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Great game, having lots of fun. Although, I think it'd be nice if the homing missiles target priority were different, shooting the guy nearest the bottom edge of the screen only can make things pretty difficult at times with the launcher :/
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Every1 keeps complaining about the Enemy Airstrike that cover the whole screen...its pretty easy to dodge. Use a rocket launcher and Napalm wave. Move to the left bottom of the screen once u see the vehicles. Use ur Napalm wave to clear out the vehicles right in front of u, and then wait. once the middle, and the top left r done bombing then move to the left and up...this way every1 survives. Vote this up so ppl can see :)...and Great game 5/5 .
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2700 meters in endless mode . Suddenly 3 airplanes and almost a dozen jeeps hit every pixel in the game and I die instantly . Must ... stay ... calm ...
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You kinda need the 3rd leader skill for the hard badge not to take ages, even though I don't like using it. And an upgrade to distribute the damage over the whole squad would be nice, to prevent a leader KO. Lastly, the 'team up with 15 ... challenges' seem bugged, because I teamed up with way more units than the game actually counts. :( However, I have this urge to keep playing this game...
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I don't get all these people complaining about how one bomb or grenade could kill you. I want to see you take an M67 frag grenade and live. Or stay in the middle of an airstrike and survive. It WILL kill you. This is the era we live in. Get over it.
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Fun lil game, dint care for the upgrades that werent really upgrades at all though. Mini-gun, not better than shotty, endless dash you might be invincible for a couple of seconds but you also run fast so when it wears off your standing in the middle of a bunch of towers/bunkers/etc and all your homing rockets are firing behind you, b/c they just shoot at whatevers closest to the bottom of the screen. Maybe if you upgrade firerate while there running, or take out the running alltogether and just make em invincible, and having homers fire at whatevers closest to you instead of the bottom. Endless mode, has too many airstrikes that cover the entire screen and leave you with only your commander, who then cant even rescue anyone cause his homing rockets are busy firing at the bottom of the screen. All that aside it is a fun game.
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In endless mode I always die when there are 3 bombing planes and 9 vehicles all on the screen at the same time, basically making it impossible to survive no matter where you move because every pixel gets bombed.
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@red75shark "Don't forget our trapped troops in wooden cages with guns who are too stupid to break on their own, Commander!"
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The squad start in this game is just one big miss; it makes the game lagg and even freeze at times and it makes some 'running challenges' harder than they should be.
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Oh, one other thing- it'd be neat to be able to rearrange your units, or maybe even dismiss ones you don't want (for instance, I don't care for grenadiers all that much) so that you had room for ones you like better. =D
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I enjoyed this game a lot, but it's replay value is a little lackluster. In addition to the suggestions others have made... perhaps add an assortment of "leader" characters with different abilities, or maybe rare-ish special units that only stay with you for a short time but are very powerful? Looking forward to the sequel!
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i dont know why but this game bugs alittle with chrome especially when the team is in a vehicle and after its destroyed my sound of gunfire is cut off and i have to mute and unmute it again pls fix this the car hardly moves so the upgrade is useless to me
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tip: if you are having trouble beating the game buy drilling, once you have it and like 8+ squad members on the screen you will literally maul everything that appears
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how about when you get a unit when your army is already full give a selection screen with all the additional units and the new one, allowing you to swap out or even re-arrange your units. Or if neither is wanted boost one unit to full health. That way the new units aren't wasted and some sort of bonus is added.
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"Lemmie get this straight sir, you want me to go into a CANYON filled with enemy infantry, entrenched bunkers, vehicle mounted machine guns, tanks, lookout towers, and air support in the form of helicopters and carpet bombers. And you want me to go alone. With two pistols?
I swear I didn't know she was your daughter sir."
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I was going to go much more in-depth with this if not for character limit, but here it goes. The game is good except for the fact that I found little use for the weapons other than shotgun (Rocket launcher prioritizes weak units too often for it to be effective, Minigun is too linear to deal with the spread out enemies). And airstrikes can on occasion give you no chance to avoid trucks which kill nearly everyone in your group. Other than that it's great though.
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3009km....good enough :D I found a few interesting things: in endless mode, my character doesn't get a revive anymore; my squadmates sometimes randomly lose/gain health, only one guy at a time when there are no enemies or bullets anywhere near me (sometimes on a clear screen); i lost sound after the third or fourth game. still have music, just no sound effects. anyone else having these issues?
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Awesome tactics in the comments here, here's mine for 'the dreaded V of cars while being bombarded with a mega air-strike' 1st, Equip napalm.(my primary was rockets, but it depends on your play style)It's all about damage limitation. I've always taken at least some damage from these but maybe you'll be better :P 2nd, when you see the 'V' of cars approaching, stick to 1 side and use napalm. This will take out 1/2 the screen, leaving you free to roam on 1 side & dodge the air-strike markers. Whatever you do, don't let your leader get hit by a car, I think it's better to take some car rocket damage than risk firing at them head on (hence why rocket launcher is handy) Also, try not to pull your squad down to the bottom of the screen - this makes them form a line rather than a loose V, which means pretty much all of them get hit rather than a few. During the 'V's of death' you must prioritise your leader. You want to minimise team damage but it's very easy to get insta-killed . Good luck!
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this hard badge isn't hard because the game is hard, it is due to a combination of lag and boredom after you've waited for half an hour to get anywhere close to the 3km mark. nice game, would be much better with fewer bugs(remember when the first few levels had sound effects?)
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"Soldiers should be respected, not cannon fodders..." said Rambo never. And this game suits its name perfectly, I had to go "one man army" against the fortress =.=
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Is there any particular reason that my homing missiles have this tendency to prioritize boxes over infantry that are actively trying to kill me?
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Buy things in this order: Stamina, Logistics, Shotgun, Grenade launcher, Small Arms, Battle Experience, (optional) minigun, First Aid, Extra ammo, Inspiration, Rocket Launcher, Drilling, Big Guns, Auto rifleman, AA specialist, War supplies, Nanobots, Armor, Salvation. Don't buy Grenadier you can do the "kill with grenade" missions with rifleman. don't buy jeep until you have TWO "travel in vehicle" missions.
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toggle all upgrades on and off. Sometimes I don't want the car, sometimes I want a heavy amount of AA specialist but no riflemen. good for missions
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finally perfected a way to get 3k on endless. equip shotgun and airstrike. Try and recruit only grenades, automatics, and AA's. When you see the first 3 trucks before the actual airstrike, move you units to the far left. When the first truck of the formation comes into view, use airstrike and move up, but make sure the trucks ahead are destroyed. When the mddle row is halfway though the strike, move to the top of the middle row. This is still NOT easy, but its how I got the badge. And by these SPECIFIC directions....figured out a method a long time ago but still died....And make sure you lose as few units as possible
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it's missing items cause after max upgrade the coins are useless
example of items
insta cooldown $500-recharges your skill instantly.
speed boost $1000- speeds up for 10 secs
minigunner $2000- nonstop shooting for 10 secs
heal $300- heals your character 10 hp
super heal $1000- heals your team for 10 hp each
mega heal $1500- heals your team completely
reinforcements $3000- fills your team
overpowered $10000- makes your character super strong- 3x hp, 2x fire rate, 2x damage, changes wep to 10 burst rockets and 2x fast regen. current game only
eh I was bored :P have 43k coins with nothing to spend it on
nice game btw
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i love how my rockets fire at the enemies behind me...... And the last and final special upgrade warps me forward? That is really dumb given my bullets kill whats behind me... This was a good game until these two things
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There also seems to be a bug with sound effects. They always get turned off when I start a new run. (I'm not pressing N!). And like it's been said here, you could have some formations for your troops (at least GROUPING, but others would be nice). Last but not least, I'd like to be able to choose between different skills during the game. I ended up using only napalm because it has the quickest recharge time (and best for healing with Salvation). Maybe a slower time for each one of them? Or some kind of Ability Points that slowly refill, and the skills could have different costs.
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Pretty good game, 4/5 Stars from me. Only things I don't like is that you can't "kick" the weakest members of your team off like riflemen and replace them with Marksmen or AA Specialists, and that you can only use either keyboard or mouse. A better control scheme would be having keyboard move your leader around and have the mouse control either where you are firing or where your soldiers are relative to you. Play Pikmin as a great example of that. As a minor note, I got the Hard badge and had only completed 36/100 missions, so you should make some adjustments to the number of missions, give more upgrades, or reduce exp/money gains from Playing or from Missions.
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why so many missions? I bought everything and got the hard badge after I'd completed my 30th mission. Apart from that, the rocket launcher seems too weak, and so does the Heroic Dash skill. It's a good skills while it lasts, but then it finishes you're pretty much in trouble having to destroy everything that has accumulated. On the allies, I hate when those Riflemen got stuck in my party forever, making things harder, but they wouldn't die/be replaced. I wish freeing a better ally from the cage should would make it take the spot of a weaker member, or at least take the spot of a member of the same kind who's been injured. This has so much potential as it has work to be done. Keep it up, devs! =)