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yay i beat the second level but game is still really really hard since the enemy has better aim and they move faster you just cant beat anythingin this game
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It's not bad, but it's not great either. A solid 3/5. There was no real challenge, apart from maybe the X-shaped level near the end. It was a very repetitive gameplay mechanic, when it became readily apparent that the best way to win. . . Was to charge head-first into a base. There was really no need for your team-mates to even follow. Coupling the rage system made it even easier. It was fun for a bit, but got boring by the end.
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the last boss felt easier than the first one, and the dots are to hard to see, but is a great game and should have sequels
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I hate it when by the end of a game youve upgraded everything to the max. The purpose of even having upgrades you can choose is to allow customisation, but if in the end you have max everything, you havent really allowed any customisation at all. Or to be fair, you allow a little customisation early in the game, but none later on.
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everyone is talking about lagg, but I had none. and dyrak its not that hard to co-ordinate efforts with comps. Let them roam and then use space bar to call them all to you when you need them.
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Completed the whole game on my first try without dying. But then again that's nothing to brag about since the lag made it really easy to dodge bullets.
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Horrible, enemy AI dominates because they are extremely coordinated and actually use teamwork. While your team seems to have minimal population 4-5 in entire map, and they do NOTHING! 1/5
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Very strange - it's too hard to tell what is going on, but it is impossible to loose, since it keeps respawning.
Not very fun.
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Needs lots of work, hard to gauge speed, which is to fast or you can't see far enough, your ship sucks, and bases are easy to take, impossible to keep
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very good idea of a game but a couple flaws: u cant see the diference between a star and a bullet, a tiny dot on an enemy is not obvious, and the final boss is easy
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a strategic bubble tanks... although with less upgrades. hoping for a sequel though... with bigger bases, more upgrades and specialization. :) 5/5
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Sort of an addendum to my last comment; I don't think that your other friendly units should be allowed to soak up stars. Admittedly, it's a bit vexing when you destroy a base only to have every last star go to a weak cookie cutter ally unit just because it happens to be nearby. :)