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liked it :) 4.5/5 Suggestions for #2? When you click dismiss, have a thing asking if you really want to do that, same with when you buy things. If you have three people in your party then you ask someone else to join, the game gets stuck, fix this? Most of the characters you ask to join you join with really good weapons, better than what the store sells, this takes away the pride of improving your characters. The clothes that provide better protection look boring compared to the weaker clothing. I agree that there should be more of a story, it helps give purpose to the objectives...oh, some quests in #2 please? I liked the graphics, can there be more hairstyles and options of starter clothing and colors? I must seem so picky, but I really want this game to do good, I like it a lot! It's fun and I can't figure out why it's so addicting to me!! grrr :P
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Awesome rpg 4/5 to make it better i think in battle enemies should have a level and a numbered health too not just a bar. It would also be nice if everyone attacks and manages to hit from 10 feet away!
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And there's someone asking about a drogon or boss: at the very right side of trent there is a brown spot, go there, go right, forward, turn left, go forward, enter the cave, go left, and go on walking on the only way available now till you find the end of cave.
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Someone asked how to equip: menu > equip > choose the caracter you want to equip > click the kind of thing you would like to change (weapon, armour, acessory).
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Cute game, funny, but another bug should be fixed: i bought some scrolls, saved and then the next time i loaded the game those learnt spells dissapeared!
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why cant i wield the combat items (training sword, dress) its placed in the items not in equipment seems to be needed to be fixed
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I think your Dad must be an awesome wizard, or amazing artificial intelligence coder, because he made dummies capable of FIGHINT BACK!
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having elemental resistances as part of your character, that can be increased by leveling is weird, usually it's better to stick with a slight bit if any to start with, and the only way to increase it being items.
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punksush1, I think the author assumes that STR is for melee attacks, MAG is for magic attacks, DEF is defense against melee attacks, MDEF is defense against magic (in general), and each resistances is for that perticular element. Elemental attacks can either be melee or magic, so that is why having some is a good idea.
Anyways, I find the magic stat nearly useless until you can buy some spells for the main character. However, magic is more effective early on because 1) Its cheap compared to elemental weapons 2) you can only switch weapons outside battle.
Your first friend (Dad) is effectively a wizard. He already has the 4 basic elements, a healing, and a resurrection. He has alot of mana, but somewhat low MAG. He also starts at level 5.
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how the heck are we supposed to know what stats are useful in the beginning? why is there magic defense and resistances and why should I use points on both? It doesn't even tell you what the stats do. terribad
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peoples axion RPG is already out go here to play it though: http://www.gamesforwork.com/games/play-15567-Axion_RPG_2-Flash_Game
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Umm, where the hell did the storyline go? D: its not makin me like it. And btw, you forgot a large aspect of rpgs: battles result in gaining money, not some random loot to sell. direct to money, maybe with loot too.
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to get out of town go up where you are right next to the right side of the house you will see rocks that you can go though!
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liked it :) 4.5/5
Suggestions for #2? When you click dismiss, have a thing asking if you really want to do that, same with when you buy things. If you have three people in your party then you ask someone else to join, the game gets stuck, fix this? Most of the characters you ask to join you join with really good weapons, better than what the store sells, this takes away the pride of improving your characters. The clothes that provide better protection look boring compared to the weaker clothing. I agree that there should be more of a story, it helps give purpose to the objectives...oh, some quests in #2 please? I liked the graphics, can there be more hairstyles and options of starter clothing and colors?
I must seem so picky, but I really want this game to do good, I like it a lot! It's fun and I can't figure out why it's so addicting to me!! grrr :P
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extras - more abilities for every specific weapon (e.g. Dual slash for most melee weapons), must have delete option on saveing games, more allies (maybe?)
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more for the next sequel: forge: upgrades, badges, random quests from a building, different kinds of enemies and spoils, and trading of course! And higher grade shops from every new town. -supah
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to jscdragon about the next sequel : more of everything, difficulty chooser and more options to customize your character. And a new shop or two. -supah
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Not bad! I liked the feel of those game, as well as using WASD and mouse controls. Fun play, catered to the adventure that roleplayers want, and really fun to play. My only suggestion is to work on the graphics and the user control, but other than that everything was really great. Nice work!