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Its been two years since we had good games on kong. Most developers have switched to mobile, MMO and idle games. I really missed the golden age of flash games. I donated my kregs to you. Thank you!
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instead of selling items, it would be nice to classify a type of item as junk, so all future items of that type would be "sorted away", that way my inventory would stay clean, rather than keep cluttering up with new junk.
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Finally beat the 30th level with the following team : A rogue thief level 13 with 5 in Leader skill, a Rogue level 13 and a Wizard chief level 12. The thief leader skill improves the firerate of the team, and the Chief passive skill speeds-up the cooldown of the leader skill. A good combo.
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There should be a way to sell items in bulk, also it would be better if when you upgraded an item it upgraded more than one aspect
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How do you promote people? I am level 5 and the scroll is not grayed out but when I click on the promote button to pick which branch to take the button is grayed out. What am I missing?
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When starting a stage, there should be a checkbox that temporarily removes equipment for just this one run. So we can do those missions without the tedious unequipping/re-equipping (especially as the inventory is horrendously laggy). Similarly, there could also be a checkbox to do the run with only the leader for those 1-man missions.
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there needs to be an option to sell multiple items at the same time... all this clicking one at a time is seriously annoying...
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Good Lord. Took me 1 hour, ONE HOUR, to get rid of the crap in my inventory. Lag is awful, no multiple selection possible (not even for stacked items, you still have to sell them one by one), no sell all crap button. Terrible flaw.
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"- healing times are not big, the prices are affordable and you need gold, not Gems. Besides there is "watch ad to heal" option (which doesn't work for some reason yet %) - there is (small) magnet by default - quests are random, they will change as you progress" Since healing times are gone, I won't focus much on the first part. Apart from "watch ad to heal." Seriously? I didn't play when healing was a thing, but that since really seems like a mobile game type of thing to do. "- there is (small) magnet by default" You're right. (teeny tiny) But I'm sure you knew what they meant. You're just avoiding the question. "- quests are random, they will change as you progress" Sure they will! Except they'll be the same thing! And, I have to talk- type- eh whatever. I have to talk about the quests. At first I thought it wasn't going to be another boring 'wait for rewards for 8 hours!' Game, I guess I was wrong. :( I think that's about it. Apart from there only being 3 main heroes to pick from.
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It's a great game, but the inventory is too laggy that I cant't play anymore. I think that an inventory improvement and drops in the missions would make the game more rewarding and smooth to play
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inventory management is a mess, it's impossible to do anything when you have too much items, apart from that, great game !
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This is ok, but too many items are useless. If it doesn't have shooting, it's basically a waste. Having to go through endless quests and opening endless chests just to get throwaways gets old really quickly. I have to say that the first installment (Band of Heroes) was a much more satisfying, though shorter, game.
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Inventory gets very laggy with my 12 heroes, to the point of being almost unusable, while the rest of the game runs smoothly.
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Few tips:
- Dismiss all high level no-gear quests. It's not worth the trouble.
- Dismiss any 'upgrade itens' quests that don't pay gems. It is expensive to upgrade.
- Sell all itens that are not purple or red-and-golden as soon as u get them; if u stack too many itens it's gonna take forever to sell useless stuff.
- Choose 3 itens that give u more loot and stick with them. You gonna need them. These don't have to be purple or red-and-golden.
- Best way to get gold is to form a 3 rogue-thief team with loot improvement itens. Lvl 13 pays good.
- Wiz needs shooting and dodge; Shaman needs rate and damage/crit; rogues are versatile and u can choose what to equip depending on your objectives.
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Great game, and IriySoft obviously listens to their players so you can expect improvements at any time. The only thing that needs urgent improvement is selling stuff from inventory (too many clicks, several minutes to sell stuff that is stacked - item x3 and above are a really drag to sell, because once you sell one you go back to top of inventory, has to search for it again, click sell then confirm. I believe this can be fixed with no major issues. Nevertheless, this game is at least 4 stars easily.
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Great game. With some class balancing and better inventory management it could be addictive. By the way there's a typo in the shop: "10 Common Chets."
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Pretty disappointing. Reached the last level using only one class the entire game. Opened nearly 100 chests, and only got enough scrolls (3) to upgrade a single class (one which I wasn't even using). Gold is only good to buy chests which give you random crappy gear, you only get enough gems through the whole game to open 1 or 2 rare chests, and there is no point at all in doing quests (because of time length and crappy rewards). The last 5 or 6 stages all have multiple situations where you literally can't avoid getting hit, and last but not least, there is no storyline at all. You're just randomly shooting enemies for no reason. Enemies that are so easy for a bullet-hell game, that you can literally take your hand off of the mouse, have a nice long scratch, and still beat the level with 90% health. Nothing more than yet another 'almost game'. 2/5 seems fair for the effort that was put into it.
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The levels are WAAAAAY too hard. Given the formation of your squad, you cant dodge everything with all three, and the heroes just die so fast. I cant get past level 6, not even close.
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Just started playing. Hired two more shamans by accident. Having all of them in formation with different equipment is nuts.