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This game is terrible. The controls don't work. ZXCV are terrible action controls, plus the coin thing is annoying. Not only that, but shield charging enemies can easily kill you. One star. -_-
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THE moving forward pisses me off , the enemy doesnt get pushed back so i can't combo at all with this feature it truley is pure useless... and the coins are a pain in the ass like many stated don't make them vanish or better yet auto collect
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Wait, he is sentenced to death in the arena, but yet he can freely go out to buy his weapons... If i was him, i would simply run away and start a new life elsewhere :D
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1 - TERRIBLE COIN collecting system, please fix.
2 - As other people have mentioned, moving forward while attacking was a terrible idea (...theres a reason you should be able to press forward and attack or just attack...)
3 - Whats the point of training?
4 - Good game but with those major design flaws (coins and attack) ruined gameplay experience a lot more than it should [try having competent beta testers for you game before you release them...3/5 (could have been 4.5/5)
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Yay, another coin collection game! When did this become a MUST HAVE game mechanic? It's boring, adds no challenge, excitement or fun to the game and only serves to occupy the player. BORING.
Oh also, the game is pretty fun for a few minutes, but gets boring and repetetive very fast.
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nice time killer for a few minutes, but i cant play this game for long. after buying all weapons at a certain progress, there is nothing but medipacks to spend your money on...
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The game is ok. The gameplay is a bit dull after the first few fights but it's still not a terrible game. The control responsiveness could use a bit of work. (Ex - When attacking forward, it takes forever to turn around to attack behind, despite the animation already being finished.)
All in all, it's average.
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one of this games where you need a very precised movement.. it's so annoying . platform or from above games are better.
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now i dont know how people will respond to me saying this, but i honestly feel like dieing should NOT have no downside. "oh man i died again. but i keep all my coins so it does not matter." i like getting coins i collected even when i die, but i feel like i should maybe be getting only half of them.
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I JUST LOVE THIS GAME!!!
but u can change that coins auto-colect its pain in ass to kill enemy and collect money after
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This game is pointless and boring... im sorry but thats my oppinion.. You dont feel its skill that makes you win a battle, you just run in and smash that Z button..
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This is a great game, but a few things could definitely be improved. One of these is how I move forward when I attack. If I attack rapidly, such as with duel wielding, it is not very long till I have to turn around which involves me stopping my attack to literally have to realign myself with the enemy, which makes it near impossible to beat the later levels.
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To be honest playing with these controls is just too painful for me, a great idea thought. Combat might feel abit weird due the fact that i just keep moving as i swing in a straight direction and just get "flanked" easily. Not to mention that you cant just cancel your swings because it does not stop the enemy from just reaching you once agan and hitting you
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I want to see an updated version of the game,where you can block with the shield,you don't go forward while atacking,and putting the item use key on V...at least that!
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Pretty fun game. I did however notice a bug. When I beat a level, it said "new magic spell available" and when I went to it, there was nothing of that sort :/
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I wish the counts popped out when the enemy first dropped, hopefully accompanied with an audio cue. Its hard to tell when to stop swinging and switch to a different enemy when they lay down and die so slowly. Also, if w could change directions (left/right) either faster or in mid-combo, that would be awesome.
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Huge bug: I can't go LEFT while holding LEFT, but I can go LEFT while holding RIGHT. This makes game play a lot harder. Other minor game play bugs is when you're 'inside' a baddie, you can't hit him but he can hit you.
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Why do they have to put this betrayer in an arena? They should of just executed him rather than put him in an arena and slaughter all of the guards.
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Great idea, poor execution. Fix the issue with coin collection either by getting rid of it, or make the coins NOT vanish, or make the potion of coin collecting have its own hotkey. (you must have been crazy thinking we would opt for that over having heal potions). Also, more in game goodies/items/upgrades/pets/whatever. Finally, let us configure our own keys. You have a great game idea here, we (as in most of the players that have left feedback) however feel the games needs some polishing.
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Very good game, but you should be able to unlock weapons and armor quicker..Also whats the purpose of the training area? it does nothing.
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Not being able to pick up coins while they bounce is very frustrating.
oftentimes i will be executing a chain attack and my character is just pounding away against a wall with no ability to turn. So i get backstabbed repeatedly. Fun, just some frustrating points
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Also, can you make the battle keys changeable? You have wasd configured, but the corresponding keys, jkl;, don't work.