade not only gives +100% hp, but makes your allies immune to red bullets, so try the hard badge after you got that. It will be pretty easy, but a little time consuming.
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the Car Skill Is Great , All You need to know is how to use its instructions use your mouse to dodge the enemies and break Prisons And Get a squad at The Begging of the Game Also Great Headstart I Do not Lagg,(its probably Because my Laptop is a gaming one) So if anyone Laggs On Games or has a Bad Computer Quality , just dont Get the upgrade
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To Zarathustra: It's not random. U run into your imprisoned allies to collected them when you're in your car so by the time your car is destroyed you a have a full squad.
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I think it might be good to replace parts of your squad with new team members because they have this wonderful thing called a full health bar.
Also, don't get a car before you're ready. I made that mistake and now I can barely survive the next 100 meters...
Although that might also be the lag. Can there be a quality button somewhere?
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so instead of getting to walk the first 800m on foot gathering allies around me, i instead go 800m super fast in a car and then crash and I'm alone? Yeah totally worth 1000g >.>
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Corporal: "SIR! The enemy stands behind some explosive barrels!"
Captain: ":Shoot the enemy."
Corporal: "Sir?'
Captain: "I SAID SHOOT THE ENEMY!"
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wth... on endless whenever I finish a wave of enemies, some of my units would lose more than half their hp. and this is in sections when all the enemies stop for about 1 second or 2
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when you have all the upgrades, THEN try endless. While on a tough level like that, you learn how valuable all your units can be. Do the best you can to have the commander intercept the hits and to pick up meds when you need. If running yellow or red, have the units take some hits.
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1. I loved the Car. In similar games the most tedious part is when you are past the halfway point in upgrades and you still have to replay he very beginning over and over again. The car gets around that. And in an in-universe way too!
2. HP upgrade for allies. To me, this seemed too powerful. Before, my allies died left and right. After, they seemed immortal. Maybe split that in two or even three parts?
3. Reply to the guy who claimed "unavoidable damage": I just made the hard badge. I have not seen unavoidable damage. The triple-ripple bombing *looks* deadly, but it's staggered - wait for the middle ones to blow, then move there. A bit tricky, but far more harmless than it looks.
All in all a lovely game. Hoping for more!
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Shoot a barrel point blank and it is always fatal, but launch an AA homing missile at a wooden cage and you man survives. o_O It's a nice game though controlling formation would be nice of course with negative side effects to balance it out. Dismissing someone would also be nice or popping them some hot lead would do too. if you could turn around to shoot at them. Car section is laggy at times and would be nice to not ALWAYS have solid car walls that you can't do anything about. Of all colors why pink for enemies? No red? No black? No grass skirts and coconut bikinis?