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One of the best tower defence games ever, only gets better and better.
The balance between towers power, enemies resilience and skills makes the game even more enjoyable.
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Wait...let me see if I have this right. The *whole point* of Cursed Treasure is to have a single overwhelmingly game-breaking enemy for the *sole purpose* of the developer's sadistic, twisted delight? And since this is a sequel, the way to go was to introduce an *even more* hideously broken enemy? I've panned games lots of times, but this is one of the few times I've been disgusted with a game's very existence. Not cool, guys. 1/5
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Endless mode would be sick, you never really get to have every tower upgraded and I think every player wants that.
Still a 5/5 game though!
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Not for me. This is like a chubby, made for little kids version of a game I otherwise love.This is perfect for someone looking for a, sweeter? version of this game.
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trying to play on a laptop, this game is un-beatable. Needs a "lower quality" option. Two hell-fire temples plus the flagship's triple smoke bomb chokes my processor or something. It may actually be this new stupid net neutrality law.
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Seriously Kongregate get these disgusting antismoking ads off. I don't even smoke but want a cigarette after watching that depravity. Seriously a guy pulling out his own teeth or a girl ripping off her own skin? We know you see these ads that pay you money. They are too much for kids.
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What skills do you think people need to put first? i think the most important are on the demon tree :S like the ''frenzy'' or ''school of evil''
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Main thing I find this series lacks is the control of towers, just a few options to focus different targets would make it a lot more strategic. Particularly with all the enemy variants.
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The way the XP is balanced is a bit funny. I don't find there's much motivation to work for brilliant ratings on all the levels on the first playthrough as it has a negligible effect on XP gain. Similar for going back and doing the nighttime levels.
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It would be really neat to have an "auto-upgrade" command. Like you press it, and any towers with the lowest cost first (or you can do highest) will upgrade automatically for the money you have.
That, or add a pause function like in Gemcraft.
I like to get every bit of damage in and sometimes I make more towers when I'm rolling in money: it'd be nice to quickly upgrade em.
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it would be great if to earn three stars you can let them touch the gems but don't let them take it out of the range of the closest tower like if the blacksmith grabbed your gem but is still in the range of the tower that it walked into you would still be able to get 3 stars