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I didn't see the horizontal scroll bar, so thanks. However I do wonder if the stats for how many jellies things like the well or fountain made are supposed to be per game or all-time because it seems like it's the former for the factory and the latter for the fountain.
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We need option for buying multiple things. Like additional button for buying 10x or when you shift-left clik you should get 10x, with control or something 100x
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Awesome game, very well polished. Just one thing got to me though: on the upgrades scree, I couldn't see my money so I had to keep checking my cash at the lobby. Maybe in the next update consider adding a cash indicator on the upgrades scree. Apart from that, a fantastic idle game.
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Thanks, great game! A few more suggestions: Please show your jelly amount when in the upgrade screen, would be nice when you are waiting to afford an upgrade. And I'd also like a j/s counter per type in the statistics screen. If there will be some kind of interesting prestige system I guess I'll come back to this game often :) Well done!
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Typo: I used the elevator 1,000 times to get an achievement, and the achievement says that it unlocks when you use it 500 times.
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This is ANOTHER cookie clicker game and I LOVE games with that idea :D (and BTW me and the creator have the same pisture XD)
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Just finished the game(?) And I have a few suggestions.
1.) Make it so that the Lobby button is always shown. Personally, i suggest replacing the button that minimizes the menu with a permanent Lobby button that sticks out. Late in the game you won't visit the early floors anymore but you still have to scroll up to access the lobby button, and I don't think anybody minimizes the menu anyway.
2.) Have it in the Stats how long you've been playing. D/H/M works best I would think.
3.) Have option to turn off the particle effects on the jelly beans when you're in a floor, I have a slower computer and it lags it a bit.
4.) Final suggestion, Make it so you can upgrade the clicker more. 5J a click means absolutely nothing after you unlock a few floors.
Overall a really fun game but I feel it could be tweaked a bit! Still, 5/5.
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does the game not save? I see the export and import buttons is that the only way to save? I closed the tab and came back some time later to find all my progress gone
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Anyone else just get a white screen? Any advice on getting around that? Don't have any trouble with any other unity games.
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I would like to see an exponential game where the first upgradable item can be useful in end game. I dont see why i would like to pay 100BJ to double my production of 1000J per s. Thats just silly.
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It would make more sense if the lobby button was on the bottom and the button room button above it, etc, because the tower is like that (lobby on bottom)
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to comment on Cynosure's comment about upgrading the button past 5 a click.. its a good thing you cant, it would only abuse the game with ppl using auto clickers... no fun at all.
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No, I tried updating Unity and checked Chrome. It's still white screen, though I can click stuff and get some black floorings (I managed to find the button and garden this way, but no clue how to use the latter). I know I don't get this with other Unity games (AdVenture Capitalist works fine, as do many other such games on my end), so it's definitely just your game that's doing this.
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Would be nice if you could click the button on any floor, I like looking at the magical floating jelly beans coming out of the well.
There is auto save every minute and every time you do something important in the game. Are you using any sort of cleaning program?
Anyway you can use the Export button in the settings to save the game data where you want.
Are you sure? The moment you click the box you start getting the 5K slowly (it takes a few seconds to gain fully), when you collect a 50K box you should really see the boost.
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Game not loading properly... White Screen and BGM Only. Looks like I am not the only one with this issue. Hope Develper provide some Debug or something. Anyway, this looks like an another good Idle Game. (Hope to be able to play, soon!)