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Was the memory leak ever fixed in this game, I could never get the hard badge because the game would eventually crash and forget all progress making it impossible
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I love it when meteor decides not to fire (or two or three times in a row), causing you to lose 30 minutes of progress
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Hate this game. Weird bug that causes menu to pop up. Accidentally restarted the game as the menu popped up as I was getting ready to click a tower.
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Some parts of this game are never explained. What do smokey tiles do? How does it affect my tower? And what is radiance?
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@archerbob, then something must be wrong with your settings - progress saved here, however the game still likes to crash my browser.
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I cannot speak for everyone but the hard badge isn't possible for me as the game crashes before I even get close and loses all progress requiring me to start from scratch
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this is the tower defense game that tought me this: You are God, and if there is anything you cannot stop, just get more skill points and become more godly
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I have the same problem as Shalakor; not only was my completed game history saved but I cannot seem to save game progress as I work through it now. I wish this game was available to buy as a DL ... I love it but it's very discouraging if you can only devote limited time only to come back and find myself back at level 1 (even with accomplishment badges). Please point me to a purchase site!
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F - Toggle Speed----
Space - call next wave----
1,2,3 - Three tower types----Q,W,E - Three spell types
----------------------
Build on the grey towers with flags to increase range, build on the clouds to increase mana generation.
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@shalakor, i think kong may have deleted something on thier servers. i lost a few saves on games i knew i had completed. the games were easy to complete since i had done it before, so no harm done.
||really happy that i finally got my first shiny kongpanian thanks to this game.
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Is it just me, or is the statement "The game has a built-in tutorial" a lie? Luckily I've played these games in the past, so I can remember some of the features, but there's not even anything on the Help screen to tell you that building on the poofs increases mana generation, or the ruined towers increase range (though that one's easy to see.)
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Wait, I've played this version of the game multiple times over the past year or so. Where did my saves go? Pretty sure I've not cleared the cookies or anything since the last time I played it.
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This is greatly appreciated. I like not having to open Supernova. I wish the popups explaining Tower abilities were still there because I had to rely on memory for Tower Upgrades, but this was mostly a good port.
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madre mia aun recuerdo el juego original y me sorprende como mejoraron las mecanicas y cambiaron tremendamente la UI del juego, me encanta, pero me sorprende enormemente los cambios que tiene en comparacion al juego cuando era de flash
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Level 14. Place towers on mana. Place 4 red/green towers around each bend as kill zone. Only dump xp into kill towers.
Before ninja mobs, place one green at each entrance to mark. Don't upgrade. Never dump all mana, keep some for nuking, you'll need it.
Around level 35 place 4 crypt on elevated ground, slowly upgrade them to fear crypts.
Level 44 start saving mana.
Level 49 sell marking towers to make sure fear crypt hits boss.
Cross fingers, fear or freeze him and you can beat him before he reaches the gems.
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jesus, another html abomination... oh well, it probably wouldn't be so bad if i haven't seen the real one. but yea, how the hell can you start new game? luckily i found original version and grabbed it.
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NathanMouse: I've found the best way to beat those two levels is to use the hellfire tower on the high ground spots for it's massive damage and it's slow effect, and plenty of undead towers with the freeze for support. from there it's just effective mana management between meteor and chop spells.