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I love this game very much! It differs from other TD games greatly. One of those reasons is because this game has a story that keeps players interested. The bosses were a lot of fun to fight, and I like how you were able to get some automatic support from a few of the maps. The game makes players think very hard about tower placement, since it will affect that level strongly. I feel this game used a ton of creativity, and it just has that "fun" in the game that keeps us coming back. I do agree, getting things for achievements would be really nice, perhaps extra old? I would also like to add that if units on the road are attacked by a ranged attack, that the units auto-attack those enemies. Overall, this is an amazing game, I really enjoyed it! 5/5!
Please rate up so the developer can see! :]
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im sorry but in my opinion this is not one of the better Tower defence game i've scene it has annoyed me beyond belief and i would rather play pong for 32 hours straight. i enjoyed the graphics but graphics dont make the game i would instead make the sequel more complex and tactical than just placement and watch
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It would be a nice add when the soldiers are attacked by say the troll's axes, that the soldiers auto-attack whatever hit them.
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I dont agree with skeletons spawned by necromancers not giving coins when they take away hearts.. the first level of vez is usually a rush to kill the necro
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Wow...first time it loaded up quite quickly. Then my power went out (and I discovered the battery in my UPS is bad...) and now it's taking forever. Going into minute five. Weird.