Under rating threshold (hideshow)
Oh. OK, I just discovered that if you hold shift and click on the trash can, it trashes a sizaable chunk of your inventory. In my case, it looks like it trashed anything less than Legendary. Not completely ideal, but it's certainly a lot better than getting rid of EVERYTHING one at a time...
Under rating threshold (hideshow)
James, I'm not sure if you're still around here or even if you still have the source code for this if you are, but I have 3 quality of life suggestions for this game. 1) Allow the game to keep running when another tab/window is selected. 2) Allow us to disable that popup which blocks what we're doing for 3 seconds every time we beat a level. 3) Give us a button to trash all unequipped inventory. Best estiimate, I've got well over 1000 items. Dumping them all one at a time is bad enough without that annoying popup coming up for 3 seconds when I've barely had time to dump 8 of them.
Under rating threshold (hideshow)
BIND THE SPELLS TO 1-2-3-4-5, Space Bar to be counted as a Click, and in the Skeleton Inventory, Pressing Ctrl+Click for Faster Selling. Thank you for a great game!!!
Under rating threshold (hideshow)
I don't have any graphics? I can't see the zombies, humans, houses, anything that moves basically. Is this a known bug and are there any fixes?
Under rating threshold (hideshow)
Just started playing a couple of days ago, great idea <3. I would suggest adding a spawn MAX button to the graveyard that checks the current energy generation. That way if I use "Energy charge" item i can auto spawn more collectors / harpies. Will play more and see if thats a dumb idea to begin with :)) Once again great game!
Under rating threshold (hideshow)
They do seem like drones instead of little skeletons since they seem to walk through walls. Well people do shoot through walls too so walls only seem to affect the pathfinding of some units