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This game is fantastic. I only have one small complaint. It can be a little annoying having to reselect all my units again after giving them an order. Other than that, I had a blast. 5/5
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Enjoyed it right up till the last level. Then you got stupid. Learn the difference between a challenge and just plain annoying.
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The thing that kills it for me in this game is the lack of ability to properly command your troops. They automatically attack anything near them, and you can't stop them or pull them away. If there are multiple points of interest nearby, you cannot choose which one to attack. Or if I for example, place a banner of healing, and enemy comes by, my troops will rush out of it's radius, and I can't get them back in. If I want to move one squad, but it's icon is directly under four others, I must move all four other squads. It's details like this honestly make me not want to play through the whole game.
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Im surprised a game like this doesnt have any Achievements then again its very new so im sure it'll probably have some soon enough
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In my opinion, it is just the standard rush siege game. I don't think this type added something special to it. However you did make nice work out of the strategic part, in which there is choice know in what units to chose. But, and this is not just this game but most of the online RTS gmaes has this, It still bothers me that after the first minute you know if you are going to win. You can get the upperhand to fast, and this is quite unsatisfying. I'd rather see, that I have to build and get ready for an attack, which is devastating then that I have to slowly progress In a game I know I am winning
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Great game guys! I experienced a wonderful balance of great problem solving/strategy gameplay, a reasonable learning curve, very respectable graphics for a flash game, well orchestrated music, vibrant artwork ... easily my favorite game in the last month. To make an epic update you might consider adding a few things: Multiplayer mode (probably max 3 players/game), "Help" menu with legend of in-game effect icons, addition of resurgent Empire as playable race w/campaign. Really, though, it's all about multiplayer!
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My main complaint about this game is the lack of a quality button, or any quality levels at all. My computer lags, even after updating all of my plugins. A graphic quality selector would have been nice.
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Nice game, but it seemed somewhat anti-climatic. Also, given the time achievement, it essentially sets the game up for a rush approach - you lead a small powerful group and you kill every building in your way before anyone can build an offense - dropping healing spells as necessary. However, with this said, despite being designed for rush tactics your troops seem to ignore a building after its health has been depleted, it costs valuable time to redirect them to capture.
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It's a good game. However, many strategy possibilities are crippled because your soldiers can only obey your orders up to a certain point, which means attacking whatever comes first in the road to wherever you sent them to attack (like, when they go for the gold chests rather than a castle you ordered them to), and the impossibility of retreating.
Also, a not-so-good feature in a strategy game is the one where your enemies do not seem to think like you. What I mean is that the opponents always simply spawn troops in their towns/castles, rather than sending them forward to try and conquer you. Well, that does happens sometimes, but not nearly often enough as you do. How could a general expect to conquer a territory just by sitting and awaiting the enemy's attack?
Anyway, the game is highly enjoyable. I spent quite some time playing it, and I like it.
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Why do our archers leave a city to attack the enemy? Why not just shoot arrows over the wall and not endanger our last line of defense?
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really like this game alot not too fast paced but not too slow great quality and great replay value.cant wait for more in this series :D
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..needs shortcuts for selecting all of your troops and for numbering different groups :) nonetheless, this is my favorite Kongregate RTS yet
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I was kind of hoping for the ability to takeover the whole continent or like a big massive fortress at the end (not 4 in a circle) or something. Don't get me wrong, it's a 5/5 in my opinion, but I feel the end is somewhat lacking. You get all these upgrades, and then you can't use them really because the games over, and all you can do is try to beat the same levels faster. oh well
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This game is absolutely terrible. You can't even control your own units (ex. "oh man, there's an ogre along this path to their castle! Lets attack that instead!"), there's no hotkeys for anything, and it's ridiculously easy. The way edicts are done is terrible, too. Shoulda just given 1/lvl, and have edicts unlock each other. 1/5 no sequel pls
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i wish you could make your men disengage from a battle instead of them going "look at me im awsome" and take on 3 squads and die....
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ive played this game before a other site and i think it would be nice with a multiplayer and a longer campaign with bigger maps
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Great game, except for one flaw: It seems there's no way to tell my troops to retreat after engaging the enemy; this is really annoying, as it cuts down on flexibility a lot
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I'll add one more voice to the "timers in strategy games are a terrible metric for success" chorus. Fun game with a few flaws, but the speed mechanic for perfects is really upsetting.
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You can spam the hell out of that heal spell. *gets into fight, spams heal about 3 times* Literally impossible to lose with that spell.
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great game, but not being able to retreat is annoying, although it does also add some strategy in the mix. not that it lacks any. the hordes campaign was pretty easy after you figured out that you could win with only magic. just use super worms and then summon an immortal squad near their base = insta-capture. you'd still need to fight regularly in the beginning though.