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@Olus2000, just be sure to damage him early, and remember, the blue towers can fear him, even if he is about to take a gem.. and the red towers can damage him while stealthed, also, meteor spell damages him while stealthed
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So happy you are re-coding the Cursed Treasure games into HTML5. It's always a sad thing when great games get left in the dust because of changing infrastructure. Thanks for getting in front of this before it was too late!
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It should be saving cookies with your progress. If it isn't, I don't know. Perhaps allow storage from kongregate.com?
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Finally, I can relive the HATE FOR NINJAS WHO DESIGNED THIS ENEMY HOW CAN I EVEN MAKE LVL 3 EXCELLENT IF THE BOSS DOESN'T UNSTEALTH UNTIL HE'S AT THE CRYSTALS ALREADY WHYYYYY
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It's sort of remarkable how may people don't read the "NOTE: THIS IS NOT A NEW GAME! This is a HTML5 port of Cursed Treasure: Don’t Touch My Gems."
All that being said, please port the other ones if possible.
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These are all maps that were in other games. I'm glad to see that you are all still active but there is no new material. If you come out with another game, I really liked Cursed Treasure 2, where there was a map, a story, different heroes with cute little descriptions and their own phrases. The cartooney animation I think was also better. If you guys actually come out with a new Cursed Treasure with new maps and stuff, please include more elements similar to that of Cursed Treasure 2.
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I am glad that the game will be around for a long long time now. But one thing I noticed that I can't remember if it was in the original is that the decorative border between the game panel and the control panel invades the game area. Therefore, cells along the right side get partially hidden. In particular, the notification 'UP' that an upgrade is available. Otherwise, it is still the great game I remember and am playing again.
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Thanks for bringing back memories :-) Happy to see you are working on n°2 !
I just finish the brilliant challenge. The level 14. It was always the level 14...
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Thank you. I was so used to the old game where the action continues while you're upgrading that I didn't take the time to look around the upgrade screen. Incidentally, I think Radiance is a percentage increase to damage taken from all sources.
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Jeran, if you click on the little "?" button next to the upgrade, you can see the changes. However, it DOES lack an encyclopedia option that tells you what those things do (I still don't understand "radiance")
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Fantastic! I wish more games were ported to HTML5. There seems to be a sound glitch in map 5, at least when using Chrome: after a while there is a continuous noise that only stops when you quit the game.
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Hey man loved this game originally. Gotta say, however, this version looks like shit! I know you can't always do a perfect 1:1 conversion from Flash to HTML5 but, damn dude this is ugly
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The original had detailed spell descriptions and descriptions of towers' special powers. I understand that those were removed due to mobile browsers - have you considered adding a separate page with such descriptions? It would be very helpful.
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I've not been able to use Flash for a while, so seeing someone porting their games over to HTML is actually a really great thing to see, especially for the oldie goldies like this.
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I remember seeing this game on Flash Game License before it was released / when you were looking for sponsorship 9 years ago. I knew straight away it was going to be big - I thought it was the best TD game I had ever played.
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I remembered that I used to hate the ninjas in this game. Now that is playable again, I get the pleasure of rediscovering HOW MUCH i actually used to hate them ^^v
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Glad to see this classic will be preserved when Flash bites the dust! The 1-2-3-Q-W-E hotkeys are missed. Thanks IriySoft
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Are you going to make Cursed Treasure 2 in HTML5 too? Great to know these classics will remain playable when flash stops working :)
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It's great, that this game got a HTML5 port and hopefully inspires other programmers, to convert their past masterpieces too. That said, if you have played the original a lot, you feel, that this version differs here and there. I hope the creator will work a bit more on this.
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5/5 though I don't like the tower level up system, 'cause the most important ones (those closer to the gems) are the less likely to build up XP thus they are weak when they're needed the most.
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Didn't this game come out like...10 years ago, and was better than this one? This feels slow, clunky, no hotkeys, not balanced, game instructions are lacking. Needs a huge amount of work to be a good game in 2019.