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there is no idling in this game, the idle speed is way too slow to have any progress. without autoclicker you hit a wall at around lvl 25, no mattzer what upgrqdes and ascension bonuses you buy. (with the clicker you hit the wall at math viii
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The statistics image could be improved. 1st: I can't take a closer look at how many neurons with a higher distance I have(e.g. I point at distance 30 but it displays the distance 28; but going more right doesn't work since the image ends) And it could show how much DNA you get for a full pulse, taking into count the strength loss and distance
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It's addicting that much I'll say but other than that... not very good ! It never ends... There's NO maximums, NO sense of completion whatsoever ! I have bought ALL ASCEND upgrades and I don't see any difference whatsoever... You raise the damn upgrades and you WAIT... and wait and wait just to buy more levels of upgrades and you get ... F all ! Strength Loss is WAYYY too expensive to raise, it's not reasonable, it's in fact exaggerated ! When you can buy 3 upgrades that are MUCH higher level (like 57 for example) and not even be able to buy ONE level of Strength Loss (level 38 for example), somethign's NOT balanced.... Somehow I still have 7 (achievements) that I haven't unlocked... AFter 8 Ascensions, all upgrades bought, waiting and waiting and clicking more often than the total heartbeats of all humans in history.. There's a problem ! I understand it's a idle clicker game but SOME damn sense/form of completion would be fun ! 2/5 for me because of that !
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This idle game has far too many plays for the content that it has, with no updates and no dev comments still the game shall keep its 1 star rating.
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ok... so, once you get to Math Skills VX, there is no longer anything to do, progres is dead and grinding gets borring AF
I wil stop playing rigth now
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The game breaks after the first reload of the page... The console says, that the localstorage could not be read. This likely due to invalid scoping and the fact that Kongregate does not support localstorage for games. Please, solve this error! The game itself is great!
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No point playing after Math skills VII, game becomes far to slow. Sometimes I get over 1000 fear points, and clicking for that long is stupid. There's silly bugs that need to be fixed. Somehow still enjoying it tho
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Is it just me, or is max pulses a waste of DNA? I mean, I guess if you rely on manually clicking a lot, it could be useful, but... *smh*
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I don't know what happened but after playing for a bit I closed my browser and when I reopened it later the game won't even work. I tried hard resetting as I wasn't very far but even that didn't fix it. Anyone know how to fix this?
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Would be nice if the game's neuron expansion wasn't also completely randomized or skewed in one direction based on the seed for expansion as well, having an increased chance to add neurons closer to the center.
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So apparently fear points are a great way for the game to lie to you. They only actually last for half a second, rather than a full second, so if they do in fact increase game speed by 4 times, you're actually only getting a return of 2:1. Would also have been a nice touch if the game had actual offline progress to go with the fear points, because it's actually better (like with most idles) to leave your computer on when you go to sleep rather than close it, since you can both gain progress AND fear points, thus losing out on nothing - however closing the game means you only get fear points, not progress.
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wow. I was watching HarvardTHUD playing Mamma Mia on Boomwhackers on YouTube and got ABBA triva with a brain rearrangement.
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Don't know if this is intentional, but the achievements for neurons does the total amount, and not the current amount.
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It really is the little things that make this one frustrating when it could be excellent. For example, having to open the achievement menu just to find out why you got an achievement even though the pop-up is much larger than the info-bar inside the menu. There shouldn't necessarily be a tutorial or instructions, per se, but it feels like you have to decipher what's going on much more than should be needed to enjoy exploring a game like this.