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It's nice, but it's really disorganized. Maybe you could make closable tabs for different resources? I.E: Buildings, Ores/Ingots, Villagers, etc. It would help a lot when I'm trying to find things.
the ingredients for an item should come right before it, except for the first level. in the first level, items are so basic that you use them for everything. so we put items in the middle of all the things that use it so that it's always visible on screen.
We've had a few requests for tabs, but it would wreck our hint system. Like if an item is needed to create something, but it's behind a tab, it can't be highlighted.
sorry. in the next update the auto-save is much improved, and things like this shouldn't happen again. Currently, the work-around is to pause the game. Pausing forces auto-save.
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At the rate that things are getting done, I like to think that there's thousands of villagers working for me. Even though there's really ten.
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arcvndt is right I went the the casam and couldn't get any nether block! I Had to restart he game and I went AFK for about 1,000,000 hours and got 999999 of almost everything..... and lost it all
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If u really want to make it good make it where we can see the boats castles and other buildings built and have a good preview of the town Like so the developer sees this
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Overall, its very good, but you might want to tone down the amount of leather needed for the fort. I used my entire stock of leather quite quickly, and it will take a while to get it back.
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Once you leave city state you can no longer build workers, and you have no way to return, severely capping progress if you failed to build a ton of workers before leaving.
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My game froze when I tried to progress to Hogquarts and when I came back I was at the beginning place again, with all my items and such, but I don't have anything on the map unlocked...
sorry. we have a fix for that in the next update. currently, there are some times when the browser session closes too fast and GrindCraft does not have a chance to save.
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fun game but when I got to the nether I built all the craftsmen at once and now I can't build an item that costs 81 secondary resource at 60 it gets converted to tertiary resouce
-- pretty neat update
Each time you click on a porkifier, it gets rid of a pigman worker. whichever pigman is converting the resource to the tertiary resource, click on his porkifier until there are 0 pigmen.
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This game is awesome. There's only 1 problem with it, there is very limited info in it. If I kill a monster, I have no clue what it gave me unless I see something go up by 1. It would be awesome if the material gathering pits were in its own tab, with a text box that will tell you what you got. Have options to choose what info it gives you. I'd like to see/read what I got/get when a monster is killed. An option to turn off things you don't have materials for would also be great, a long with options to search certain types of items. Like you click usable, and items that are used for harvesting pops up.
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there's no way to get past obsidian yards if you don't get enough tamed horses. There really should be a way to get back to the places you have already beat so you can get enough resources.
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am I missing something or are you just screwed if you didn't make enough tamed flying horses to make the obsidian army on the obsidian yards level....?
make sure your browser has the most recent version of flash. google "what version of flash do i have". also, make sure you are not signed in elsewhere. sometimes if you are signed in on one computer, and you try to sign in on another computer, you'll get a 2032. And, try another browser, too.
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wasnt sure id like this game. luckily i was proven wrong :)
5/5
Just wish there was some sort of cutscene after killing the dragon.
probably the map is hidden. click the gear in the upper-right of the game. the settings popup will display. one of the tabs is for layout. make sure that "hide grinders when automated" is not clicked.