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>Be away from the game for over a year
>"Your brain has slept 10000 hours"
>"Earned 2000 fear points"
>Just 2000
./` Life is pain, I hate myself! ./`
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Every game with something like fear points is broken. For example, in a button game there were gems, and you spent 100 for an hour of time skip. I left for a year, and now hav basically infinite power.
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Nice game, could have some more stuff in it, I have done 3 ascentions and i have about 70k biohazard points and there is NOTHING to do now.
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this is a great game but more ascentions are needed and how do you unlock the other ones that are "Locked"? but lots of potential and offline earnings are needed cos it's getting boring and hard
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you should add a view mode where you can alter speed, brain proximity, current nodes, etc, limitated by your current upgrades
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The game start off fun and interesting, but the ascension upgrades and multipliers are much too small, so you get to the same point every run, ascending to buy upgrades that change nothing until the rest are all locked.
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I usually DESPISE idles with a passion but something about this idle does not feel tedious, this is the first idle I have ever played that has made me feel satisfied with what I am doing and makes me want to progress through it even more, props to the creator(s) you did an amazing job of making an actually stimulating idle game
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you have slept for 5038 hours and 3 minutes and 19.07 seconds and had nightmares and gained 2000 fear points. Just 2000? I'm not even scared.
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Biggest problem about this game is that you don't have any real offline "progress", you just gain more points that you gotta spend while online. If you were gaining DNA, then it'd be great; instead, you're gaining something that lets you gain DNA faster, in theory? But I'm not interested in checking back in after a day or too, just to find out that I gotta grind longer.