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Comments for Jahooma's LogicBox

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DecoKiller

Aug. 24, 2012

Under rating threshold (show) My current scores up to level 10: 1(3/9) - 2(4/30) - 3(4/12) - 4(3/52) - 5(5/39) - 6(5/78) - 7(5/21) - 8(10/105) - 9(7/167) - 10(12/285) If want to share solutions send inbox

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(1)

cheruby

Aug. 24, 2012

Under rating threshold (show) Finally a decent logic game with a easy-to-use interface. (Tutorial on level 1 should be disabled on 2nd visit for those who wants to raise their score)

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(2)

ziggystar

Aug. 24, 2012

Under rating threshold (show) I don't want to be required to click when the output was correct. I don't need to inspect this box, since I know from the task what output was produced by my machine. Also make it possible to start only a particular test by clicking on it.

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(4)

nightfury2986

Aug. 24, 2012

Under rating threshold (show) in level 4 the compare 2 broke, and only deleted twice then stopped doing anything

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(2)

klopmand

Aug. 24, 2012

Under rating threshold (show) actually, after just completing level 5, this is better than I thought, 5/5...

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(1)

klopmand

Aug. 24, 2012

Under rating threshold (show) I must say, as a programmer, this games was extremely frustrating, though somewhat strangely fascinating... for now 4/5.....

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(1)

Particleman

Aug. 24, 2012

Under rating threshold (show) Please consider removing the initial launch counting toward steps. It costs 2 steps to use a copy-delete box combination, but it cost 3 steps to use a rotate box, which is just a copy-delete box combination. The same applies for other compound boxes (on level 4, I can cut my step count from 52 to 36 by using simple boxes rather than compound boxes). They simply become less efficient with every use.

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(10)

DavidMadsen

Aug. 24, 2012

Under rating threshold (show) How about making a combined score or something, say boxes multiplied with the number steps or whatever

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(0)

MrTsunami

Aug. 24, 2012

Under rating threshold (show)

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(-8)

DavidMadsen

Aug. 24, 2012

Under rating threshold (show) Got my perfect score for level 12 with 1169 steps... had to switch out a rotate to copy-delete though

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(1)

Zzzluka

Aug. 24, 2012

Under rating threshold (show) Level 12 perfect is 7 boxes 1324 steps =)

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(1)

DecoKiller

Aug. 24, 2012

Under rating threshold (show) @Joachim The best solution is the one tha stills gives you genius by the number of boxes nut uses less steps. For instance level 10 can give you genius with 11/321. I got with 13/306. More boxes but less steps and still genius.

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(1)

Joachim

Aug. 24, 2012

Under rating threshold (show) Guys the point isn't to find the solution to match a number of boxes and steps, the point is to optmise each level, finding the best solution.

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(1)

cevgar

Aug. 24, 2012

Under rating threshold (show) Hint for level 9: Add* boxes always add to the FRONT of a string, and Compare2 boxes always delete the FIRST character. Asterisks are never a part of the starting string. Semi-Spoiler: Start-Add*-Rotate is a good opening.

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(1)

DecoKiller

Aug. 24, 2012

Under rating threshold (show) Level 10 Genius with 13/306

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(1)

Joachim

Aug. 24, 2012

Under rating threshold (show) Hey what about a save/load for each level ? I'm using screenshots to save what I've done before starting over in case I don't come to a better solution and have to go back.

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(3)

cevgar

Aug. 24, 2012

Under rating threshold (show) The boxes/functions NEED be labeled to indicate the number of steps they add per operation. Level 5 took forever to figure out as I didn't know that Rotate took more steps than a Copy+Delete combo. So as not to spoil anything I'll use level 2 as an example: 3 rotate boxes will take 30 steps to complete the level, 3 sets of copy+delete boxes will complete the level in 21 steps. Please Fix!

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(8)

Developer response from jahooma

Note that most boxes will take a variable number of steps, e.g. IsEmpty takes fewer steps when the input is empty. Also each Rotate takes 3 steps because it is made up of Start, Copy, and Delete, which are primitives that take one step each.

DavidMadsen

Aug. 24, 2012

Under rating threshold (show) ridiculous that one should have to guess which one to prioritize to get maximum score (number of boxes or steps)

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(7)

thawinner

Aug. 24, 2012

Under rating threshold (show) sneg22: that simply means that the 'is empty' box you created wasn't correct :)

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(4)

sneq22

Aug. 24, 2012

Under rating threshold (show) same problem with level 13, when 0 or 00 goes to 'is empty' box its fine, but when 000000 goes there it goes out green with input modified to 0000** :(

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(27)

Developer response from jahooma

Level 8 Is Empty needed more tests to ensure your solution was completely correct; I've added more tests now. Try completing level 8 again, and once you have a solution, level 13 should work.

sven_svenson

Aug. 24, 2012

Under rating threshold (show) Vanderwaal: You need to change your solution for number 8. Although you passed the tests on puzzle 8, your "is empty" box isn't working properly. I had the same problem. A sandbox mode to see where things are going wrong would help.

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(2)

Mozai

Aug. 24, 2012

Under rating threshold (show) Reminds me of Rocky's Boots. Oh so long ago...

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(3)

CheeryDog

Aug. 24, 2012

Under rating threshold (show) Storage doesn't load the way it says it will load.

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(-1)

Objection

Aug. 24, 2012

Under rating threshold (show) For those struggling on level 9, I found a way of checking specifically for asterisks. You need to have a pair of them somewhere in your data, then you put the data in a compare box, and if it leaves by the green arrow, add another asterisk and use a compare2 box. The data will then only leave via the green arrow of that if the first three characters are asterisks. Try it and see.

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(1)

Helvetti

Aug. 24, 2012

Under rating threshold (show) SpaceChem inspired :)

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(0)

CedorDark

Aug. 24, 2012

Under rating threshold (show) lvl 8 need a 'aa' input in order to generate a valid box for lvl 13 (Need more coffe)

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(4)

Developer response from jahooma

You're right!

CedorDark

Aug. 24, 2012

Under rating threshold (show) correction : lvl 9 need a 'aa' input in order to generate a valid box for lvl 13

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(0)

CedorDark

Aug. 24, 2012

Under rating threshold (show) level 5 need a 'aa' input in order to generate a valid box for lvl 13

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(-1)

Vanderwaal

Aug. 24, 2012

Under rating threshold (show) I think I fount a bug. In level 13 I use a 'is empty?' after the start and some other things, but when it reaches the input of 00, and that one reaches the 'is empty?' it goes through the green arrow, and the input becomes **.

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(0)

Sandman1196

Aug. 24, 2012

Under rating threshold (show) i agree, def needs a sandbox to run ur own simulations thru. my lvl 9 was workin fine until i tried it in lvl 13 and got asterisks lol

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(3)

Jma0322

Aug. 23, 2012

Under rating threshold (show) I'm stuck on 9. I need to get through each character and increment it, but i need a way to exit any loop i make. I could use * for that since it doesn't increment, but the only way to check for * would be two repeating * and use compare, but there could also be repeating alphanumeric characters, so I can't do that. What am I missing?

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(4)

hellerj

Aug. 23, 2012

Under rating threshold (show) An easier to understand version of Manufactoria. Good job.

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(0)

Jma0322

Aug. 23, 2012

Under rating threshold (show) Wow. a bit stuck at increment all. Gotta figure this out though.

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(0)

revcompgeek

Aug. 23, 2012

Under rating threshold (show) 8(11/60) is a perfect score too

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(1)

Joachim

Aug. 23, 2012

Under rating threshold (show) level 13 perfect is 8 boxes 405 steps

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(1)

revcompgeek

Aug. 23, 2012

Under rating threshold (show) I got level 5 in 39 steps with 5 boxes.

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(1)

DecoKiller

Aug. 23, 2012

Under rating threshold (show) Level 5 possible with 5 boxes and 39 steps

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(1)

Axerogh

Aug. 23, 2012

Under rating threshold (show) Needs a way to type in your own inputs so you can check any combination.

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(244)

Axerogh

Aug. 23, 2012

Under rating threshold (show) Answered my own question. Wasn't realizing that the new boxes are the boxes I've built in previous levels. So if you build for the outputs as opposed to a clean solution you may screw yourself up in the future! Glad I have to go back and actually build clean solutions... thought it was a whole game of build for outputs. Very Nice Game!

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(2)

Axerogh

Aug. 23, 2012

Under rating threshold (show) Why in level 13 is it changing some of my zeroes to '*'s and then saying the string is empty and sending it on it's way?

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(1)

Ghuldarkar

Aug. 23, 2012

Under rating threshold (show) lvl 5 seems only to be doable with a minimum of 54

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(1)

Ezekiel__

Aug. 23, 2012

Under rating threshold (show) This is you! You are a potted plant! This blew my mind

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(0)

Lucifer_Gale

Aug. 23, 2012

Under rating threshold (show) That's remind me of the Turing machine back at school... Good times. Great game I must say!

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(3)

Smurfie

Aug. 23, 2012

Under rating threshold (show) To get perfect scores: 1(3/9),2(4/30),3(4/12),4(3/64),5(5/42),6(5/78),7(5/21),8(10/51),9(7/162),10(11/321),11(10/40),12(8/less than 1711),13(8/less than 2613),14(13/216),15(16/54),16(7/551),17(7/860),18(7,1033). In levels 12 and 13 I don't know the number of steps to get a 10, only a 9 with the steps written

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(5)

Objection

Aug. 23, 2012

Under rating threshold (show) Dammit, how do you do level 5 in less than 54 steps?

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(3)

Entroop

Aug. 22, 2012

Under rating threshold (show) The game is cool.

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(1)

honnza

Aug. 22, 2012

Under rating threshold (show) There should be a way to clear the current level and start anew.

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(11)

Developer response from jahooma

Done.

honnza

Aug. 21, 2012

Under rating threshold (show) Great to see a game like this. I wish that I could see the speed/size requirements for the full score.

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(61)

Developer response from jahooma

Haha, wouldn't that make it easier? :)

liuzhaoqi

Aug. 21, 2012

Under rating threshold (show) need a clean button

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(16)

Developer response from jahooma

Done.

zepth

Aug. 21, 2012

Under rating threshold (show) you brokes my brain.... but i am drunk enjoyable puzzles for want to be programmers ... hope i can finish it when i'm sober.

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(9)

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