RUN RUN AMOEBA

RUN RUN AMOEBA

by jimmicritter
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RUN RUN AMOEBA

Rating:
2.4
Released: August 29, 2012
Last updated: August 29, 2012
Developer: jimmicritter

Tags for RUN RUN AMOEBA

Description

Use the arrow keys absorb DNA to evolve into a faster Amoeba and outrun fossilization. This game was made for Ludum Dare and was created in under 72 hours.

How to Play

Arrows move, Up arrow jumps. you have to hold up to jump high, you can skill jump by releasing up early.

Comments

0/1000
bobemor avatar

bobemor

Aug. 29, 2012

8
0

what score do you need to evolve?

jimmicritter
jimmicritter Developer

due to the competition time limits you "evolve" as you hit dna and your movement actually gets faster each piece you collect. After the judging ends I plan on expanding this game and making a lot of changes. All feedback is appreciated and I will take it into account during the redesign. If you do reach the end of the level your name will get posted onto the leaderboard. The DNA evolves your speed by adding 10px to your maximum velocity and also 10 to your acceleration.

tamesbm avatar

tamesbm

Sep. 07, 2012

6
0

it feels like the dynamics is kind of truncated, like.. it doesn't run smoothly. But I like the overall idea of the game.

jimmicritter
jimmicritter Developer

thanks a ton for your feedback! the game is written in javascript unlike flash where a plugin determines the performance quality, a large part of this games performance is dependent on the browser you use. This is an unfortunate consequence of html5's current state. If you have enough time to reply with your browser and maybe the version I can look into boosting the gameplay on that platform. Again thank you very much for your feedback and time!

Neuyasha avatar

Neuyasha

Sep. 07, 2012

5
0

One glitch i guess is when you hold the up key for too long the browser scrolls. I dont know if anyone else is having this problem but also i use Opera. But nice game :D

jimmicritter
jimmicritter Developer

Thanks Neuyasha! I think this is a focus issue with Kongregates iFrame and my webpage. I will make sure to try and look at focus detection. Maybe I could pause the game if the window scrolls! Thanks!

jimmicritter avatar

jimmicritter

Aug. 30, 2012

5
0

This game was made for Ludum Dare 24 and was created over the weekend. After the contest ends I will be making a lot of changes and expanding the concept and gameplay. Any feedback is welcome and if it becomes a major change/fix/expansion that is not already in place or scheduled I will be more than happy to give your kong name some credit in the game credits!

Tristram avatar

Tristram

Sep. 08, 2012

1
0

Interesting game.

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