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omg! I just played this like 20 minutes before it became featured, but on a different site. 4/5 because it's a little too hard.
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I agree with AlfFly, the physics in this game are very poorly done. It's sad, but a great idea. My suggestion: tune it up, and try playing it before publishing it.
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This is a well-presented game with a nice simple control method. The music is pretty good, but fading between songs seems fairly haphazard and buggy. Gameplay-wise this is a mixed bag - I like the simplicity of the idea, but the weird sticky physics and the fact that colliding with the scenery robs the balls of all their momentum mean that this isn't as fun as it could be.
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Nothing innovative; we've seen this gameplay hundreds of times in other games, and this brings nothing new to the genre.
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on lvl 12 sink the turquoise ball then green and purple in that bin at the same time and theres a wierd glitch. it probably works on other conditions also.
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level10 u need to get the green in then shoot the blue in the green then shoot he red in the green and chain reaction to win
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The game is cool, but a lot of the levels just left me frustrated. It seemed to take a lot of effort to get the ball in a position from which I could shoot for the target, only to miss and have to start over. Accidentally placing the wrong ball in a vertical bucket was very frustrating as it just went straight up and back down, over and over, and over, andover, and
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physics are okay, but this game is shallow and not that fun.
this is like popcap-games meets what-i-do-in-real-life when i'm ultra bored.
not that fun.
really not that fun.
2/5
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Why have such a high ceiling when the ball will only travel half the way up or so on the screen. Give the ball more power!!!
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Not a bad game, but I hate it. It's generic and it's just difficult in places. There are no options or anything, just click and hold and get it right. Boo urns.
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very good game. original concept, but its a bit too simple for me. Im not gonna dock points for my shortsightedness, so i give it a 4/5
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cool though i think the charge up thing goes to fast and it would be cool if it went strong to weak to strong in the power bar like it ascends and descends and it would charge up slower