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everyone complains about the units not listening properly. why do we have to wait for a sequel? it's just a little update. delete the feature of automated troops/free will. this isn't free willy. it's takeover.
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OK, i got all missions. i got all badges. i got all on perfect. why does "Johner1261" (look for the kongregate.com-Highscore) have a rating of 25 "perfect missions" while there are only 24 missions? noone else has 25 perfect missions. neither have I. dafuq?
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Summoning one of those special monsters while completing a battle will get you stuck. The buttons on the battle aftermath screen will not work.
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anyone and there aunt can sit back and build a overwhelming force, taking things quickly with limited resources takes skill. obviously.
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This better not ever go multiplayer...I dunno about the reds or blacks, but blue is absolutely unstoppable once it has some edicts to get its unit upgrades. It's basic infantry are, in order of melee, range, magic: Strong against cavalry with chance to freeze, immune to melee debuff and has critical with regen hp, and finally, capable of soloing ogres and chests and easily cuts down enemy basic melee units. This all without the basic magic spell which basically stuns one to two enemy squads so yours can just slice them down. A multiplayer would require some huge balancing because if it incorporates the edicts of blue, the race is unstoppable. My wizards sliced down the green ultimate magic summon effortlessly because of the freeze.
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The game hang if you cast a spell just as the game end. I was casting grand transformation when the game end. After that, I am unable to proceed.
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this game sucks the units are too hostile they wont listen for shit and just keep attacking non stop will not go to city backup move forward nothing just keep attacking and completely ignore anything i say
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man.... hmmmm i would really like it if you added an undead campaign i would really appreciate it..... i basically like necromancery that's why i would like this game to have an undead campaign wish you can see this DEV :D
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i know its hard to make AIs do stuff right and all, but having them all get one squad and send the next your way isn't good planning. I'd rather have to fight a large army with my army rather than them just throwing random troops at me. Maybe if they built more buildings as well...
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found the game enjoyable, however when i logged back in today my saved game was missing. just food for thought on bug fixes and whatnot
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Nice game, but in my opinion cataclysm is broken, it says that it´ll do average damage to you, an high damage to your opponent, but it does more damage to me. Could you fix that?
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game was good for the most part, but once you've beaten the game for all except the perfect ratings, you do find yourself spamming cavalry. also, any chance that severely demoralized units will retreat against orders? would make sense to me. just saying :)
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i was sending my troops to get a chest, so they assault a building. you might want to give them a little more purpose than just attacking whatever looks bad.
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really good I want to see the sequel cause you seem to not want to update this too much. I agree with askhere that its more fun to build in strategy games, but I understand that it is an easy method for scoring. If you are going to use it though you need to think a lot about balance, as is with all levels being completed in 5:30 for perfect some of the levels are nothing but a mad dash once you figure out the pattern... which isn't really strategy
The main reason for not upgrading it is because it requires a lot of work and it will be better to make a sequel and fix all the stuff while making it.
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What's the point of giving orders to your units if they don't do what you order them to do when fighting ? It's ridiculous, on the 8th mission the ennemies were just destroying my last fort, and my 2 units were just next to them fighting another unit...
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If there is ever a sequel, this game should have a multiplayer function. I'd love to play it against my friend sometime.
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There's just way too much lag for me to actually tactically counter any of the AI's moves. I drag a box over the units to select all of them and the game lags. Even when i select a spell, the game lags and half the time i misplace the spell. It's a great game but the lag makes it unattractive.
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would love if there was an easy way to "select all" your troops.. instead of the cursor over them..and they never follow your instructions to leave or join specific battles or attack specific things. if ANYTHING At all is around them..they charge blindly into it..and NEVER retreat if you direct them away from battle.
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quite fun, but 'Call to the Grave' is stupid. Every time I get a unit of lancers, call to the grave instantly turns them to my enemy, costing 180 gold etc. Not so much a problem in early levels, but I imagine it gets more than annoying later on.
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Great Game, glad I see it in this, though I would rather not use the time, it has good and bad qualities. I like the fact I can grind like I always do and overkill. Also theres a typo on the horse edict saying damagee rather than damage.
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Soldiers: Sir, we have information our Magic Tower is under attack!
Commander: How?!?
Soldiers: We believe it is the giant human watching us in a rectangle thing.
Commander: Oh yes, I see...
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Have to say this is a neat little game. Although it has a few problems which take away from it, started with a 5/5 but changed it to 4/5.
- Should have more of a goal than just speed.
- Needs more missons, or bonus missions after a perfect rating, to give you a reason to play the same level again.
- Morale needs to be explained in game, had no idea what it was even doing until after I beat the game and read the comments.
- Some of the edicts do not make any sense, not explained properly, like +5% crit for mechanisms (Explain that mechanisms are the ranged units maybe?)
- said many times already, but need to be able to run away.
- also said many times, but go in the castle, do not return to the road.
Last thing that bothered me the most, please update the spelling for the Horde Edicts from 'immortails' to 'immortals' :-D