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I just want to say that this game is simply amazing. I suggest to play it while high, its amazing drawings and astonishing music will drive you through a hallucinatory world. Great work man, I am trying all your games on your website, this is something new and original. Thanks.
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That was a great deal of fun. Short, but fun. I also found points very cleve and am a huge fan of this art style. Music A+
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I still dont know how i could beat this game. Nothing made any sense and i just emerged in the game and started clicking in idk what.. and in the end i won it...
surely amazing
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Nice that there were lots of options to click, so you can't just be like the average idiot and just click every object. You have to think :). Tnx for not-assuming everybody is stupid, like most games do.
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Beautiful and very moving... it was an honour to have played this game. Thankyou so much, I hope you create more of these masterpieces. As a lover of the abstract and surreal, I was immediately gripped, but was worried that it would just be an art and music game. I was wrong, this ticked all the boxes, it was perfect. 5/5 and favourited. Bravo and encore! :)
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Beautiful but agree items need rollovers, especially as the art it so intricate - without any indication of what's clickable / actionable, its pretty unplayable :( Unless of course you use tab, but that kinda takes the fun out of a point 'n' click!
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I love the bizarre and almost horrifying artwork, but the disadvantage with having that many objects in every scene is that it makes it really hard for the player to determine what is worth clicking on and what isn't, which often results in mass-clicking everywhere. If you had made into more of a story-telling game which didn't expect much puzzle solving from the player, it might have worked out better :) 3/5* (4/5 for the art and 2/5 for the execution) but a very nice attempt.
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Okay, so distractingly grotesque artwork aside, the game was way, WAY too much of a pixel hunt. Rooms were very, very cluttered with no way to know what you could interact with except to just arbitrarily click everywhere and hope for the best. That's not good point'n'click design -- you absolutely need a way for interactable objects to stand out somehow.
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Thank you for this game. Fantastic artwork! The quirky music provided the right atmosphere for this game. Great work! Can't wait until you release your next work.
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You know, while the artwork/graphics aren't my kind of thing, they really add into the whole vibe of the game. (They remind me a bit of the artwork drawn by schizo patients) If you get the chance, play the coma 45 & hospital 46 games too. They're definitely fun (esp. coma 45). The art really sets the tone for the game. Great work!
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It's a really neat concept & I like how it's designed. My only feud is with the graphics/drawing style, it's a little too creepy. I don't like the style it's drawn in at all but the idea was so interesting I played it regardless.
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The experiments all ran free... for about 45 seconds before the scientist hit their kill switches. Kill switches: every time.
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Blue striped pajamas, a stylized 'S' symbol on the back of the chair, experiments on humans . . . . I can't tell if this game is in good taste or not, but it was interesting, to say the least.
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Pretty straight forward game if you follow spacedock's advice. Use Tab to highlight clickables. I sense developer(s) are fan of Superjail, or at least they watched one or two episodes.
Overall good game. Could be longer. 4/5
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I would describe this game as "Myst" if it had been made by a bunch of lunatics who escaped from a mental institution!
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love the art and music, enjoyed the ending and the slight 'creepiness' of it all. a little bit of blind clicking around which I didn't like so much, but the game itself wasn't too tough - if anything it was a little too easy. the puzzles were a little random and didn't have much of a logic - it felt more like just finding random items that I had to guess the use for. that being said, there were some lovely touches like the puzzle in the green room, the ending and the final music. agree with the others about playability though...
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Art style is... unique, but the sheer clutteredness makes this utterly unplayable as a point-and-click. Not to mention I have no dang clue what any of the items are - I picked up a blue cylinder and a slightly different blue cylinder, what the heck do I do with these? No hints, no item names, have to use Tab just to figure out what I can click on... 1/5, no fun to play.