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Great game. I would love to see a sequel with more upgrade options, weapons, and abilities. More than one level would be pretty nice, too.
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Soldier "Sir, why didn't we go out with our best guns at first instead of working our way up to them?" Commander " because i didn't have a good enough rank to get them before." Soldier "And sir, why did you send out those lone men at first instead of waiting to go in an overwhelming force?" Commander "Because they were scouts, but they barely knew how to use a gun until they were trapped in a prison." Soldier "OH. Wise words sir."
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Hmm the shotgun is more powerful than a mini-gun and rocket launcher well must say that is one amazingly well made shotgun.
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There needs to be some kind of invincibility special power. Far to often I would get swarmed and lose 6 guys at once and there was nothing I could do about it........The easiest improvement is to make all the minions line up vertically when quickly moving up vertically. This would allow me to avoid tight bullet spreads but it still requires in-depth knowledge of the game mechanics.
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Good stuff. This game has great enemy variety with clear visual indicators and unique roles in the battlefield. And the bullets are properly highlighted so I can see them. Far too many games miss out on these 2 traits.......The upgrade system works well but I was missing out on the last 3 ranks when I beat the game and I didn't really have much interest in infinity mode. Item costs are a bit too high but not by much. It would be cool if I could sell or turn off some powers. I wish I hadn't put money into the shotgun because I liked the Rocket launcher much better. When I was trying to finish the "kill 15 dudes with grenades" I kept getting riflemen and snipers and it would have been nice to turn off their upgrade...........Great last boss but I wish it would drop a minions occasionally.
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Well, the Rocket Launcher is horrible, the damage on it is WAY too low, and even with the +30% fire rate its appallingly slow. also buying the Grenadiers is detrimental cause the range on them is too low to be of any use. you need to add some way to turn off the "upgrades" cause several of them actually hurt you way more than they help. 1/5 till that happens.
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good game, finished the campaign and tried endless.. like some said, i don't know if buying that jeep is good or not.. if possible i would like a button to activate or deactivate a certain skill.. all is nice, until there was a triple bombardment + penta jeeps + other minions...... and it came 3x.. instant army wipe..
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"your squad is full" but... there is clearly space for another person, and worse my squad is not... symmetrical. This bothers me...
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there seems to be a glitch in the sound effects and music, they would cut out intermittantly. Good game, just fix the bugs.
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IriySoft, you did right by this game.
When the only constructive criticism I can come up with is "Expand the game and make more levels!", you've done something right.
Kudos on making a successful and addictive game!!!
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Nice game, I enjoyed the mission a lot. Not so keen on endless with the 3 lane enemy airstrikes. Would have longer playability if you needed to spend money on upgrading unit types (5 levels of faster fire rate, hp etc)
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Ick this game... Why cant I control when I shoot? I feel as though this good or at least mediocre if I could just control my shots
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Commander - "Alright everyone, keep running in arrow formation and only shoot straight in front of you!",
Private - "But sir, what if they flank us?",
Commander - "That's the point, you guys shield me from the bullets coming from the sides and behind me while we take care of the guys in front of us.",
Fellow soldiers - "....Yes sir!!!"
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Game completed, but only 15 of 100 achievements completed. I feel there should either be a setting to ramp up the difficulty to slow me down or the achievements should all be available either from the start or unlocked as the player levels.
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Having all upgrades is overpowered. I don't think I lost one ally in 3000m and I felt like a freaking gunship with almost a pure sniper/AA specialist team.
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Endless mode is way too repetitive. Enemies don't get harder and they just keep throwing the same group of enemies at you in random combos. The only way you lose is if you make a mistake or they throw a lucky combo at you that exhausts your skill and kills all your allies.
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beat the game and unlocked all upgrades and still only 20/100 missions complete. maybe instead of unlocking missions have them all available from the start.
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Why are cars so much better at killing people than Tanks? Cars are almost all my deaths, while I've never been killed by a tank.
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Honestly, it gets old. It's fun and all, but it feels like I'm doing the same thing over and over and over again, with slight upgrades. Not to mention the main gameplay isn't THAT fun [at first it is, but after 20 plays? no.]
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reminds me alot of the Codename Kids Next Door game on Cartoonnetwork.com where you collect the different operatives for a bigger stronger ship on your way to the moon base. Thanks for reviving the long lost memories of my childhood :) i miss that game but this is beyond what i could hope for. thank you!
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Very good game. Dont like the achievement system that encourages suiciding once you've completed three achis instead of continuing on. A huddle command would be nice too. It's very good though, just ends up a bit more repetitious than I'd like due to the enforced slowing of achievements. Endless mode is quite a nice bit however
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The missile launcher is pretty useless. Because it tries to seek out the closest target to the bottom it pretty much renders the helicopter untouchable by rocket. Come on what a poor design for that weapon. Just make it shoot forward like the rest of the rockets.
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It would nice to be able to deactivate some of the upgrades for the sake of trying to complete some of the missions. Just a small thing that kinda bugged me. Still a great game.