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lol i found a rigged version of Kingdom rush on this site
http://www.7k7k.com/swf/84603.htm
LOL you start of with every upgrade already done
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I really liked the layout of the new enemy information, it's very easy to see and good-looking and it explains things well. Very aesthetically pleasing.
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XD, Big Bertha's fully upgraded Firebreath Launcher saved the day for me on Iron Challenge on Icewind Pass when 3 gargoyles got past my fully upgraded Arcane Magician!
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@matthewg2 Im sure insulting tv shows make you popular kid, maybe you should start using your brain and find it so that those shows are EDUCATIONAL FOR LITTLE KIDS. It targets LITTLE KIDS.
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@matthewg2 seems you both love and hate this game, with a 5/5 rating in one comment and 1/5 in another... Care to explain?
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Toan133? Ooooooh. A virtual challenge too much for ya' little mind? Get used to it. Healers are a challenge. Challenges are nice.
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To whoever it is that first thought that healer creeps are fun, interesting, or otherwise good to have in a tower defense game:
You were wrong. Please die.
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Wow - to all of you who are requesting a speed-up button - I am impressed. I had a hard time beating this game on NORMAL speed. If anything, I'd like a slow down button, please.
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Great Game I Like The Strategic Standpoint Of The Game Having To Pause it To Think About How Your Going To Utilize Your Barracks To Maximize The Exposure Of The Enemy. o i m3an kool gam3. :)
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@Kakugane You dont have to like, just click in the link and see the page. You will get the start even if you dont click like
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This Game Is Great, But Still Needs Stuff Added To It, Like Speed Button, Also Badges. And There Should Be A "Hard Difficulty" =] Like I Said. A Great Game But Minor Fixes Is All
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It would be nice to see some minor bonuses for achievements. Nothing huge, for example +10% starting gold, 2% reduction on barrack repop, 4% to atk spd for a certain tower, etc.
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I thought TD was a worn out genre, then I came across this gem! This game is extremely well done and this is an excellent example of the difference between a game that's inspired versus just another rip-off. I especially like that the barracks give it a bit of a tactical angle, I'm actively involved in the strategy when the waves come rolling in.