Under rating threshold (hideshow)
Good grief. You give people a nice game that's attractive and a bit different, plus costs them nothing, and they whine about *everything*. I'll grant you it needs autofire, but that's it. 4/5 from me and a very pleasant 40-odd mins playing old school.
Under rating threshold (hideshow)
Who in the world is rating this game 4 and above? Even if the bugs (misreporting 100% of enemies killed) and balance issues (some midgame levels seem beatable only if you get sufficient freeze powerups; endgame is very easy and money starts piling up) were fixed this doesn't really offer anything innovative and the graphics, while not terrible are far from god-tier. Fix everything and its a 2.5/5 MAYBE
Under rating threshold (hideshow)
I didnt really have any problems with the game difficulty, farming gold is super easy and maxed out laser deals with lots of things until you get both turrets, then you can just spam rockets to create an impenetrable defense line
Under rating threshold (hideshow)
With full upgrades (minus the 2nd turret) I still can't beat the air boss... does someone have a strategy or something? (Also the laser is strange O.o Why couldn't they have made it always on? Even if it was less powerful it'd be ok!)
Under rating threshold (hideshow)
1. Game balance is AWESOME, first levels are god damn easy but later you really need those turrets how they come after bosses. :)
2. As Boberdale wrote, autofire is NECESSARY due to mouse focus loss close to screen edges.
3. I would expect some REWARD for achievements. That would make current difficulty "too easy" so maybe few more levels extra.
4. Also isn't best shooter with upgrades, I will give it 5 stars as I think 3.5 is too little as this is way beyond "average" atleast in terms of DEV's fiddling with gameplay.
Under rating threshold (hideshow)
Fun idea, but the missile targeting is very strange.... they'll ignore close targets to chase to the other side of the map, then "jitter" back and forth between two targets so that neither target gets hit.
Under rating threshold (hideshow)
needs autofire, fireing keeps stopping anytime my mouse goes near the sides, can't beat earth boss due to the constant cease fire that does not start again when I am back in game area. there is not really any reason not to be firing all the time. 2/5, add auto fire an it's a 4/5
Under rating threshold (hideshow)
last levels between air and super boss are very laggy :D too much enemies :D nice game btw loved the enemy fusion between elements :)
Under rating threshold (hideshow)
I upgraded first weapon to max, then laser to max. Then only ever used laser (along with turrets, once I got them). Fun game.
Under rating threshold (hideshow)
Needs auto-fire, WASF movement & some lag fig fixing isssues. Adding more upgrades, levels, and maybe some special moves and status effects would be nice for a sequel =]
Under rating threshold (hideshow)
rocket and laser aren't powerful enough ... and with the bullet fully upgrades, it's realy hard to make you're way ...
Under rating threshold (hideshow)
Water. Earth. Fire. Air. Long ago, the four elements lived together in harmony. Then, everything changed when the Fire element attacked :'D
Under rating threshold (hideshow)
The Rock Boss seems a bit strong. I have everything upgraded to full and I can't even get a bar of health down. I have thousands from fighting him, but I simply don't ever see myself unlocking the turrets unless the Rock Boss is tweaked to be weaker or weapons are stronger.
Under rating threshold (hideshow)
Even before you get the laser I feel like the second weapon is useless. It is just too slow. I fully upgraded it and then didn't use it because I realized the first weapon was better until you get the laser.
Under rating threshold (hideshow)
A pretty easy game, got through the whole thing after about 15 minutes.
After getting upgrades from finishing the first level I got gold first time on essentially every single level.
Is fun, but it gets very easy, and a bit disappointing that once you upgrade weapon there is absolutely no advantage to ever going back.
Under rating threshold (hideshow)
Sometimes the game would lag so much that it would lose the 'mouse_down' state, and I'd have to re-click the button instead of just holding it down. Also, I completed the game, all three elements 100%, but does not give the 'you defeated water' achievement.
Under rating threshold (hideshow)
man I killed the final boss but I couldn't get past the horrid level with water drops and the ships that separate in half, obviously something is quite wrong >.>
Under rating threshold (hideshow)
It seems like because I'm midly laggy, and when input freezes and my shooting stops, it's impossible to finish the level without failing it
Under rating threshold (hideshow)
needs auto-fire. Not only do I need to keep the mouse pressed down, but if the cursor leaves the game window you stop firing
Under rating threshold (hideshow)
Weapon fire times seem to be based on real time rather than in game time. This means that lag makes lasers (especially the turret) weaker, and makes projectiles stronger.
Under rating threshold (hideshow)
Don't worry about the rocket. Max out the first weapon, then get the laser. Use the first weapon until the laser is upgraded.
Under rating threshold (hideshow)
bit repetitive towards the end, it would be nice if different situations called for different weapons, however with the difference in damage (and penetration) you have to use the laser for the end levels
Under rating threshold (hideshow)
I don't get it. Fully upgraded minus the turrets, and then comes some ice balls that I can't kill. Not sure what the trick is, but I'm utterly stuck.
Under rating threshold (hideshow)
dunno, it's good looking got nice controls etc. but it lacks something, maybe more upgrades, more different weapons, that way the gameplay gets more varied.