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No doubt about it, one of the best games ever made. I mean this taks platform shoters to a whole new level! The classes ar evenly matched so no OPness for any class. The storyline is perfectly made. So my point is- 5/5.
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game's a bit laggy, and I can't really play as well as I want...but I still like it and I'm sure it's just my computer or maybe I'm just unfortunate enough to get all the glitches.
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this game is awesome. i wish i could make games like this. and anyone that plays swtor is awesome and if not try it. and say that personkill reffered you.
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I now realise why there is no multiplayer. If I were to play it, then my level of swag would desroy everyone and I would be too op.
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I admit I prefered number 1. I liked certain weapons actually being unlock able by level, now that they all have any level it's become that the name and picture don't matter. In number 1 each character was original and had his own uses. In this there are three people with shotgun alone, and everybody can use the katana, which I loved as a special assassin melee.
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So I can't say I enjoy this game very much past normal difficulty. Playing as the general, I'm not big on computers 1 shotting me over and over from out of range.
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I have a bit of a problem with single-fire and semi-auto weapons; they have an irregular fire pattern, like fire...fire.........fire... .fire.............fire...fire...fire, whereas enemies have: fire...fire...fire... Fully automatic weapons seem to work fine. Only the single-fire and semi auto seem to be affected. Does anyone else have a problem like this?
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On mission 1, wait until an enemy is jumping the gap with the laser. Pause the game and wait for the laser to charge up, then resume and he dies.
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HOW MANY TIMES DO I HAVE TO SAY THIS multiplayer on this game is impossible because flash simply can't handle it you would have a very crappy time playing this in multiplayer and didn't Justin already answered this.+ this so that THEY'LL ALL KNOW ALREADY
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also another mod i would like to see added for the elemental weapons would a "condensing module" that changes the mist into a hose like spray but converts 100% direct damage to "increasing damage over time". the end result being double range but you can't actually kill someone directly but if you spray them for 2 seconds non-stop then they will be killed in 2 seconds by the dot damage, 1 second non-stop they die over 4 seconds.
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It was a blast until my character stopped jumping. Everything else worked just fine except for the jump buttons. I'm gonna reboot and try it again, but just a heads up.
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i really think the sprays should not be stopped by hitting something, they should pass "around" them and hit everything in the cone of effect, the range is short enough as is.
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I like the game... though I think they used some ideas from CoD Black Ops 2... the sentry gun looks the same, Dragonfire is like the Drone! But I still love this game... I've been looking forward to it for so long!
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I would like to wish the mothers of the creators of this game a very very great mothers day THX FOR LETTING UR KIDS TURN INTO NERDS FOR US!!!!!!
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What is to say about this, Justin you did a fantastic job, way to keep the fans happy! I love the fluency in the control and the weapons are balanced out very well. My only thing is i wish your kept the Ckorpion in the game!
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It really bugs me when people fill up the review section with pointless crap. People, if you don't have any constructive criticism to make, don't post a review, please. Now, my suggestion is to make the volume control operate on sliders instead of on/off switches, because I do want the music, I just want less of it. And perhaps allow us to turn off ragdolls to increase performance.