It would be easy to do, but there are no plans to implement it, because irrigation is a bonus for active play (like clicking over the field while harvesting).
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Chose Dana. Dana looks like a hard worker and that is what I need. A 2nd person on the farm to help out!
Too bad she sits at the house all day. Can't wait for the update.
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I know my comments do seem a tad bit harsh, but I really only comment on games that I love, and on those I only really comment once. This game, it's an addiction.
Don't worry, your comments are constructive ones, and I appreciate it. And you are right in what you say: tools are ridiculously cheap, progresion is miscalculated... I'm taking some time before releasing the next update because I'm changing several things about that. I hope the game gets better with tha changes.
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You should put like weather stuff like rain mean plant dont need watering sunny mean it normal day
cloudy mean plant grow will be alittle slower
buring sunlight plant need alot of water and grow alot slower
winter mean plant grow slow band water rate is normal
windy mean idk for that one
and meaby someother wheat or event up like the harvet moon game or something or another
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I think this is an amazing start to an idle game and I see there are some planned features in future updates too. Adding more to this project can really go a long way.
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Not that I know of (I'm the guy whose save was deleted). I haven't changed any settings and just then I was level 71 (from the high score tab). It isn't too big of a loss, but would you like some kind of logs or something in case?
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I have level 250 tools, and upgrading my harvesting and watering skills are pretty much useless. They don't change the harvesting or watering any noticeable amount.At this point, I just have 20 in running so I can move at a decent pace and everything else in selling so I can get even more tools.
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Bug: when you go to sell a harvest to the Merchant, the button is labeled with "no", which makes no sense whatsoever. I think it used to be "sell", but I don't know. It's a button that I get money from so I click it.
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Ok guys, it seems that there's a serious problem with high amounts of money turning negative. I'm going to look for a solution, I hope I can fix it in a few hours...
Base value of the harvets does not change, but when you go to the village, you get two paiments: one for the harvest value, and another one for the selling skill.
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I am having the same problem as sphiwf37 is (my money has turned negative). It happened after I was gone a few hours with the game running and turned in a ton of crops. I am 2billion+ in debt, and the number only increases as I sell more crops.
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It has happened at least 2 times now, that when I go to the town I don't get my 87% extra money from sales, it just shows up at 0. I'm not sure if it's just a visual bug or if it really do add some extra money.
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Great game, I love it. I do wish my wife helped me some. Like if after I give her some flowers, she helped for a few minutes.
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I wish that you could buy rings in this game to propose faster...( the ring should cost like 10,000$ and it will automaticlly go trough 1 lvl of realationship.)
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I think if you do a new patch (animals please :D!) then you should reconsider the prices of things. As of now the game starts WAY too fast. You can almost immediately get all 4 fields and tools are very cheap too. Seeds on the other hand as well as Compost in the lategame cost wayyyyy too much. I am level 125 and there is basically nothing to unlock except *farm 120 million for next seed or another compost. Game should start slower, 4 fields should be a real accomplishment. Or maybe you resolve this when you add animals with their prices etc. As of now it goes so fast and then the progress suddenly freezes.
Yes, I'm trully concerned about the progression of the game. I'm afraid that I didn't make a good work with that. I'd like to recalculate all things and that all of you happily reset your progress to the begining. With the levels that so many of you have, any thing that I could add to the game will be inmediately "deboured" :) by the people who earns hundred million per hour, so they barelly can enjoy new contents... well, novice mistake of myself...
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Better descriptions for things would be nice. For example, what happens when i get married? Does all my money suddenly disappear?
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I would love a save game exporter/importer like on Cookie Clicker for all Kongregate Idle games... I share a computer so cookies get deleted all the time.
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What I meant by a reset is I want to reset all of my progress. I want to be able to start over fresh, from the very beginning.
Another suggestion is an upgrade you can purchase that automates farming while the game is not running. You could take the base growth time + harvest time and use some timestamp magic to calculate how much money you would have gotten if you were running the game. I'm thinking it could start with getting like 10% of the money you would have gotten, then upgrading that upgrades the efficiency, up to 90 or 100%. Maybe like a tractor or whatever.
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i think that if you marry Brenda you get a helper (her) if you marry Dana you get cheaper chickens (like 10% off) she should be chicken breeders child and marrying mayer's child gives you like a 10% discount on plot plus up if you agree with me
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Hi all. There was some bugs in last update, right? :-P I've fixed almost all, that is: the selling skill bug, the merchant "ghost of christmas present", the refreshing of other npcs after get money from merchant, and the "outdated" crops let in field plots after upgrading to higher quality. Thank you for your reports! Now, back to work with the next update.
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When you buy an upgrade for your seeds after 8 (corn) you just get an upgraded version of the old seeds. For example the first seed becomes 1*, 2 becomes 2* etc. Because there are only 8 slots to plant seeds this means the star version also replaces the old version, so you can no longer plant the old seed. This means also that say you have all 8 standard seeds before you unlock the first star-version you can just plant all four fields with the very first seed. If you now upgrade the seed the original version will be removed from planting but you still have it on the field, yet it yields the price from the seed which is 8 levels above, This way the plants grow MUCH faster and are much faster to harvest yet give the exact same amount of money. Only you get still the low experience as if it was the low rank. Hope that makes sense.
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oh look at the high scores someone has esactly 1,000,000 compared to 912 for 2nd place.. impressive show of your unsportsmanship ¬¬
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Can you explain how does skill "selling" work?
I have 60% selling. http://prntscr.com/2e36nt
I got 76800000 selling price for crops. http://prntscr.com/2e366n
When I sold these crops I received 76800000 + 3750000. I thought that I had to receive 37500000 or something like that. (ten times more)
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Why does the merchant disappear when you click the "cancel" button? is he a ghost that can't pass on unless his request is filled?
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Found out a glitch, if you plant a seed, say tier 1 and then buy the upgraded version of that seed at tier 9, you sell the crops as if they are tier 9 but the crops end up growing as if they are still tier 1, in other words, you get to grow the high level crops extremely fast.
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I had +79% SELLING skill and made about 468M harvest value in my farm but went to the village, I couldn't get additional money :(
this bug happened to me twice...plz fix
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small bug, i just did a merchant quest, i didnt have enough money to buy the next seed lvl when i went to town but after completeing merchant quest and getting reward i did, it still would not let me purchase the seeds til i went back to the farm then back to town
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Can you make the Weather please? Like... Hot Sun: Flowers lose water faster, Rain: Flowers lose water 90% slower. Those are examples, do whatever you like :P
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Very nice game. Brings back some of that Harvest Moon nostalgia. Would be lovely if there was more to do though. Definately need animals and more upgrades. Also watering seems very ineffective. Yes it does speed up the growing process by ALOT but it lasts so very short that even if I actively play myself I can't keep the fields watered between harvests. So the other skills seem much more effective, especially Selling. Watering should last a few minutes, and only boost the growth by a bit (maybe 25% or so). Other than that nice game.
Thank you. I'm think about it, maybe a good idea is to make the water last a fixed amount of harvets (three?) and I'm considering that the farming tools doesn't affect (or affect much less than now) the watering speed, so this skill can be more useful.