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Also add upgrades for the speed of gold coin generation, and Upgrades for your base Gun - to make it stronger. Also there should be a nit that can create stationary turrets like the enemy has.
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long shot cannon sucked when it came to aiming, flame thrower had to go pretty close to fire, the shop lies about aiming sometimes, cant tell tanks which way to go, no retreat button,
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I think it needs more challanges, different shapes of tanks, be able to make all the tanks the other team gets to make, instead of just hull[number of HP tank has], have defence to resist part of the attacks.
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This game needs A LOT of fixes. That said it was still fun. You should incorpoarte the fixes into Thanks Tanks 2.
1. Mouse over to create tanks SUCKS! It should be mouse over with a CLICK. That silly GUI never goes away.
2. NAMES for the gun shoudl appear when building a tank. memorizing the image also sucks
3. RETREAT COMMAND
4. RETREAT DEFEND COMMAND: similar to your attack until hurt command, but in this case, they will Defend and attack but retreat if when they take their first hit. i.e. pull back beyond enemy range
5. BRAKES! You're telling me these things can't park on a hill? The sliding down hill thing is annoying.
6. REPLAY. There should be some sort of replay format for more POINTS. How the heck are we supposed to get upgrade other than leaving the game open for 1 hour!
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I really like this game. I definitely agree with having a return to base command. It would also be great to not have to return to the building everytime i want to build a tank. Maybe a menu on the side that is always up to build tanks? or a hotkey to jump back to the base, and a hotkey to jump to the tank that is the furthest on the board?
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I liked the simplicity of the gameplay, the overall smoothness of the game and the fact that it looks very polished. The soundtrack is pretty cool too. 5/5
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good game...but it is far too glitchy. i've had my tanks spawn and fly across the map and land upside down and useless multiple times....
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I take back my previous comment. After playing for a longer time I increased my rating, I noticed that if you place a gun too large on a small body, or high performance wheels on a small body it becomes unstable. Which is more realistic and adds to the challenge.
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I Was playing, and then my tanks and also the enemy tanks started flying away and getting on the floor upsidedown but still alive and still fighting, but died easy because, obviously, they can't move with their wheels in the air. Very strange glitch Oo But very nice game ;)
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Good idea, but I had tanks fall over just after being created, no enemy fire, they just fall over. And you can't direct them to which target you want them to attack.
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in death valley level, the largest tank body with basic wheels can't go over the hill on the first base. not sure if this is a glitch or intentional, but it's a major pain and a waste of 28 coins. (tanks also had plasma cannons)
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Originally 5/5 but Im changing to a 4/5
FIrst of all, Upgrade System...Not much variety
Second, Retreat option o_o
Last but not least, It would be best if it had keyboard shortcuts/hotkeys
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Oh, I would also add a time component to scoring. Setting some tanks to guard and kill everything can lead to someone walking away from the computer and comming back earning millions of points. A time factor could limit that (like reducing the score a percentage based on so much time passing. )
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Most of what I would say has already been said. Retreat button, accuracy upgrades, and so forth. I would also suggest some way of returning or fixing a tank that has toppled, or is stuck on a hill.
Over all a Good game 4 stars. Some adjustments and I would rate it a 5
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The tanks can be hard to control; maybe add hotkeys for each of the three options once you've moused over the tank?
I also think a retreat option would be nice, but that's a design decision.
The random tank flipping-over is also a bit frustrating, since it seemed to happen for no reason. On Double Trouble, it happened multiple times to tanks as they came out of the factory, basically making them a waste of money.
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hey dude, just 1 base to conquer and the base turns my tanks upside down... and they cant move now... WTF?? i have won the battle and he keeps doing that dude, fix it please... it is a good game anyway
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I'm gonna echo the previous comments. Mind you, I can see why there's no retreat button; it's not _really_ needed since most tanks retreat when injured anyway. A thing that would be welcome is some way to start a game with coins. It's a bit boring when you _know_ that you've got sw33t upgrades in the holster, but have to wait 2-3 mins every game to have access to any of them.
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Also when a flamethrower tank is shooting at an enemy at a different height it often misses and doesn't realize it. And a tank will react to retreating from a single peashooter the same way it reacts to a wall of flamethrowers. In short, the AI sucks.
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good game 3/5 has a LOT of potential. Needs a retreat button badly. I agree with rrauwl, being able to purchase a retreat AI, an aim AI, move while shooting AI. All rrauwl's ideas, and i agree
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Stunning how enemy plasma cannons can hit my units perfectly from half way across the map and mine can't hit an enemy right in front of them.