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Oh. OK, I just discovered that if you hold shift and click on the trash can, it trashes a sizaable chunk of your inventory. In my case, it looks like it trashed anything less than Legendary. Not completely ideal, but it's certainly a lot better than getting rid of EVERYTHING one at a time...
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James, I'm not sure if you're still around here or even if you still have the source code for this if you are, but I have 3 quality of life suggestions for this game. 1) Allow the game to keep running when another tab/window is selected. 2) Allow us to disable that popup which blocks what we're doing for 3 seconds every time we beat a level. 3) Give us a button to trash all unequipped inventory. Best estiimate, I've got well over 1000 items. Dumping them all one at a time is bad enough without that annoying popup coming up for 3 seconds when I've barely had time to dump 8 of them.
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BIND THE SPELLS TO 1-2-3-4-5, Space Bar to be counted as a Click, and in the Skeleton Inventory, Pressing Ctrl+Click for Faster Selling. Thank you for a great game!!!
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I don't have any graphics? I can't see the zombies, humans, houses, anything that moves basically. Is this a known bug and are there any fixes?
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Just started playing a couple of days ago, great idea <3. I would suggest adding a spawn MAX button to the graveyard that checks the current energy generation. That way if I use "Energy charge" item i can auto spawn more collectors / harpies. Will play more and see if thats a dumb idea to begin with :)) Once again great game!
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They do seem like drones instead of little skeletons since they seem to walk through walls. Well people do shoot through walls too so walls only seem to affect the pathfinding of some units
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@Dodos_extinct
about your suggestions:
https://github.com/jamesmgittins/incremancer
knock yourself out!
Will gladly play your mod.
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Suggestions:
1)Cyborg/Mecha zombies that upgrade using parts
2)For Boss level, artillery upgrade in the construction, so there's ammunition being fired from the Bone citadel. The ammunition can be bone spikes, harpy bombs, or firing mini-skeleton champions. Upgrades for distance, fire rate and fire power can be upgraded using prestige points. The guns are required to be repaired using parts after every Boss level.
3) In Boss level, allow the user to sacrifice 50% hp to summon a x4 sized giga-zombie called "The giga-giga zombie" or summon "the reaper" or summon a dragon/demon. Where upgrade is made using bone,blood and brain. Which is activated by pressing sacrifice button on the centre of the bone citadel.
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@Dodos_extinct. learn javascript. played this game at 2018. But this run was 5 days run.
now i can set harpies to over 2 millions. but there is never more harpies than 4000. game engine can not handle more
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It's been a while since I'm playing this game again, but just to let you know: 'The skeleton champion, golems and harpies aren't showing for some reason'. I know they are there because of red fire balls shown(from fire golems) and explosion of the green bombs(dropped by harpies) and skeleton champion leveling up means they aren't removed or they aren't working. It's just something is causing them to not be visible in the game, can you please fix it. I like how you can clear all without making the legandary items being broken into xp. This is happening with and without particle effect on.