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hmmm, for some reason, my progress on this site isn't saving, on armorgames, the site i first saw this game on, it saved all my data, but on kongregate, it seems to let me restart with a different cell each time from choosing different upgrades, i'ma use this to see which upgrade combo is da best lol
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kassikas- the extra units and armys are what make this game good!!! its also what adds the strategy!, sure you can just go in and capture all the bases right away, but the fun in this game is to use different strategies and actually enjoy the game, your not supposed to go in and just beat the game
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Fun & well made, but the 'RTS' part was pretty nonexistant, and there were barely any threats. Much too easy -- by the end dodging bullets wasn't necessary anymore.
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The problem, other then the lack of quality control, is that the game's only viable strategy makes it simplistic to the point of tediousness. You only have one real enemy, a turret on the end of a stick, and you shoot it until you get bored. The entire rest of the game plays it's self and only serves to generate lag. All the other units could have been removed and it would pretty much be the same game, only less lagy.
This game is five star graphics with two star game play.
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Great game, it doesn't need strategy to be fun. There are a lot of simpler, lower quality shooters out there that are higher rated and still need no strat. 4/5 stars.
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2/5
the game is boring , u cant see where to shot since the enemy is sitting on your shoulder (short range) . the gameplay is really poor
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its to short and eazy and there was only one lvl i had to use eny stratagey at all the rest is just moveing realy fast and killing the bases first.
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Like the other levels, there's no real strategy - just line up on the end of one of those strands of turrets (so they're all lined up one behind the other) and blast away while slightly moving back and forth. Repeat for each strand. Same for all of the other levels - blast away while moving around slightly.
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Fun, but needs a background reference for movement. Without that, it becomes hard to judge speed/accerleration, and therefore aiming is more difficult. Sirboomalot, I don't think this game requires a living strategy guide.
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lol bruiser321, the enemy and ally ai is the exact same, i've been hearing alot of ppl saying ally ai isn't good, but not too much about enemy ai(lol) if the allie ai goes up, so does the enemys, its meant to be a challenge, also if you pick off the wenemys instead of heading straight to the base, your allys become a huge army and will be able to do more for you
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Ok, really liked the game, but 1) your computer AI isnt very bright, i felt like I was doing all the work & 2) whats the point of buying upgrades if you will have them all by the end of the game anyway?
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on level 5, AS SOON as the level starts, go full speed to the nearest enemy base, you must use the circle tactic to capture the base, then defend it for a while, after a while of cycleing threw defending it and recapturing it when the enemy takes it, go toward any large groups of enemys and start killing any enemys you see, taking back the base whenever it is captured, you will probably die a few times doing this, but killing all the enemys will be letting your own cells get into a large army, soon they should take another enemy base and there will only be 1 ,left that you then can go on and destroy
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on level 4, the enemy starts with units already produced, you have to fight and hold back those enemy units picking them off as the enemy sends them, then you fight your way to 1 of the small enemy bases killing as many of the enemys as possible and you have to take a small enemy base, if your having trouble circle the base shooting inward, when you take that base, defend it as best as you can, the enemy might take it back a couple of times but you need to just take it right back, after a while your picking off the enemy units early will have allowed your allies to ammas into a army and they will soon take the other small base, when they do this kill of any nearby units and attack the main enemy base with your allies
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holy shit this game is horrible i mean my god dude he AI is so fking stupid all they do is follow you an they do shit... Ya need to do some fkin work on this
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Background needs some texture so you can get a sense of where you're going and how fast. Otherwise, you're pretty much playing a 1-inch screen (the minimap) and the other 95% of the screen is useless.
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a pity it is so short...
kinda reminds me of Bubbletanks
4/5
got a lot potention!
needs more upgrades! for ur allies too! ^^
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Make shots stand out, no more glitter pickups, just ADD the health, less objects on screen, less clutter.
Increase the size of the area you see, when you can't see any of the 20 enemies shooting at you you have too small a screen.
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Beat all levels. :D Try to save additional cannons for the last, and try to spend a few points on health/armor around level 5, or else you'll die far too often. Also, on some levels, your supposed to strike quickly and capture their main bases before they can get their defensive forces up, so when during these levels, and things don't look good and are at a stalemate, restart and do it again till your in a favorable position.
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good potentol, but come on ten seconds reaspond time this game is so boring, cannons suck you cant remove or undo spending points or clear save data!!!!!
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I thought this game was well-made. It ended short, as did the upgrade systems limits. There's a lot of potential here. I must agree with a few of the low-contrast complaints, and perhaps a quality switch to reduce performance problems. All-in-all 4/5. Look forward to seeing if you build on this one.