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What is wrong with this developer??? Z and X keys along with AWSD? Do they have 2 left hands? Do they have something against playing a game in a comfortable manner? Do they hate the right side of the keyboard? All these questions... decent game, terrible controls. 2/5
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No purpose for the training ground, so why even have it? Can't select items for use, which makes it particularly unpleasant to have the Golden Lager at 0 when I need a heal. Moving forward to strike is not only annoying but, considering this guy was supposedly a general, somewhat stupid if you're going to do it every time. The marketplace is not at all what a gladiatorial slave would be allowed to traipse about in. Altogether, it's a cute game, but there's a lot lacking. 3/5 at best.
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not that I'm mean or anything but I think you should not post suggestions..... the devs don't listen to us anyway :( and again sorry
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... Okay, I went out into the marketplace and started walking around, then had to go AFK to get something to eat from the fridge. When I got back, five people were standing around me and telling me how awesome my last fight was. This game is now the best thing ever.
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1. A skill tree. Why is it enemies can use charge based attacks, while I have to spam a few keys? This is not something that NEEDS to be implemented but would be nice. Maybe something like Bloodlust for a duel wielder, restores hp for each successful hit. Or Smash where somebody who uses a shield can stun their enemies.
2. Instead of having coins dropped that poof, either give us an auto magnet or reward us the money after the fight. Seriously the picking up coins of defeated enemies is old, time to move on.
3. If you get surrounded by enemies, you have to move around till you are facing them. If I am attacking enemies to the right, let me press the left arrow button to attack the people behind me.
A lot of these suggestions that Anybody has given right now should not be overly difficult to implement. Specially since I have seen games that are not even close to being up to par as what this game could be.
3/5, throw in some of the game tweaks and that rating will go up.
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Add an autoattack please, and make it possible to turn around while attacking.
Oh yea, and change the keyboard to ASDF or something that goes along with any keyboard. Not everyone has an american keyboard, you know?
Apart from that i have lots of fun. Very good game.
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I love how the audience can find it boring to watch a disgraced military commander single-handedly slaughtering dozens of soldiers.
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Well ... I REALLY wanna do those gym thingies like those guys doing those dumbells... You know? to increase attack and vitality... And please keep making more features this game is really addicting!
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1.- You can Make this Game A LOT BETTER...you have an amazing idea.
2.- STOP the gathering of Falling coins...is an horrible way of getting money.
3.-STOP the "Going forward" when attacking....is hard to make combos this way.
4.- PLEASE add the shield bash
5.- PLEASE add the configuration screen for action buttons
6.- PLEASE add the defense button
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please add levelling bonuses/SKILLS (especially skills). because having only armor/weps/potions/spells is pretty lame. You get WAY too much gold ingame to ever actually spend all of it....
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having to use the mouse to click then keyboard to move is a pain. zxcv controls are really strange choice specially when asdf aren't even being used. the slight moving while attack makes it much harder to strike opponents continuously. training grounds has no purpose. Limited combination of attacks. having to run across town is a hassle when they can all just be right next to each other. The main character is supposed to be a slave yet is free to run around town to buy items is a little weird. Kinda cool game, but somehow feels like its untested and incomplete. 3/5
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Guys, with jut a few minor tweaks, I'm positive that this could be an amazing game. I have never doubted notDoppler before; they make amazing games. I'm sure they'll attempt to make this one just as great as all their other ones. with that said, lets all just stop commenting on on how messe up the game is and wait for them to fx it. =)
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Does anyone else have the glitch where it says the new spells unlock, but when you go to buy them, they're still locked?
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Bigger or upgradable coin magnet would be nice. I REALLY like to be able to jump too. The way you inch yourself forwards while attacking, but not being able to turn around while attacking is a bad combo too. That all said this is still a great game.
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Entertaining for a while, but the vanishing coins isn't cool. It's not so fun to kill 5 or 6 guys, have to move away from the bodies to keep from getting thrashed on, and by the time you get back half your hard earned winnings suddenly no longer exist. Not cool. And the item to pull them to you is just lame, you only get to hold one item type so if you take that you can't have any other item with you, like oh I don't know healing potions for example.
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not being able to movwhile attacking results in me slide past an enemy givingthem an opening to hit me thus killing me by stun locking me
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There is a lot of potential here but yeah; reconfigure the buttons, make the coins automatic, make it so you don't move while attacking, and you might have a really good game! I also am having a heck of a time getting any real use out of the spells.
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Wait. I used to be this guy who stabbed our national hero in the back right before heroguy won the war, but I was framed for having done it? And then after the huge, public case I'm thrown in the arena but no one knows me? Seems legit...
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i liked this game i didnt find any annoying things except the time for the coins you get like 4 seconds plus you run slow but its still a good game
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How do I select different items? Right now I'm stuck using whatever it has pulled up. Also, ditto on the coin problems. I love this type of game so 4/5 because of awkward controls and coin system
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Giving the fact that this was Juicetin's first shot at a game of this genre, I think it's pretty good. And it did just come out so it will have some bugs.
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Bad gameplay design. Actions are slightly delayed or attacks last longer than their animation. Moving forward is as everyone else had said just plain annoying, as is the limited coin collection. Not moving forward as much/at all and a larger coin magnet as well as tighter controls would improve this immensely.