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MoratGurgeh

Nov. 10, 2019

Under rating threshold (show) Suggestion - Reverse the sort order for trophies so that the next one is on the top. Saves having to scroll through every time to see what's coming up. Excellent updates, BTW, kinda wish I hadn't already rated 5/5 :) If this isn't game of the month, I'll eat a brain :P

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(7)

Developer response from JamesG466

I will probably just put a filter so you can hide the collected ones

Blue0Dwarf

Nov. 10, 2019

Under rating threshold (show) There are various things that need to reset when you prestige. Your zombie cage, which will be full of 50 zombies until you build a new one. Your factory settings, which can pump out golems before you've even built the creature factory once you have the parts for it (not sure if they also saved their upgrades). Possibly some other things, but these are just what I have noticed. Great game so far, looking forward to future updates!

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(0)

poisontaww

Nov. 10, 2019

Under rating threshold (show) I like the VIP's stuff though, I'm not saying to take that part out

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(0)

dmichaelc

Nov. 10, 2019

Under rating threshold (show) Nevermind. Works now for some reason, and was able to re-import save with minimal losses.

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(0)

poisontaww

Nov. 10, 2019

Under rating threshold (show) I feel like challenges would be feasible or possible, such as using less than 100 zombies up to level 10. No level upgrading to level 10 or 20. Those are a few ideas I have for now. If it's not possible or even needed than don't worry about it. I just thought some challenges would make this more fun

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(1)

Heyven

Nov. 10, 2019

Under rating threshold (show) the Runic syphon upgrade is taking all my blood and i cant get enough for upgrades or buildings, a disable option would be good

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(1)

Developer response from JamesG466

The runic syphon doesn't actually use your blood, but there was an unrelated bug that was breaking the blood value so it was appearing as 0. It should be fixed now if you refresh the page.

dmichaelc

Nov. 10, 2019

Under rating threshold (show) Actually, broke whole game. Loads up menus, but then just displayes a whitewashed version of the game that doesn't seem to run after frame 1 of gameplay. On Firefox

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(0)

dmichaelc

Nov. 10, 2019

Under rating threshold (show) Update broke my save

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(0)

dune40

Nov. 10, 2019

Under rating threshold (show) fine game, enjoying it. I currently have 18 creatures and a maximum of 16 :)

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(1)

Developer response from JamesG466

lol I guess the checks I put in to stop that from happening didn't quite do the job

velsiyah

Nov. 10, 2019

Under rating threshold (show) Autobuild. Auto purchase cheapest. Auto detonate before end of stage. All of these would be amazing. Also and sorting by price, especially with the addition of the factory.

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(2)

billybob234

Nov. 10, 2019

Under rating threshold (show) Zeds slowing down when chasing humans is really annoying. Makes it so 10 zombies are just slowly following a human all the way across the map. Maybe make the pathing set in front of the human instead of on the human so they dont have to stop and accelerate again?

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(2)

Pillboxhead

Nov. 10, 2019

Under rating threshold (show) Great start with the new golem mechanic. now they need more to them like more construction upgrade to allow them upgrades so they can leave an area of effect based on their element after they die like earth would slow/stop humans and fire would cause them damage for instance, also room for more of them and more specific input into each type so there's a reason to want to have like at least one of each type on the feild or something like they gave some kind of passive bonus to your zombie just for being on the feild like Avatars. You're doing a great job keep it up

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(1)

billybob234

Nov. 10, 2019

Under rating threshold (show) This game is more fun than games ive paid money for. Short but fun

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(1)

billybob234

Nov. 10, 2019

Under rating threshold (show) I love the updates. Please keep them coming!

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(0)

aesche

Nov. 10, 2019

Under rating threshold (show) ok, with my last comment, I didn't see you already pushed another upgrade, nice to see how you are working on this so actively. Will give it another prestige and day I guess to see whether I can get over the oneshots from the army.

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(0)

aliibnts

Nov. 10, 2019

Under rating threshold (show) Plaque Doctors: You have to build a building called a Morgue (You can change the name) and it makes a plaque doctor every minute and the upgrade to increase their heal and heal radius is called Better Brainecation ( You can change the name).

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(0)

aesche

Nov. 10, 2019

Under rating threshold (show) Dude, I enjoyed that game lots the past days, but with the newest update you just killed it. Yes, the new plague upgrades are cool and help somewhat, but they are nowhere close to the buff that the military just got. It doesn't matter how high your defense/health is, but a single shot can wipe houndreds of zombies at once. So all you can do to progress is manually playing every lvl, spending 10min at least to seed heaps of zombies precisely on every single brown guy, and basically just progress whenever Energy Charge is on. The distant mass weapons were a pain before already, but at least didn't occur awefully lot so that you still could outnumber them at some point. Before the update, once maxed all upgrades, it would autoplay till like lvl 180 within some hours. Now lvl 130 already is a major issue if you're not applying the tactics above. Oh, and btw, you should add 10M, 100M , 1B to the runesmith.

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(0)

Developer response from JamesG466

I put out a new update today that nerfed the rocket launcher guys, and added some powerful new creatures you can summon. The runesmith has a max button now as well. I will keep testing the balance to see if the army are still too strong.

starfalls

Nov. 10, 2019

Under rating threshold (show) Does bones fade ?

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(0)

FuriousRage

Nov. 10, 2019

Under rating threshold (show) Just got a small idea, perhaps there would be like statues, special buildings etc that zombies has to destroy, to gain a small bonus, such like 5-10 seconds of Time warp/Energy charge

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(3)

Developer response from JamesG466

Good idea. I think that sounds fun.

FuriousRage

Nov. 10, 2019

Under rating threshold (show) The zoom level shouldnt reset on next level.

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(2)

64M3_3RR0R

Nov. 10, 2019

Under rating threshold (show) tip, the easiest way to farm bones is using the "detonate" spell

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(3)

shanekukacka

Nov. 10, 2019

Under rating threshold (show) I was at 300ish prior to the last update, now I can barely pass 200. at around 180ish the Launchers + Airstrikes feel broken .. the 3 second timer is now instant 80% of the time why ? if your gonna have this so crazy balls .. at least add in a prestige upgrade AoE damage reduction of some sort. I have over 55% damage reduction and 55% damage reflect and alot of the blood boosts really high and nothing helps. The Military Units are downright broken atm. Please look into this .. they need to tone down a bit, I'm all for slowing progression, but even with 3x level 195 prestiges on top of 12+ prestiges over 100 when I was at 300ish I cant make progress past 195 no matter what i try. Thanks

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Developer response from JamesG466

I will look into it. I have actually nerfed the rocket launcher guys today, they will do 25% less damage than before, and have reduced range as well. Zombies are pretty vulnerable to AOE attacks since they're usually in a big group.

FuriousRage

Nov. 10, 2019

Under rating threshold (show) I agree with the comments about the collectors, in a prestige, the first 50 levels i run thru them so fast, the collectors doesnt even collect 5%, dont know how fast the bones fade tho.

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FuriousRage

Nov. 10, 2019

Under rating threshold (show) Thanks for the ctrl/shift click, makes the game much more fun.

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(2)

irongollum88

Nov. 10, 2019

Under rating threshold (show) if we auto collect bones at the end of the level wat are the point of the bone collecters? bones over time?

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(1)

Developer response from JamesG466

Bones fade away if you don't collect them during the level.

moo5003

Nov. 10, 2019

Under rating threshold (show) How do I get bones?

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(1)

Fridgendx

Nov. 10, 2019

Under rating threshold (show) Make sure you guys are detonating your horde when theres ~100 villages left. It'll maximize bones from the 1000 or so zombies you created that level, while still maximizing the amount of caged zombies you can sacrifice / release the following round.

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(5)

xyzzy4444

Nov. 10, 2019

Under rating threshold (show) I'm really enjoying this game, although there are some suggestions I'd like to make. First, with the change to make the prestige upgrades progressive, the runesmith needs ways to handle the larger amounts better. Either higher value buttons, or even just buttons like 'Max' or '10% of max'. Second, I'd like to see the option for auto level advancement have some sort of option to turn it off automatically at either a user specified level, or when you reach the first level with an unkilled VIP. That way, after presitging, you can let it auto run without worrying about it passing a level where you want to be in manual control. Finally, I feel like the game starts to get a little samey at some point. I think that it could use some sort of long term goals other than to just build up your stats to reach higher level numbers. I'm not sure what that would look like, but I think it needs some sort of motivation to continue playing at the highest levels other than just trying to push higher.

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(3)

Developer response from JamesG466

Thanks for the feedback. I will see if I can do something to stop auto starting on VIP levels, that could be useful if people are just letting the game run through the levels on its own.. The runesmith max button is in today's update. Also the factory I added today is an attempt to add some more interesting gameplay for the higher levels when there are no more buildings left.

massento9911

Nov. 10, 2019

Under rating threshold (show) I think adding unique upgrades for the zombies would be cool. Like, if you get a certain upgrade, you can't get another. Or an evolution. Like, after reaching a certain level, you can completely reset to get zombies with a bonus to a certain attribute.

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(3)

xsploit

Nov. 10, 2019

Under rating threshold (show) shouldnt those superly overpowered grenades the soldiers throw also damage the humans?

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(7)

Kyo_Kusan

Nov. 10, 2019

Under rating threshold (show) An upgrade to make zombies more intelligent and to attack the armed enemies first would be wonderful. They have the bad habit of running after escaping people while letting the armed humans shoot their backs as they helplessly run after them.

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(0)

Dzidos

Nov. 10, 2019

Under rating threshold (show) Option to buy things in bulks would be nice

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NegriPicks

Nov. 10, 2019

Under rating threshold (show) this game is way to hard rn.

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(0)

AuraChanneler

Nov. 10, 2019

Under rating threshold (show) Can we please get hotkeys for spells, and maybe also a hotkey for releasing zombies from cages, or at least a button for it near the spells? That would make releasing caged zombies as gigazombies so much easier, and also make it a lot easier to combo spells, too.

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battleblastr1472

Nov. 10, 2019

Under rating threshold (show) turns out that Time warp + energy charge - shift-click into every house is a very efficient way to kill all the humans

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battleblastr1472

Nov. 10, 2019

Under rating threshold (show) liked nimue's idea of houses or areas you cant place zombies in. a simple way to do that could be that some houses have floors, and those houses cant be placed in.

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nimue_the_dark

Nov. 10, 2019

Under rating threshold (show) I have a few suggestions for additional content, but I want to clarify that I totally love this, and tell the dev that they're doing a great job! It would be cool if there were a few towns that we couldn't put the zombies directly into in later levels (and which our harpies also can't reach), maybe they have a door that needs to be broken down? Maybe some enclosed towns that we can't see into? Humans who "de convert" our zombies? Maybe Hero humans who have huge HP bars, area of effect spells or something like that? Where we actually NEED the huge mass of biters that we accumulate at the end of each level? Also, I think changing some of the town's shapes, make some simple internal walls so you have to break down some concentric squares to get into the center might be interesting. Also, maybe a human that sets traps or sets up defenses on the outside of some of the towns? Just some food for thought, LOVE THIS though!

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Developer response from JamesG466

Breakable doors on buildings is something I've been thinking of doing for quite a while. The idea being that you can't spawn zombies directly inside until the door is broken first.

Deathling995

Nov. 10, 2019

Under rating threshold (show) a little suggestion maybe you can add harpy, collector speed upgrade for prestige points

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Ytaker

Nov. 10, 2019

Under rating threshold (show) Some suggestions. We need the health of the villagers, since it's good to know what's going on. Harpies aren't very useful late game an upgrade would be useful. I suggest dropping x zombies they pick up. It would be a way to deliver zombies behind defenses. Some AI upgrades would be a nice upgrade, like making your zombies preferentially track soldiers or types of people, or making them randomly retarget, or making harpies avoid doctors. A quality of life fix to autobuild buildings would be appreciated late game. How to play should include info on trophies. The blood upgrade for brains could probably also be infinite or longer to extend the game lifespan. Otherwise, awesomely fun game. I look forward to new upgrades and features and cool things to do. This is a great game, and if upgraded a bit I would definitely pay an indie price for it on steam, or buy a kred thing to support it.

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(0)

grrrmpf

Nov. 10, 2019

Under rating threshold (show) I would prefer some kind of visual indicator in which direction to look for the VIPs, as I have missed several simply because I was unable to find them in all the commotion.

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Deathling995

Nov. 10, 2019

Under rating threshold (show) does trophy effects multiplicative or additive?

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FuriousRage

Nov. 10, 2019

Under rating threshold (show) The amount of bone collectors and harpies are not saved between reloads, and gets reduced in count on reload.

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(0)

scorchx

Nov. 10, 2019

Under rating threshold (show) Earth freeze: Freeze humans in place. Doesn't stop the buggers from shooting you though.

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(2)

tszleowong

Nov. 10, 2019

Under rating threshold (show) Can time warp be permanent? OR add a new upgrades on prestige like: Each upgrade speeds up x% It gives better gaming experience after prestiges.

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(7)

NormaTheNorman

Nov. 10, 2019

Under rating threshold (show) Is there an indicator somewhere for trophies gained? Maybe I have zero. Still, if I have zero it would be nice to see zero.

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(1)

Developer response from JamesG466

They are listed in the graveyard

NormaTheNorman

Nov. 10, 2019

Under rating threshold (show) With the new blood system it appears we need a 10M button (at least for Blood) in the Runesmith now.

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(0)

kairav19021

Nov. 10, 2019

Under rating threshold (show) any suggestions on how to start playing?? For me it is just taking too much time.

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Developer response from JamesG466

I think the most important upgrades at the start are energy rush and construction in the brains tab. You want to construct the first building as quickly as you can. Spend blood on zombie health and damage early on so they last longer and kill quicker.

natekarczew

Nov. 10, 2019

Under rating threshold (show) Some speed upgrades in runesmith would be nice for movement

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velsiyah

Nov. 09, 2019

Under rating threshold (show) Oh and auto sacrifice for the cages.

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(5)

whazupbro

Nov. 09, 2019

Under rating threshold (show) what in gods name do the VIPs look like!

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