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- +1 for formation control
- I turned on the Jeep too soon..it felt like it slowed down things a little early. Once I beefed up my team, it didn't matter too much anymore.
- I would love it if a later skill allowed you to sort the formation by 'rarity' (the sooner you aquire a unit in the skill tree, the more common it is). Then allow the most common unit with the least health to make a suicide run when you encounter a more rare unit instead of just running off.
I have fantasies of an all AA specialist unit :D (that, and I want all my grenadiers to die :P )
- Multiple Units?
-- Mouse + keyboard
-- arrows + WASD
That could get crazy for some very late game stuff.
fun game ! :)
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I thoroughly enjoyed this game. I'm a big fan of "top downs". Though I think the skills should be re-ordered, with the "Heroic Dash" first or second. Also, the 3 objectives/run was a bit slow. I finished the story mode before 1/4 of the objectives were complete, now the endless mode is just grinding. Extra units progression is great. I give it a 4/5, if only for the slow objectives and the skills progression. Though, please take my criticism with a grain of salt, I couldn't program a dog to salivate at the ring of a bell, let alone a computer game. Thanks for the game.
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"ok team, just make sure you keep on firing straight forward, even if there are no enemies. And whatever you do, DON'T AIM"
5/5 stars though, its a great game (though i feel the blood is a bit out of place with this art style, i wish you could turn it off)
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Very good game. Just one thing. It's a little bit disappointing that you get nothing for clearing the standard mode... Maybe a leader weapon or skill that is unlocked by clearing it? Even just a different leader hat/helmet would be better than nothing at all. Apart from this, I have no complaint and enjoy this game a lot!
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Rocket launcher is basically useless, does very little damage and the missiles don't intelligently target so you end up shooting crates apart instead of the bunker that's slowly gaining on you.
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@Apocryphe: The last 'skill' isn't a skill I don't think. It triggers whenever you activate any of the other skills. At least that's how I interpreted it.
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I like the game and all, but there is one thing I would like to see, which is having the soldiers who can't fit in the group still fire as they walk off screen or die.
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it would be better if you could have as many people as you want at the last rank but otherwise it was a vary fun game
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From time to time i get damage on some of my guys, but nothing is there that could have attacked me, looks to me as a bug.
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This game is similar to Band of Heroes in a way, but takes that style of game and both simplifies it, and adds details that make it stand out. Love the gameplay which, though tough at times, is simple to get used to.
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Didn't you forget a slot for skills? There are four skills available, while there are three slots... got them all and I just can't select the last one I purchased
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Awesome game, there had been loads of games like this but only few as good :)
But there arel problems:
1. Out of 100 achievments, you're on No. 25 or No. 30 at time you have FULL level and upgrades making rest of the achievments WORTHLESS.
2. How can I get Run 500m withj single leader at once achievment if at that time, I already have 4 soldiers starting with me and I can't get them killed cause no matter what I do, LEADER get's most of damage even if he doesn't take his and soldiers HEAL faster then leader.
3. If you have wounded soldier in group and rescue same soldier, it would make sense to keep guy with full health.
4. Ability to kick soldiers from crew so I don't run with 6 riflemen if I'm rescuing automatic riflemen.
5. Please, add more levels to LEADER. Each leader level could add some bonus. Each extra level could for example add +2 health, +1% dmg or dmg reduction to crew, or +2% dmg by leader.
6. Later achievements are worthless so reward them with bonuses.
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great potential, lots of frustrating issues. need to be able to disable types of units. needs a defense option for units. endless mode is a joke, since i die in 2 seconds....
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The 500 metre solo mission is almost or maybe even literally impossible without the option to turn off the automatic team mates and the car.
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Fun game, but I have problem with it on chrome. For some reason the whole screen isnt displayed. On the opening screen I can't see the full title or what it says on the 'start' button, and when playing there's always bullets coming in from off screen on the right side.
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along with added forms of 'Fire Support', such as maybe an allied zerg rush, or something. Things I'd love to see in this game are: 1: The ability to micro manage your squad, so I could put AA missilers close or far from my leader, or put machine gunners together to make a wall of bullets in my squad. 2: Diverging paths to find secret events or new enemies or missions or suck. Also it'd be fun if when I rescue a soldier and the team is full that he'd help out on his own, before ...being picked up? or... I dunno. These are just a few ideas I had while playing. Great game ^^
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One suggestion: When your team is full, instead of losing a potentially great unit, switch out the more powerful units with the less powerful units on your team. That way you can continue to build power instead of hitting a climax and getting stuck... just waiting for the inevitable end.
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Only use shotgun to win everything! It should be very nice game with more maps and the update gun is useful.
Anyway, thanks
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Don't you guys hate it when morons go posting crappy adds comments on games?Instead of making a youtube account putting a couple of vids and using them comments to do it....
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The sound randomly mutes itself, the game can't take the speed of the car and goes down to about 5 fpsm, and the random enemies suck. You can get a solid 20 seconds of nothing followed up by an undodgable combination of rapidfire tanks and multiple airstrikes
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Арабский привкус у игрульки =))) маджахеды-гренадеры, советские бтр-ы (почему-то стрелующие гранатами), дворец в итоге смахивающий на багдадский )) в ираке чтоль события разворачиваются ))
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If only this game had missions and a story, the background could change with the location, stuff could be gradially released for use with mission+rank combination
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upgrade idea for commander: marine shield hold right click to bring out a shield that absorbs damage breaks after x damage
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Is the future armor upgrade supposed to make your soldiers invincible?
Mine never die no matter what. Their health also changes without being hit.
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Suggestions: 1) An icon or large letter over the pickup soldiers to make it easier to identify which type they are (some of the rifles, it's hard with so much going on). 2) Let them stand in place when you're full instead of run (sometimes they run off, and then 2 seconds later one of your crew dies...) 3) After the first win, beating The Mission should segue into Endless Mode and keep the meters running. Endless is bit too rough right at the start (until full upgrades), but this gives something to do until you can start in Endless.
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Maybe things like this: complete 25missions unlocks flame thrower 50 missons small shield reflects 5shots every 1min 100missions tank so players have more to play but good game 5/5 :)